Search found 3679 matches

by RealNC
Today, 12:04
Forum: General — Displays, Graphics & More
Topic: Adaptive-Sync vs MPRT
Replies: 2
Views: 128

Re: Adaptive-Sync vs MPRT

Strobing does increase latency a bit, but not much. It's usually somewhere between 2 and 5ms, depending on refresh rate and the specific monitor.

Are you using vsync OFF?
by RealNC
Today, 11:49
Forum: General — Displays, Graphics & More
Topic: External frame limiter Vs. in-game limiter
Replies: 7
Views: 469

Re: External frame limiter Vs. in-game limiter

I’ve played for a couple of days using NVCP to cap FPS and I have to say it’s been nice. Honestly it’s surprising to me nobody else has talked about this much. The only part I don’t really understand is why GPU usage is higher even though power usage and clocks are lower. GPU usage is calculated us...
by RealNC
Yesterday, 01:10
Forum: General — Displays, Graphics & More
Topic: External frame limiter Vs. in-game limiter
Replies: 7
Views: 469

Re: External frame limiter Vs. in-game limiter

I wonder how much more latency it adds using max framerate in NVCP? My room is much cooler using it 😂 I get the same fps so I don’t really see a downside. Worst case is 1 frame. Usually less than that. I say that because if it was more than 1 frame, then it wouldn't be able to reach the FPS cap if ...
by RealNC
18 May 2024, 13:24
Forum: General — Displays, Graphics & More
Topic: External frame limiter Vs. in-game limiter
Replies: 7
Views: 469

Re: External frame limiter Vs. in-game limiter

The Nvidia limiter is taken into account by the driver when making power management decisions. So more aggressive power management is possible. Obviously this comes at a latency cost. Nvidia themselves recommend setting it to "maximum perf" if you care about latency: https://nvidia.custhelp.com/app/...
by RealNC
16 May 2024, 08:59
Forum: General — Displays, Graphics & More
Topic: DLSS 3 and V-Sync
Replies: 11
Views: 855

Re: DLSS 3 and V-Sync

Thanks for clarifying this. So, I suppose there's really no reason to implement a manual cap since DLSS 3 will ensure I am not CPU limited if I cannot meet the automatic cap implemented by Reflex + V-Sync, and in that case I'd be GPU limited which doesn't seem to cause frametime spikes. Do you agre...
by RealNC
15 May 2024, 05:33
Forum: General — Displays, Graphics & More
Topic: DLSS 3 and V-Sync
Replies: 11
Views: 855

Re: DLSS 3 and V-Sync

I have a 165 hz display. I typically run G-Sync + V-Sync ("on" in NVCP) + RTSS limiter at 162 when pushing max frames. When I enable DLSS 3 and Reflex in a game, I continue to run G-Sync + V-Sync ("on" in NVCP), and I either ensure RTSS is set to Reflex limiter and cap to 162 that way, or I disable...
by RealNC
15 May 2024, 05:28
Forum: Display Comfort — Eyestrain / Headaches / Motionsick
Topic: micro-stutter related to eye strain?
Replies: 9
Views: 611

Re: micro-stutter related to eye strain?

Yea Look honestly I have developed a really bad habit of sitting close to my screen from competitive gaming. I just measured it, and I sit any where from 18-30cm to my 27 inch screen. even if that is not the cause of the stutter, sitting close makes the micro-stutter significantly more obvious. may...
by RealNC
14 May 2024, 16:11
Forum: General — Displays, Graphics & More
Topic: DLSS 3 and V-Sync
Replies: 11
Views: 855

Re: DLSS 3 and V-Sync

So you run without any v-sync? Screen tearing can still occur below max refresh rate, so you have no screen-tearing mitigation? I do use vsync. As I said, I do the same thing as without DLSS 3. G-sync + vsync + cap. I'm also surprised to hear you say you operate as normal with screen caps while usi...
by RealNC
14 May 2024, 13:34
Forum: Display Comfort — Eyestrain / Headaches / Motionsick
Topic: micro-stutter related to eye strain?
Replies: 9
Views: 611

Re: micro-stutter related to eye strain?

I don't get anything like that. I'm on a 27" monitor and when playing games, my eyes are between 45-50cm (18-20") away from the screen.
by RealNC
14 May 2024, 13:29
Forum: General — Displays, Graphics & More
Topic: DLSS 3 and V-Sync
Replies: 11
Views: 855

Re: DLSS 3 and V-Sync

So am I correct in understanding that the options are: A) screen tearing (no v-sync) B) extra 200ms or so latency (due to v-sync issue with DLSS 3) ?? Not sure what you mean. There is no vsync issue with DLSS 3. I use g-sync with an FPS cap below max refresh rate to prevent vsync lag. In other word...