Search found 66 matches
- 30 Sep 2023, 23:08
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Graphs, how WDF affect on nvlddmkm and dxgkrnl
- Replies: 6
- Views: 2759
Re: Graphs, how WDF affect on nvlddmkm and dxgkrnl
Isn't this because every time the mouse updates it must interrupt the gpu (nvidia) to draw it on the screen, also consider trying software cursor vs hardware cursor. Use this tool for realtime (windows APIs) OR optionally use registry below. https://www.monitortests.com/forum/Thread-SoftCursor Enabl...
- 23 Sep 2023, 10:08
- Forum: Input Lag / Display Lag / Network Lag
- Topic: is bufferbloat a thing?
- Replies: 31
- Views: 17426
Re: is bufferbloat a thing?
That's correct if the testing method includes timestamps in the verification process, receiver includes timestamp and that is checked etc. Otherwise you might have something that uses high resolution timestamps on send and waits till it gets response back and checks it's own time again.
- 23 Sep 2023, 09:01
- Forum: Input Lag / Display Lag / Network Lag
- Topic: is bufferbloat a thing?
- Replies: 31
- Views: 17426
Re: is bufferbloat a thing?
Hope this helps. 1. BufferBloat tests are for TCP, most games use UDP. TCP can influence UDP network/system performance, load etc. 2. "netsh int tcp set global autotuninglevel=disabled" setting manipulates TCP window size behavior 3. UDP doesn't have a window size. UDP_header.jpg tcp_header.jpg 4. U...
- 18 Aug 2023, 21:23
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Human Benchmark "Reaction Time" improvement
- Replies: 4
- Views: 2916
Re: Human Benchmark "Reaction Time" improvement
Lower your refreshrate on your AOC Gaming 24G2ZU and retest, I'm thinking 75hz vs 240hz.
- 05 Aug 2023, 09:39
- Forum: Input Lag / Display Lag / Network Lag
- Topic: This may solve the mouse acceleration problem that's plaguing you!
- Replies: 36
- Views: 17728
Re: This may solve the mouse acceleration problem that's plaguing you!
Setting HKEY_CURRENT_USER\Control Panel\Mouse\MouseSpeed="-" just defaults the value to 0 (zero). You can confirm this for yourself using this script I made which uses the official Microsoft API retrieve active mouse values via SystemParametersInfo & SPI_GETMOUSE. Reference: https://learn.microsoft...
- 06 Apr 2023, 23:56
- Forum: Input Lag / Display Lag / Network Lag
- Topic: (INTEL ONLY) An easy way to instantly lower input latency
- Replies: 72
- Views: 25242
Re: (INTEL ONLY) An easy way to instantly lower input latency
This is interrupt moderation for Intel USB xhci controllers, Windows 8 and 10 both use 50 microsecond (us) interrupt moderation rate by default. It might help if you have mouse with more than 1000hz polling rate otherwise won't do much. So what benefit does it have by disabling, if it’s already 50 ...
- 01 Apr 2023, 22:37
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Hardware accelerated gpu scheduling on windows server
- Replies: 3
- Views: 1588
Re: Hardware accelerated gpu scheduling on windows server
You could just "delete" the related windows update services/scheduled tasks.
- 01 Apr 2023, 22:34
- Forum: Input Lag / Display Lag / Network Lag
- Topic: (INTEL ONLY) An easy way to instantly lower input latency
- Replies: 72
- Views: 25242
Re: (INTEL ONLY) An easy way to instantly lower input latency
This is interrupt moderation for Intel USB xhci controllers, Windows 8 and 10 both use 50 microsecond (us) interrupt moderation rate by default. It might help if you have mouse with more than 1000hz polling rate otherwise won't do much.
- 26 Mar 2023, 10:21
- Forum: Niche Issues Affecting Latency — Electrical, Interference, EMI, Unexpected Causes, etc.
- Topic: it is actually distorted signal on motherboard (internal emi )
- Replies: 65
- Views: 25238
Re: it is actually distorted signal on motherboard (internal emi )
Your post could use some whitespace vs wall of text.
- 08 Mar 2023, 20:34
- Forum: Niche Issues Affecting Latency — Electrical, Interference, EMI, Unexpected Causes, etc.
- Topic: Not smooth monitor
- Replies: 2
- Views: 1285
Re: Not smooth monitor
I assume it's only blurred in-game?