CS:GO input lag test - multicore rendering

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flood
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Joined: 21 Dec 2013, 01:25

Re: CS:GO input lag test - multicore rendering

Post by flood » 15 Dec 2014, 05:24

yup you may be right... i play with multicore off and i sometimes get <200fps during matchmaking. this is with a [email protected] and a gtx 970...

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Chief Blur Buster
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Re: CS:GO input lag test - multicore rendering

Post by Chief Blur Buster » 15 Dec 2014, 22:54

The "2-3ms flick shot" debate have been moved to a new thread:
CS:GO - Does 2 milliseconds matter?

It's such a fun spinoff, worthy as a completely separate topic from multicore rendering.
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