BenQ XL2411Z - Just can't get it to look OK, let alone good
Posted: 15 Mar 2016, 20:20
Recently purchased this monitor to put alongside my old 120Hz XL2410T for dual monitors.
The XL2410T as far as I am aware doesn't have the newer blur reduction/lightboost tech which was my reason for upgrading as well as wanting a dual screen setup again.
As expected the XL2411Z looked horrible out of the box and I have followed many a guide to set it up and fiddled endlessly with the OSD settings. I will list my changes below and would appreciate anyone who can pick some holes in them or see if Iv'e gone wrong somewhere. Currently my XL2410T looks far far far! superior in terms of colours, and in game it is LESS blurry than the XL2411Z. However, in the moving picture test the 11Z is far superior. :/ I'm thinking perhaps games look worse due to ghosting? Anyway changes below:
Picture Profile: Standard
R95 G92 B97
Brightness 50
Contrast 40
Sharpness 5
Gamma 5
Blur Reduction ON
Toasty CRU 1920x1080@120Hz
Front Porch 48 - 3
Sync Width 32 - 5
Back Porch 80 - 262
Blanking 160 - 270
Total 2080 - 1350
Blur Busters Strobe Utility:
Persistence 2.0ms
Crosstalk - Far Left Slider (Earlier Strobe Phase)
Colour management profile:
I have switched back and forth from a custom profile for the 20Z panel and the default 11Z profile. Honestly I don't get on with either, but for me the default was better, hence the lower brightness settings.
So using these settings and trying it on both colour *.icm profiles. The screen just looks awful compared to my old 10T which is much clearer and richer. The 11Z just looks like its washed out and has a white sheen on the Blizzard games I play.
It also blurs, an example was I ran 2 instances of Diablo 3 one on each screen. Making loot text show and walking left to right its harder to read the text on the 11Z. But as mentioned before the moving picture test is way sharper on the 11Z then the 10T.
Any suggestions welcome, otherwise this thing is going back in the box and an ASUS shall be purchased.
Many thanks,
Henry.
Edit: forgot to mention that the pixel clock patch has been applied and the CRU confirmed as working because the monitor is reporting 60Hz in the OSD.
The XL2410T as far as I am aware doesn't have the newer blur reduction/lightboost tech which was my reason for upgrading as well as wanting a dual screen setup again.
As expected the XL2411Z looked horrible out of the box and I have followed many a guide to set it up and fiddled endlessly with the OSD settings. I will list my changes below and would appreciate anyone who can pick some holes in them or see if Iv'e gone wrong somewhere. Currently my XL2410T looks far far far! superior in terms of colours, and in game it is LESS blurry than the XL2411Z. However, in the moving picture test the 11Z is far superior. :/ I'm thinking perhaps games look worse due to ghosting? Anyway changes below:
Picture Profile: Standard
R95 G92 B97
Brightness 50
Contrast 40
Sharpness 5
Gamma 5
Blur Reduction ON
Toasty CRU 1920x1080@120Hz
Front Porch 48 - 3
Sync Width 32 - 5
Back Porch 80 - 262
Blanking 160 - 270
Total 2080 - 1350
Blur Busters Strobe Utility:
Persistence 2.0ms
Crosstalk - Far Left Slider (Earlier Strobe Phase)
Colour management profile:
I have switched back and forth from a custom profile for the 20Z panel and the default 11Z profile. Honestly I don't get on with either, but for me the default was better, hence the lower brightness settings.
So using these settings and trying it on both colour *.icm profiles. The screen just looks awful compared to my old 10T which is much clearer and richer. The 11Z just looks like its washed out and has a white sheen on the Blizzard games I play.
It also blurs, an example was I ran 2 instances of Diablo 3 one on each screen. Making loot text show and walking left to right its harder to read the text on the 11Z. But as mentioned before the moving picture test is way sharper on the 11Z then the 10T.
Any suggestions welcome, otherwise this thing is going back in the box and an ASUS shall be purchased.
Many thanks,
Henry.
Edit: forgot to mention that the pixel clock patch has been applied and the CRU confirmed as working because the monitor is reporting 60Hz in the OSD.