lexlazootin wrote:> i died once from underpass and i coudn't even see him
If it were a delay with the monitor he would show up but simply just later. The monitor has input "more" latency then normal but that isn't the monitors fault.
That's what i am saying. On every monitor with "normal input lag" i would see him before dying, on this one i see him only after i died. Is this worth 500 bucks?
Falkentyne wrote:Don't you just love CS players? LOL.
That's why I stopped talking to them. Jesus...
I had the same problem with the Viewsonic VX2268wm, do you know how much input lag does it have? When i started playing cs go, everyone was telling me i was slow reacting to the enemies on my screen, but tbh i couldn't even see them. So i upgraded to a xl2411t and i had 0 problem since then. Once i played a match with a friend of mine and he had my old monitor and I SWEAR, he was always staring at the enemy peeking for a lot of time, so i told him and he answered that he couldn't see the enemy. So he bought a 2411z and guess what, he doesn't have this problem anymore. So, according to you, we are all crazy?
I totally agree that cs go is one of the worst game around, but at least it's a little bit competitive. Maybe there is something with the "peeker's advantage mechanic" (https://gfycat.com/ImportantIllfatedCoati
) that emphasize the input lag differences? I don't know and i don't care but it's a fact.
I can add some other examples:
- cache, mid, outside vents. On the XL2540 the enemy was consistently shooting at me (i was behind the white box on defence) before landing on the box after he jumps, while on other monitors i see him landing and then shot.
- mirage, ramp: i once died from someone peeking ramp, while i was on site, i only saw his foot. The funny fact is that i downloaded the demo few days later and i can see half of his body out on my other monitor. I suppose it was some netcode problem as always, but i can't ignore the fact that i never "died from a foot" in 2 years and suddenly it started happening when changing monitor. And guess what, going back on my old one or playing on a 2430 and everything is normal again...
I am not one of those retards who plays 1024bb (i use native), and i don't follow all those circlejerk like "disable windows clock and minimize your inputlag!!1" but you have to trust me on that. Ofcourse if you go on a community server or if you aren't global or if you don't play against esea eu rank a+ players you can't tell the difference. Players aren't using BBR that should increase inputlag by 2 ms and you are telling me i shouldn't notice 5 times this latency? And as i already said i can do 150ms@humanbenchmark on my 2411 or 2430 without any problem, while on the xl2540 it was consistently +20/25ms, so do the math...