Search found 2485 matches

by jorimt
Yesterday, 08:22
Forum: G-SYNC
Topic: Is OLED gaming with G-SYNC on a bad experience ?
Replies: 1
Views: 191

Re: Is OLED gaming with G-SYNC on a bad experience ?

(1) Is there a fix for this ? If I cap the frame rate to 85Hz in Nvidia's control panel(If I set Max Frame Rate to 85) would it mitigate the problem ? Short answer is no. Long answer is OLED VRR flicker is specific to the panel type (unrelated to flicker on VRR-capable IPS/VA panels) , and is predo...
by jorimt
Yesterday, 07:30
Forum: G-SYNC
Topic: Screen tearing on fast movement
Replies: 4
Views: 454

Re: Screen tearing on fast movement

Continuing the conversation from the comments section of the G-Sync 101: Control Panel article. The only thing I can further suggest, assuming G-SYNC is showing as engaged in your problem scenarios, and you're still seeing tearing with framerates within the refresh rate, is to use the in-game V-SYN...
by jorimt
11 Apr 2024, 09:55
Forum: Input Lag / Display Lag / Network Lag
Topic: Input lag in DX12 games (Elden Ring, Cyberpunk 2077)
Replies: 5
Views: 6661

Re: Input lag in DX12 games (Elden Ring, Cyberpunk 2077)

Am I correct in understanding the reason borderless works better is because it does not limit your refresh rate to 60hz like fullscreen In the case of this specific scenario, yes. And just for knowledge sake, is there a way to 'solve' or identically remove the input penalty in exclusive fullscreen?...
by jorimt
05 Apr 2024, 18:35
Forum: OLED Displays
Topic: Blur Buster's 1000hz journey ending at 650hz OLEDs?
Replies: 6
Views: 2340

Re: Blur Buster's 1000hz journey ending at 650hz OLEDs?

persistence still gets reduced the higher the hz, regardless of framerate, doesn't it? only strobing needs framerate to = hz, to avoid double images. 1000hz would not have this issue presumably so 60hz games would still have great motion clarity on 1000hz monitors, is what i believe the case would ...
by jorimt
05 Apr 2024, 08:19
Forum: G-SYNC
Topic: EDIT* Fixed halo Infinites VRR issue.
Replies: 3
Views: 1055

Re: Are there any soft fps limiters?

So using gsync in halo infinite, and every single type of frame cap causes stutter. Simple rule is if a game stutters with G-SYNC, V-SYNC and FPS limiters disabled, it will still stutter with any combination of them enabled, so the question is it still stuttering for you with all of the aforementio...
by jorimt
26 Mar 2024, 17:41
Forum: General — Displays, Graphics & More
Topic: What is causing stutter with a VRR screen below 60fps
Replies: 12
Views: 16444

Re: What is causing stutter with a VRR screen below 60fps

So you feel exactly the same as me. And you have no explanation for this behavior. I have an explanation, it's just not a satisfying one; 59 FPS/Hz isn't 60 FPS/Hz. There are thresholds where perceived fluidity changes based on the frame/refresh rate, and some players are more sensitive to this tha...
by jorimt
23 Mar 2024, 19:42
Forum: General — Displays, Graphics & More
Topic: What is causing stutter with a VRR screen below 60fps
Replies: 12
Views: 16444

Re: What is causing stutter with a VRR screen below 60fps

In fact, it's not really stuttering It'smore it feel like, everthing is smooth at 60fps and above and immediatly at 59fps it feel laggy. I mean, you don't notice a difference between 62 and 65fps, but here I clearly notice everytime I hit 59fps In my experience, there is a subtle, but notable drop ...
by jorimt
14 Mar 2024, 16:46
Forum: General — Displays, Graphics & More
Topic: PG27AQN/XG27AQM DSC questions
Replies: 5
Views: 905

Re: PG27AQN max Hz with DSC off?

prod1G wrote:
14 Mar 2024, 15:00
There is no DSC toggle in the menu. Is it always running DSC, even in 8bit?
There's no info I can find on DSC functionality for the XG27AQM, and I don't own it, so can't test.
by jorimt
14 Mar 2024, 14:40
Forum: General — Displays, Graphics & More
Topic: PG27AQN/XG27AQM DSC questions
Replies: 5
Views: 905

Re: PG27AQN max Hz with DSC off?

prod1G wrote:
14 Mar 2024, 12:46
So no custom resolutions with CRU to maximise bandwith without DSC?
Read this post downward:
viewtopic.php?f=8&t=12809&p=100077&hilit=dsc#p100091
by jorimt
24 Feb 2024, 11:36
Forum: G-SYNC
Topic: G-Sync + NULL
Replies: 20
Views: 18140

Re: G-Sync + NULL

Did you have time to thoroughly test Low Latency Mode for DX12. On my side games work without a hitch, always 138 cap when set to Ultra. Hoping that same would be done for Vulkan since Ultra Low Latency feels more natural to use with G - Sync for me... Not as of yet, but I'm not going to test anyth...