Attention all XL2730Z owners: Please help test VT Tweaks!

Adjusting BENQ Blur Reduction and DyAc (Dynamic Acceleration) including Blur Busters Strobe Utility. Supports most BenQ/Zowie Z-Series monitors (XL2411, XL2420, XL2720, XL2735, XL2540, XL2546)
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Falkentyne
Posts: 2795
Joined: 26 Mar 2014, 07:23

Attention all XL2730Z owners: Please help test VT Tweaks!

Post by Falkentyne » 21 Apr 2015, 04:12

Can you test to see what vertical total tweaks will work with this monitor, to improve the strobe crosstalk (mostly at the bottom of the screen) in benq blur reduction mode? (Vertical total tweaks extend the time for the blanking interval, to give the screen more time to complete pixel transitions during strobing, which reduces strobing crosstalk particularly at the lower part of the screen)

We found out that

The 2720z firmware actually has strange references to 1440p, like 1920x1440 (!) and 2560x1440 and 2560x1600 (!). The XL2411Z also has these listed.

When I updated to V4 firmware on the xl2720z, when I used a 1502 vertical total at 100 hz refresh rate, the factory service menu (the one with the burn in and VGA color settings, not the other service menu with the strobe duty/strobe phase/single strobe settings), reported a 1280x1440 (!)@60hz refresh rate from the monitor scaler!

This actually makes perfect sense.
The default vertical total (lines) on a 1080p screen is 1125.
1502 (VT custom) - 1125 = 377.
If you add 377 to 1080 (the vertical panel size), you get 1457, which is reported by the factory menu as 1440. So the scaler (with a 1502 VT) is doing strobing based on an a vertical panel size of 1440p The physical panel is 1080. The result is, the bottom strobe crosstalk (that thick double image where the frames seem to get swapped) is pushed to the bottom or off screen (since the virtual panel size is larger than the physical panel size).
Of course there's no such thing as a 1280x1440 resolution. But this also explains why, when using a VT tweak, the "display mode" scaling features no longer work. The scaler thinks the horizontal is 1280, so even at 1920x1080, "Aspect" suddenly becomes available (it's supposed to be disabled at 1920x1080), and if you select Aspect, the screen size shrinks to a 1280p screen.

Makes sense.

Using a VT 1350 tweak reported something like 1600x1280(!). Horizontal went higher while vertical went lower..

1502 is the highest VT that will work on XL2411Z/2420Z/2720Z and 2430T. 1503 goes out of range. Not sure why (there is, funny enough, a 2560x1600 mentioned in the firmware, but whatever).

Masterotaku did find some things when testing VT changes in the Nvidia control panel (it's much faster and easier to test custom resolutions in Nvidia CP, since you can test them on the fly, without even saving them; AMD requires you using CRU, saving, restarting the driver with the toastyx driver restarter, and not being at the same refresh rate you intend to test, just in case it goes out of range)

On the XL2411Z/2420Z/2430T and 2720Z, there seems to be a large gap after 1360 Vertical total, where you will get an out of range error with a black screen, and may 'think' that you are at the limits, but in fact, after a big jump to about 1470 VT, you get a screen again (with errors), then another black screen around 1482 VT, then a fully functional screen and OSD control from 1496 VT to 1502 VT, which is the true maximum (about equal to lightboost mode's accelerated scanout).

It may be possible that the 2730Z may have Vt ranges that may work or may not work, so someone will have to do some in depth testing to determine the ranges.

Anyway,
masterotaku on blurbusters calculated that on an 1440p screen like 2730Z, the equivalent of a 1500 vertical total is 2000 VT. So we guessed that the 2730Z should respond to a somewhere "around" a 2000 VT in blur reduction mode and improve its strobing crosstalk performance. But then again, that's a wild guess. If I owned this screen I'd spend some nice time finding out what worked, but...that's your job, 2730Z owners :)

Can you check this for us?

You will need toastyx CRU, AMD /Nvidia pixel clock patcher (MAYBE), the toastyX driver restarter.

First set the screen to 60hz refresh rate, so you don't go out of range on a resolution you are actually running. (if you are using the toastyX CRU, you have to save the refresh rate, so its important to keep the desktop at 60 hz. Nvidia card owners can just instantly test things live, through the Nvidia custom resolution panel).

Then create a 2560x1440 @100hz custom resolution. You can also do this through DVI but you will need pixel clock patchers.
Create a new manual resolution under detailed resolutions in CRU, and change the existing vertical total to a higher value.
Try 2000 just for kicks. The pixel clock should be sky high..
I don't know what the default VT is, so maybe it may have a range of +300-400 from the default.

*BEFORE DOING ANY CHANGES, MAKE SURE YOU SET STROBE PHASE TO 000 in the first service menu (strobe phase = "area" in the OSD. Setting this to 0 should do the same thing).

Save and exit CRU, run the amd/NVidia clock patcher, but BEFORE RESTARTING THE DRIVER, quickly set the refreh rate to 100 hz and test this website at 100 hz.:

http://www.testufo.com/#test=photo&phot ... &height=-1

Set it to full screen and pay close attention to the strobe crosstalk around the bottom.

Then, set your video card back to 60 hz.

Run the driver restarter.
Then set it back to 100 hz during the "test" prompt in your video card panel
If you get an out of range error, just press escape (or wait the 15 seconds) then reduce the vertical total by 100.

If you get a screen, go back to http://www.testufo.com/#test=photo&phot ... &height=-1
and see if the strobe crosstalk at the bottom has moved farther down or off the screen.

Keep trying until you get an out of range screen or no further improvements are possible.

It's very very important that strobe phase be set to 0 before any tweaks are done.
When using VT tweaks, the maximum strobe phase is lowered. Strobe phase at higher than 59 on a 2720Z and 1502 Vertical total will set the persistence to "0 ms" and shut off the backlight.

On 2720Z, the first service menu is entered by powering off the screen, holding button #4 (MENU for 5 seconds) then powering on while holding menu. If the wrong button is held down, the screen wont turn on.

The factory menu (on 2720Z) is enter+menu for 5 seconds. (this apparently is different on 2411z).
I assume that the 2730Z should use the same key combinations.

If you do get VT tweaks to improve the strobe crosstalk (forcing the crosstalk at the bottom of the screen to be pushed farther down or offscreen completely), can you also check if the 2730Z has hidden AMA modes like the V4 firmware for the 2720Z does?
(set blur reduction on, in test ufo alien invasion, then toggle AMA to high or retoggle it (or highlight it and press "back" instead of enter) and then try to see if the ghosting or inverse ghosting on the UFO's or vertical red bar changes or disappers).

TheSeanis
Posts: 4
Joined: 05 Jun 2015, 08:34

Re: Attention all XL2730Z owners: Please help test VT Tweaks

Post by TheSeanis » 05 Jun 2015, 08:47

OK. I think I'm up for it. Honestly, I just feel like I have no fucking idea what I'm doing. I have some questions that hopefully someone here can clear up.

The 'area' motion blur setting, this effectively moves the band around the screen, yes? When doing testing do we want this at the default value? Do we want all values at default values for all settings?

FYI I'll be using Nvidia GPU's and Display port to conduct any testing. I don't see why it would be beneficial to test anything lower than 100 or higher than 120 -- the reason I say this is because in other threads you asked people to test with DVI and I don't understand why. DVI has strict limitations that are highly unrealistic for this display. Thus, I'm suggesting no one in their right mind would be using DVI on this display to begin with.

From what I understand we're manipulating settings to think the display is vertically larger than it really is, in a hope to move the ghost banding lower (why not the upper regions?) into areas that we don't see. I was curious about this because in many games the upper region of the screen is more utilized than the lowest (atleast in my experience).

Hypothetically speaking, if we were to find a value that worked well in reducing ghosting in the lower portions of the screen would we then use the 'area' setting to move the ghosting at the uppermost region of the screen out?

I'm new to all this so forgive me if I sound uneducated ( I am )

Steeps
Posts: 23
Joined: 15 Feb 2015, 22:40

Re: Attention all XL2730Z owners: Please help test VT Tweaks

Post by Steeps » 05 Jun 2015, 09:18

I had attempted to do this... but gave up when Falkentyre posted this:

http://forums.blurbusters.com/viewtopic ... 430#p16430

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