Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

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Ozzuneoj
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Re: Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

Post by Ozzuneoj » 26 Aug 2023, 14:11

Sirius wrote:
26 Aug 2023, 06:22
I'm coming back to you especially because you were interested in my opinion on the asus VG27AQL1A and it's an instant NO.

On this one, no need to test it for more than a week, only 2/3 days were enough for me, honestly the anti-reflective treatment and the overall sharpness is so weird, my eyes have trouble looking at moving elements and it gives me eye strain, after comparing this Asus to my wife's Acer XV272UX, the coating is oddly too grainy in comparison (this is what causes my eye strain and horrible readability in games)
Wow, sorry to hear it was such a bad experience for you. It definitely looks bad in your comparison photos. I would have to see one in person to determine how much the matte coating would affect me. I have basically gotten used to the coating on my XL2720Z, but I remember noticing the splotchy look of LCD antiglare coatings after moving from a CRT. I would certainly prefer to not have that at all.

In comparison, my LG C1 55" TV (glossy, and OLED) is absolutely incredible to look at. If I put a black background on the screen and move the cursor to the edge, the TV looks to be off and there is just pure inky blackness. The reflections aren't that bad either.

I think what would solve all my display concerns would be a glossy\semi-gloss 30-32" 4k OLED 240Hz... but also an affordable one. Kind of like the scam Dough is selling people, only... you know, not a scam.

If it were possible to have such a thing I would probably adapt my usage patterns and my room layout to take advantage of it, simply because the image quality would be worth it.

Still, I hope the Gigabyte M27Q-X Rev. 2 will be better than some others.

I would probably still test one from Asus just to see what I thought, but I really don't like having to buy, test and return products all the time.

Wouldn't mind just finding something real cheap that fit my needs\wants just to see if it'd be suitable. That was why I bought the Xl2720Z as a refurb all those years ago. It was like $250 and I figured it'd at least be worth that much (I think it was $500 new?), even though I knew the color quality, blacks, viewing angles and motion clarity would all be worse than my old CRT.

Ozzuneoj
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Re: Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

Post by Ozzuneoj » 27 Aug 2023, 14:26

Whelp... I made an impulse purchase.
https://www.reddit.com/r/buildapcsales/ ... g_monitor/

Brand new 27GR83Q-B LG UltraGear 27" 240Hz 1440P IPS. Normally $500, but after coupon and multiple layers of cash back it will only be $250!

Even if I use it for a little while and I'm not happy with the investment I can easily flip this for more than I paid.

I don't expect perfect strobing modes by any means... but for the price this was a no brainer. 240Hz 1440P IPS will be such a huge improvement for desktop usage... I have a feeling I may not even need blur reduction at 240Hz to get decent text clarity when scrolling web pages (something I have grown to appreciate doing with my BenQ).

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F1zus
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Re: Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

Post by F1zus » 27 Aug 2023, 18:26

Ozzuneoj wrote:
27 Aug 2023, 14:26
Whelp... I made an impulse purchase.
https://www.reddit.com/r/buildapcsales/ ... g_monitor/

Brand new 27GR83Q-B LG UltraGear 27" 240Hz 1440P IPS. Normally $500, but after coupon and multiple layers of cash back it will only be $250!

Even if I use it for a little while and I'm not happy with the investment I can easily flip this for more than I paid.

I don't expect perfect strobing modes by any means... but for the price this was a no brainer. 240Hz 1440P IPS will be such a huge improvement for desktop usage... I have a feeling I may not even need blur reduction at 240Hz to get decent text clarity when scrolling web pages (something I have grown to appreciate doing with my BenQ).
On a 27" 1440p monitor, enemy models in the game will be smaller in size than on a 25" 1080p monitor. These 1440p 27" monitors are not suitable for esports gaming. All esports games do not scale the image depending on the screen resolution. So at 27 inches 2160p (4k) you won't see enemies at all, they'll be the size of a needle.
I don't know why people buy 27 inch 1440p, probably for consoles or single player games like witcher.

Ozzuneoj
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Re: Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

Post by Ozzuneoj » 27 Aug 2023, 19:07

F1zus wrote:
27 Aug 2023, 18:26
Ozzuneoj wrote:
27 Aug 2023, 14:26
Whelp... I made an impulse purchase.
https://www.reddit.com/r/buildapcsales/ ... g_monitor/

Brand new 27GR83Q-B LG UltraGear 27" 240Hz 1440P IPS. Normally $500, but after coupon and multiple layers of cash back it will only be $250!

Even if I use it for a little while and I'm not happy with the investment I can easily flip this for more than I paid.

I don't expect perfect strobing modes by any means... but for the price this was a no brainer. 240Hz 1440P IPS will be such a huge improvement for desktop usage... I have a feeling I may not even need blur reduction at 240Hz to get decent text clarity when scrolling web pages (something I have grown to appreciate doing with my BenQ).
On a 27" 1440p monitor, enemy models in the game will be smaller in size than on a 25" 1080p monitor. These 1440p 27" monitors are not suitable for esports gaming. All esports games do not scale the image depending on the screen resolution. So at 27 inches 2160p (4k) you won't see enemies at all, they'll be the size of a needle.
I don't know why people buy 27 inch 1440p, probably for consoles or single player games like witcher.
I don't play Esports, or shooters in general, so none of that really effects me.

I also don't own any consoles.

There are plenty of reasons to use a higher PPI screen. Games will look better, text will be much clearer than on the 27" 1080P that I've been using, screen real estate may increase (depending on scaling options), and I'm sure I will realize more benefits once I have the display in front of me. Going to my current 27" 1080P 120Hz BenQ was actually a downgrade in PPI and fidelity from the 1920x1200 60Hz LCD and 2048x1536@85Hz (or 1600x1200@109Hz) CRT I had been using, but when I got it back in 2015 it was a pretty big deal to have a 120Hz monitor with high quality blur reduction for ~$250, so I was willing to deal with the shortcomings for the past 8 years.

Now, I'd just like something that focuses on image quality while supporting high refresh rates (VRR would be great too). 1440P 240Hz IPS is something I've wanted to try for a while, and this seemed like a fantastic price for what is probably a nice, up-to-date model.

There is a possibility this has no strobing options at all (according to Monitors Unboxed, the 32" 4k 144Hz model has none), but I am willing to see if 240Hz non-strobed is good enough for my eyes when combined with all the other benefits of this display.

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Sirius
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Re: Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

Post by Sirius » 28 Aug 2023, 07:34

F1zus wrote:
27 Aug 2023, 18:26
On a 27" 1440p monitor, enemy models in the game will be smaller in size than on a 25" 1080p monitor. These 1440p 27" monitors are not suitable for esports gaming. All esports games do not scale the image depending on the screen resolution.
I don't know why people buy 27 inch 1440p, probably for consoles or single player games like witcher.

Did I read correctly?
I don't know if you're talking about a specific game that would have a specific scale like maybe CS:GO.

But what you say is wrong, it is true that the resolution does not make the models bigger but much more readable and clear, which makes you react humanly faster when the enemy is in front of full of elements like trees, leaves, bushes etc.

On the other hand, a player model in 1080p 25 inch vs 1440p 27 inch, will be bigger, it's a fact, In 4K 32 inches it will be even more obvious and readable, the FOV and the source (video/video games?) will also be factors to take into account, but the models will never be more readable in 25 inches.

only the field of vision and the ath on FPS games will be more visible for us on a 25 inch.

And yes, no games upscale depending on the resolution but it's obvious and logical, we're entering the era of 1440p, even Nvidia are talking about it for esports and pro players are starting to take an interest in it.
F1zus wrote:
27 Aug 2023, 18:26
So at 27 inches 2160p (4k) you won't see enemies at all, they'll be the size of a needle.
Wrong, I don't see how the models will be smaller and I tested it personally, it's wrong, only the scaling on windows will cause the icons to not scale automatically and therefore you have to go up to 200% (which makes it ultra sharp despite everything) so that you have icons at the right scale.
Then I can, maybe be wrong if you're talking about games like CS: GO, I only play Apex, COD and Overwatch.
Afterwards you still have the scaling options in the Nvidia control panel.

F1zus wrote:
27 Aug 2023, 18:26
I don't know why people buy 27 inch 1440p, probably for consoles or single player games like witcher.
I don't know why people buy 24 inch 1080p, probably for CS:GO little map fight or Valorant.
More seriously, try 1440p 27 inches, 4K 27 inches too, you will have a hard time going back to 1080p which is so grainy and blurry next to it.

In conclusion, of course that you didn't take a 1440p or even a 4K for games like CS:GO, but not all people play this kind of FPS, there other like OW, Apex etc
Games that need more detail rather than just focusing on "motion blur".

I have known many people who liked 1440p and today play better on it, those who are also demanding and are nearsighted/astygmatic prefer high resolution and play better on it
Of course, some don't like it and don't see the usefulness, especially for small-scale games like Valorant or CS and I admit that I wouldn't necessarily see the point of increasing the resolution.
Current temporary test : XG2431 | Main monitor : actually nothing | I've had : 1080P : XL2546X / XL2566K / XL2546K / XL2546 / XL2540K / XL2746S / EX2510 / MAG251RX / NXG253R / MAG271CR / VG259QM / VG258QM / XG249CM / XG259CM / VG279QM / S2522HG / XG2431 / XG2405 / XG2702 / AW2518HF / AW2521HF / AW2720HF / 24G2U / Omen X 25 | 1440P : XV272UX / MAG274QRF-QD / 27GP850 / 27GN850 / AW2723DF / Omen X 27 / XG27AQM / XG27AQMR / S2721DGFA / Odyssey G7 / EX270QM / VG27AQML1A / XENEON 27QHD240 / XV272UKF / XV272UX 4K : U28G2XU2 / M32UC

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Sirius
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Re: Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

Post by Sirius » 28 Aug 2023, 07:51

Ozzuneoj wrote:
27 Aug 2023, 19:07
I don't play Esports, or shooters in general, so none of that really effects me.

I also don't own any consoles.

There are plenty of reasons to use a higher PPI screen. Games will look better, text will be much clearer than on the 27" 1080P that I've been using, screen real estate may increase (depending on scaling options), and I'm sure I will realize more benefits once I have the display in front of me. Going to my current 27" 1080P 120Hz BenQ was actually a downgrade in PPI and fidelity from the 1920x1200 60Hz LCD and 2048x1536@85Hz (or 1600x1200@109Hz) CRT I had been using, but when I got it back in 2015 it was a pretty big deal to have a 120Hz monitor with high quality blur reduction for ~$250, so I was willing to deal with the shortcomings for the past 8 years.

Now, I'd just like something that focuses on image quality while supporting high refresh rates (VRR would be great too). 1440P 240Hz IPS is something I've wanted to try for a while, and this seemed like a fantastic price for what is probably a nice, up-to-date model.

There is a possibility this has no strobing options at all (according to Monitors Unboxed, the 32" 4k 144Hz model has none), but I am willing to see if 240Hz non-strobed is good enough for my eyes when combined with all the other benefits of this display.
Hi again Ozzuneoj !
I have to admit that I didn't understand the answer of the guy above honestly :?

But yes, if you don't play retro or FPS games that sometimes require additional comfort due to motion blur (strobing) like your old Zowie, then you don't need to stay on your Zowie any longer.

After, you talk about scrolling on the text, is it really useful for it to be clear when you scroll?
Because I have the XL2566K (I know your Zowie has a strobing that works better than mine...hilarious and sad considering the price)
But the TN also has smearing on the text when you scroll, like VA panel.

Some IPS don't have that and as you said, the resolution in desktop offers better sharpness and better comfort, especially in terms of the colors.

However be careful, a lot of 1440p IPS have a bad white balance, like, when you go from a dark video games and go back on a white web page (say the Rtings site), it will look like a flash grenade in CS:GO, TN(s) will have a more restful white (even at 100% brightness)

But I know I've always had a problem with the whites on the 1440p IPS, I've tested a lot of them and I always have the feeling that the dark colors are dark but the super lit stuff is too bright, especially the white, it stings the eyes.

You'll laugh but it's like reading text, reading text on my 1440p IPS at first is obviously better, isn't it?
Sharper, it stands out well but...

I always have horizontal bars that remain on my eyes, like afterimages, on the TN it also happens to me, it's mainly because of the dark mode in reality but this phenomenon happens to me much more on the ips so be careful to set up your IPS monitor correctly.

and especially since white is stronger, eg white text on black, white text on TN will be dull, normal.
On the ips it will be bright and it's not terrible.

unlike black text on white on the TN the black text will be slightly gray but clearly legible, correct I want to say.
But on IPS the white background will be very strong regardless of the settings and the black text will be much better in readability because it is black and sharper

It's just my subjective and personal experience but I ALWAYS have this feeling, that's what's frustrating, on my OLED TV, the white is so restful and super sharp.

After all if you were used to a scroll without any blur on your zowie, on ALL IPS (and even recent TN) you will have a weird feeling or you have the impression that the screen is drooling, it's simple, you won't have the same feeling but I want to say, is it important?

Because the TN in desktop usage, especially 27 inches 1080p... it's just infamous for me.
Current temporary test : XG2431 | Main monitor : actually nothing | I've had : 1080P : XL2546X / XL2566K / XL2546K / XL2546 / XL2540K / XL2746S / EX2510 / MAG251RX / NXG253R / MAG271CR / VG259QM / VG258QM / XG249CM / XG259CM / VG279QM / S2522HG / XG2431 / XG2405 / XG2702 / AW2518HF / AW2521HF / AW2720HF / 24G2U / Omen X 25 | 1440P : XV272UX / MAG274QRF-QD / 27GP850 / 27GN850 / AW2723DF / Omen X 27 / XG27AQM / XG27AQMR / S2721DGFA / Odyssey G7 / EX270QM / VG27AQML1A / XENEON 27QHD240 / XV272UKF / XV272UX 4K : U28G2XU2 / M32UC

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Sirius
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Re: Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

Post by Sirius » 28 Aug 2023, 07:56

Ozzuneoj wrote:
27 Aug 2023, 14:26
Whelp... I made an impulse purchase.
https://www.reddit.com/r/buildapcsales/ ... g_monitor/

Brand new 27GR83Q-B LG UltraGear 27" 240Hz 1440P IPS. Normally $500, but after coupon and multiple layers of cash back it will only be $250!

Even if I use it for a little while and I'm not happy with the investment I can easily flip this for more than I paid.

I don't expect perfect strobing modes by any means... but for the price this was a no brainer. 240Hz 1440P IPS will be such a huge improvement for desktop usage... I have a feeling I may not even need blur reduction at 240Hz to get decent text clarity when scrolling web pages (something I have grown to appreciate doing with my BenQ).
I never liked LG panels unfortunately, their OSD also not very practical.

I hope it will satisfy you!
On the other hand at this price it's very good but I never buy on the brand sites directly, because if I am not satisfied I am good to pay the return.

Could you do some UFO tests with the different overdrives when you receive it?
Even though I said to myself not to test Nano-IPS panels anymore, I'm still curious

Edit : I was mistaken, the monitor you mentionned doesn't have LG panel but BOE ! ( that's interesting ! )

https://www.displayspecifications.com/en/model/ab453468
Last edited by Sirius on 28 Aug 2023, 08:33, edited 3 times in total.
Current temporary test : XG2431 | Main monitor : actually nothing | I've had : 1080P : XL2546X / XL2566K / XL2546K / XL2546 / XL2540K / XL2746S / EX2510 / MAG251RX / NXG253R / MAG271CR / VG259QM / VG258QM / XG249CM / XG259CM / VG279QM / S2522HG / XG2431 / XG2405 / XG2702 / AW2518HF / AW2521HF / AW2720HF / 24G2U / Omen X 25 | 1440P : XV272UX / MAG274QRF-QD / 27GP850 / 27GN850 / AW2723DF / Omen X 27 / XG27AQM / XG27AQMR / S2721DGFA / Odyssey G7 / EX270QM / VG27AQML1A / XENEON 27QHD240 / XV272UKF / XV272UX 4K : U28G2XU2 / M32UC

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Sirius
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Re: Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

Post by Sirius » 28 Aug 2023, 08:10

Ozzuneoj wrote:
26 Aug 2023, 14:11
Wow, sorry to hear it was such a bad experience for you. It definitely looks bad in your comparison photos. I would have to see one in person to determine how much the matte coating would affect me. I have basically gotten used to the coating on my XL2720Z, but I remember noticing the splotchy look of LCD antiglare coatings after moving from a CRT. I would certainly prefer to not have that at all.

In comparison, my LG C1 55" TV (glossy, and OLED) is absolutely incredible to look at. If I put a black background on the screen and move the cursor to the edge, the TV looks to be off and there is just pure inky blackness. The reflections aren't that bad either.

I think what would solve all my display concerns would be a glossy\semi-gloss 30-32" 4k OLED 240Hz... but also an affordable one. Kind of like the scam Dough is selling people, only... you know, not a scam.

If it were possible to have such a thing I would probably adapt my usage patterns and my room layout to take advantage of it, simply because the image quality would be worth it.

Still, I hope the Gigabyte M27Q-X Rev. 2 will be better than some others.

I would probably still test one from Asus just to see what I thought, but I really don't like having to buy, test and return products all the time.

Wouldn't mind just finding something real cheap that fit my needs\wants just to see if it'd be suitable. That was why I bought the Xl2720Z as a refurb all those years ago. It was like $250 and I figured it'd at least be worth that much (I think it was $500 new?), even though I knew the color quality, blacks, viewing angles and motion clarity would all be worse than my old CRT.
It's only my first impression, I decided to keep it for another month and I'll sell it if I really don't like it, I want to be as objective as possible.and I don't want to get confused because I'm also testing the XL2566K (1080p 25 inch 360hz) for the fourth time, it's the poison screen.

But yes, it's not terrible, after all, I've never appreciated a single Asus screen to the point of keeping one, I always have something wrong with them.

So tell yourself that you have a Zowie 1080p 27 inch so I don't think you're demanding at all on the sharpness overall, so...don't pay too much attention to it (really, I don't know how you made to fit with a 1080p in 27 inches, personally, it annoys me mentally xD! )

Well...I would have liked to say that but finally you say you have an OLED TV which look incredible, so you don't find your Zowie infamous suddenly?

When you said "I think what would solve all my display concerns would be a glossy\semi-gloss 30-32" 4k OLED 240Hz" yes you're right ! but it's not for now and... the price... I'm already crying :(

Ozzuneoj wrote:
26 Aug 2023, 14:11
but I really don't like having to buy, test and return products all the time.
If you knew how I too am fed up to do that...



But that's why I really don't like any brand, I like the product, not the brand, they all make mistakes or foolish choices which are nevertheless logical to remedy them but no, they prefer to leave screens like that to drown the market and confuse consumers, it annoys me so much, how many buggy screens or which perform so badly that I tested but which are sold for more than 300 euros and even 800 euros!

It's a crazy thing, that's why for me I really select the stuff that stands out, I don't want to have a banal 120hz thing or a 1080p 144hz, I want something stable, clean and future proof.

Sometimes there are so many obvious bad choices that I can only tell myself that it's done on purpose (but for what purpose?)

Like an AOC at 800 euros which has non-backlit buttons OSD control and a super slow menu...while we have screens at 400 euros, half the price like MSI, Zowie which provide joysticks or remote controls for example.

That's why the XV272UX in 1440p for the price (on amazon germany when available) is great for 350/400 euro but nothing is perfect..
Current temporary test : XG2431 | Main monitor : actually nothing | I've had : 1080P : XL2546X / XL2566K / XL2546K / XL2546 / XL2540K / XL2746S / EX2510 / MAG251RX / NXG253R / MAG271CR / VG259QM / VG258QM / XG249CM / XG259CM / VG279QM / S2522HG / XG2431 / XG2405 / XG2702 / AW2518HF / AW2521HF / AW2720HF / 24G2U / Omen X 25 | 1440P : XV272UX / MAG274QRF-QD / 27GP850 / 27GN850 / AW2723DF / Omen X 27 / XG27AQM / XG27AQMR / S2721DGFA / Odyssey G7 / EX270QM / VG27AQML1A / XENEON 27QHD240 / XV272UKF / XV272UX 4K : U28G2XU2 / M32UC

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Re: Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

Post by F1zus » 28 Aug 2023, 08:38

Sirius wrote:
28 Aug 2023, 07:34
F1zus wrote:
27 Aug 2023, 18:26
On a 27" 1440p monitor, enemy models in the game will be smaller in size than on a 25" 1080p monitor. These 1440p 27" monitors are not suitable for esports gaming. All esports games do not scale the image depending on the screen resolution.
I don't know why people buy 27 inch 1440p, probably for consoles or single player games like witcher.

Did I read correctly?
I don't know if you're talking about a specific game that would have a specific scale like maybe CS:GO.

But what you say is wrong, it is true that the resolution does not make the models bigger but much more readable and clear, which makes you react humanly faster when the enemy is in front of full of elements like trees, leaves, bushes etc.

On the other hand, a player model in 1080p 25 inch vs 1440p 27 inch, will be bigger, it's a fact, In 4K 32 inches it will be even more obvious and readable, the FOV and the source (video/video games?) will also be factors to take into account, but the models will never be more readable in 25 inches.

only the field of vision and the ath on FPS games will be more visible for us on a 25 inch.

And yes, no games upscale depending on the resolution but it's obvious and logical, we're entering the era of 1440p, even Nvidia are talking about it for esports and pro players are starting to take an interest in it.
F1zus wrote:
27 Aug 2023, 18:26
So at 27 inches 2160p (4k) you won't see enemies at all, they'll be the size of a needle.
Wrong, I don't see how the models will be smaller and I tested it personally, it's wrong, only the scaling on windows will cause the icons to not scale automatically and therefore you have to go up to 200% (which makes it ultra sharp despite everything) so that you have icons at the right scale.
Then I can, maybe be wrong if you're talking about games like CS: GO, I only play Apex, COD and Overwatch.
Afterwards you still have the scaling options in the Nvidia control panel.

F1zus wrote:
27 Aug 2023, 18:26
I don't know why people buy 27 inch 1440p, probably for consoles or single player games like witcher.
I don't know why people buy 24 inch 1080p, probably for CS:GO little map fight or Valorant.
More seriously, try 1440p 27 inches, 4K 27 inches too, you will have a hard time going back to 1080p which is so grainy and blurry next to it.

In conclusion, of course that you didn't take a 1440p or even a 4K for games like CS:GO, but not all people play this kind of FPS, there other like OW, Apex etc
Games that need more detail rather than just focusing on "motion blur".

I have known many people who liked 1440p and today play better on it, those who are also demanding and are nearsighted/astygmatic prefer high resolution and play better on it
Of course, some don't like it and don't see the usefulness, especially for small-scale games like Valorant or CS and I admit that I wouldn't necessarily see the point of increasing the resolution.
You did not understand correctly.
Imagine a csgo game. The enemy model in the game has a clear size, 100 pixels wide, 160 pixels high. This size does not change depending on your screen resolution. Even if you have a 480p monitor, at least 2160p. The size of the model does not change. Now imagine a 1440p 27" monitor, it has a ppi of 109 (pixel density), a 1080p 24.5" has a ppi of 90. Pixels in millimeters are smaller in 1440p 27". Therefore, physically in millimeters, the enemy model will be smaller than on a 24.5-inch 1080p monitor
Yes, increased clarity gives certain advantages, but not in csgo. Pro players still use 1024x768 low-quality blurry screen resolution and win tournaments. In csgo, the physical size of the enemy model in millimeters is important.

The larger the enemy model in millimeters, the easier it is for the brain to react to it. Clear images in this game does not give much advantage. With a resolution of 1440x1080, there is enough clarity for a 1080p monitor.

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Re: Gigabyte M27Q-X Rev. 2.0 Coming in October - 240Hz, 1440P, RGB... hopefully not KSF?

Post by Sirius » 28 Aug 2023, 09:03

F1zus wrote:
28 Aug 2023, 08:38
You did not understand correctly.
Imagine a csgo game. The enemy model in the game has a clear size, 100 pixels wide, 160 pixels high. This size does not change depending on your screen resolution. Even if you have a 480p monitor, at least 2160p. The size of the model does not change. Now imagine a 1440p 27" monitor, it has a ppi of 109 (pixel density), a 1080p 24.5" has a ppi of 90. Pixels in millimeters are smaller in 1440p 27". Therefore, physically in millimeters, the enemy model will be smaller than on a 24.5-inch 1080p monitor
I don't see what you imply by saying that here, the pixel numbers /direct size of the model will never change obviously, it makes sense, it's only if you stretch with a suitable resolution or screen size, not the resolution itself, the model will be bigger and clearer because you have same pixel or more but for a bigger size, that's a fact.

Anyway that's a bit daring to say that people maybe only take 1440p for playing like The Witcher.
Like i said, what you say is only true for rare games like CS:GO but before, you said you didn't understand why people play with 1440p screens and that's why I wanted to answer you, because you didn't know why, so I answered you why, except that, again, not everyone plays CS:GO, moreover, it's not even the subject of the topic, we don't talk about the proper scaling of CS:GO here, anyway some people prefer 4:3 / stretch on CS:GO, besides, like i've already said, that's true, there's no reason to want higher resolution in CS:GO, except if you're nearsighted and have astigmatism.

I didn't know how it worked with the scaling in CS:GO and I don't play it.
But in Battlefield, COD, Apex Legends and Overwatch, it is not like that.

The model players are scale to the resolution and don't get smaller > much more visible and sharper, you don't have that rough side of 1080p that mixes the background with the player model which makes understanding the image weird.
The only concern is that on Overwatch, the stretched red trail around the player model becomes thinner because it follow the fineness of the resolution but you also have the benefits of 1440p and more if you're on OLED.
F1zus wrote:
28 Aug 2023, 08:38
Yes, increased clarity gives certain advantages, but not in csgo. Pro players still use 1024x768 low-quality blurry screen resolution and win tournaments. In csgo, the physical size of the enemy model in millimeters is important.

The larger the enemy model in millimeters, the easier it is for the brain to react to it. Clear images in this game does not give much advantage. With a resolution of 1440x1080, there is enough clarity for a 1080p monitor.

Because it's CSGO only, what would pro players have to do with the initial discussion ??? It is not the subject and if you give the pros another resolution and another screen, they will also win.
CS:GO doesn't have depth like Apex Legends so it makes sense that you choose something that's close with also a FOV that focuses on your crosshair.
In addition, CS:GO players approach their screen very close to their face, so it is logical that having for example a 32 inch 4K would be the worst idea for CS:GO players.

in conclusion, you're right about CS:GO but we don't talk at all about CS:GO in this topic and Ozzuneoj doesn't play at this game, there is a tons of other thing to consider.

have a good day.
Current temporary test : XG2431 | Main monitor : actually nothing | I've had : 1080P : XL2546X / XL2566K / XL2546K / XL2546 / XL2540K / XL2746S / EX2510 / MAG251RX / NXG253R / MAG271CR / VG259QM / VG258QM / XG249CM / XG259CM / VG279QM / S2522HG / XG2431 / XG2405 / XG2702 / AW2518HF / AW2521HF / AW2720HF / 24G2U / Omen X 25 | 1440P : XV272UX / MAG274QRF-QD / 27GP850 / 27GN850 / AW2723DF / Omen X 27 / XG27AQM / XG27AQMR / S2721DGFA / Odyssey G7 / EX270QM / VG27AQML1A / XENEON 27QHD240 / XV272UKF / XV272UX 4K : U28G2XU2 / M32UC

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