cs:go nvidia settings ?

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abcpeppi
Posts: 6
Joined: 01 Apr 2016, 11:57

cs:go nvidia settings ?

Post by abcpeppi » 01 Apr 2016, 12:01

hi can someone tell me what are the lowest input settings or best/easiest settings are?
to get better ingame

like these
http://i.imgur.com/aB3Jugj.jpg

Sparky
Posts: 682
Joined: 15 Jan 2014, 02:29

Re: cs:go nvidia settings ?

Post by Sparky » 01 Apr 2016, 14:39

What are your framerates? By default there's a 300fps cap, if you don't fall below that there really isn't much you can do to improve latency via game settings.

abcpeppi
Posts: 6
Joined: 01 Apr 2016, 11:57

Re: cs:go nvidia settings ?

Post by abcpeppi » 01 Apr 2016, 16:38

most of the times i got 300 or more but can i change some settings in nvidia ?

or some programs like atuner but this doesnt work on windows 64 and is very old :(

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lexlazootin
Posts: 1251
Joined: 16 Dec 2014, 02:57

Re: cs:go nvidia settings ?

Post by lexlazootin » 02 Apr 2016, 01:11

Just leave the control panel how it is, anything you can do might make it worse.

Nvidia knows what they are doing.

.kernel 0x000
Posts: 28
Joined: 15 Nov 2014, 18:07

Re: cs:go nvidia settings ?

Post by .kernel 0x000 » 15 May 2016, 15:35

well you have maximum prerendered frames at 1 so you're good. Also I hear that if you set the desktop scaling from being done on the gpu to being done on the monitor, it can reduce some input lag.

Sparky
Posts: 682
Joined: 15 Jan 2014, 02:29

Re: cs:go nvidia settings ?

Post by Sparky » 15 May 2016, 19:27

.kernel 0x000 wrote:well you have maximum prerendered frames at 1 so you're good. Also I hear that if you set the desktop scaling from being done on the gpu to being done on the monitor, it can reduce some input lag.
Max prerendered frames only matters if you're gpu limited, in which case you have extra lag regardless of what it's set to. If you're GPU limited, you can cut a frame or two worth of input lag by capping framerate just below your minimum framerate.

As for scaling, I haven't tested that, but I suppose it depends on the monitor.

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