Hey there! Yeah sure. Not many steps though.
When I went through this topic and tried all the methods (unfortunately none of them worked and I didn't have a 3D Vision set), I understood one thing, you have to trick your monitor into thinking that ULMB is off and then turn the G-sync on. I remember that before ULMB era, people used to use Lightboost tricks. Didn't take me long to try this out.
What you need:
Monitor: Acer XB241H (or equivalent?)
Nvidia drivers: 378.77 (includes 3DVision driver)
Software: ToastyX Strobelight Beta 4
OS: Windows 10 x64
0. Remove any overclock (I've put overclock to off, removing 180 Hz and going back to native 144 Hz, monitor should reboot itself).
1. Put refresh to 120Hz in Nvidia CP (important), ULMB to ON in Manage 3D Settings and Turn OFF G-sync if it was ON.
2. Go to Strobelight setup (btw strobelight.exe wont work) check your monitor and choose 120 Hz (strobed) and 121 Hz (and 144 Hz if you like) for your normal refresh.
3. Install and Reboot (if you had 144 Hz or 180 Hz in the windows prior that, monitor won't respond after reboot).
4. After reboot, in the OSD, you should have 120 Hz and 3D Mode (and instead of Brightness setting it should say Nvidia LightBoost).
5. In Nvidia CP you should have 120 Hz, 121 Hz and 144 Hz if chosen. Keep 120 Hz for Lightboost, choose 121 Hz for Normal/ULMB.
6. Double check that G-sync is still OFF and ULMB is ON in the Nvidia CP.
7. Now there's is funny thing, since in Nvidia CP you have a choice of 120 Hz and at least 121 Hz. Choose 121 Hz and switch ULMB ON in monitor's OSD.
8. Now it's time to create a custom resolution. I used 1920x1079 (just V -1 pixel, you can use whatever you like, I have tested a bunch, works the same, + pixels don't work, monitor goes back to native). Keeping 121 Hz in CP create a custom res, save and choose. You can choose native 1920x1080 later. Although, Nvidia Pendulum hangs if 1920x1080 chosen instead of 1920x1079, the games I have tested worked in native.
9. Now your resolution should be 1920x1079, refresh at 121 Hz and ULMB ON. However, in OSD it should be 1920x1080 120Hz ULMB ON.
10. Go to Nvidia CP and turn G-sync ON and check that G-sync is also in 3D graphic settings, not ULMB (v-sync on or off is up to you, does add little tiny v-sync lag at 120 fps, I use v-sync, but some would prefer to cap fps through Riva Tuner to get rid of that).
11. Start a game and choose 1920x1079 just in case, by now you already should have G-sync and ULMB ON simultaneously.
12. Enjoy your new CRT monitor?
Some things I wanted to mention:
I have repeated the method several times, everything is the same. By the way if you end up without any signal in windows (happened to me when forgot to change from 180 Hz to 120 Hz when used Strobelight) you can go to Windows SafeMode, and uninstall created refresh modes in ToastyX Strobelight.
I don't think it is required, but a few days before finding out the method, I have used 3DTV Play enabler. The 3DTV enabler is just some plugin that removes 14 days trial. But I think it didn't work, since in options it is just your basic stereoscopic 3D (no 3DTV Play) and it's off, or it's because I didn't even install 3DTV Play in the first place, one way or another I don't think you need it. I guess it doesn't really mater as long as you have 3D vision driver installed.
In the options 3D is off, and 3D Vision Discovery is obviously greyed out as the 3D Vision method (I was trying to get 3D ON without the glasses, went through the test with red/blue anaglyph, and since then it is in there, 3D only works in anaglyph).
The Lightboost worked liked ULMB but a lot brighter (I'm using it for everyday use, tested with the blur photo test here, works perfect), both remove the blur, ULMB a bit better, LB has a different pulse width?), unfortunately couldn't force 3D/Lighboost with G-sync, so have to stick to darker ULMB.
If everything works fine you can go back to native 1920x1080 in windows as well as choose native in games, everything should work the same, at least in the games I have tested. However, a no go for the Nvidia Pendulum (choose 1920x1079) and Heavens Benchmark (choose custom res in CP and use display res in bench settings), otherwise everything hangs or monitor looses signal.
You can use Lightboost for a nice bright blur-less windows experience, with native resolution just choose 120 Hz to automatically go to 3D (Lightboost) and 121Hz to go to ULMB. Despite 120 or 121 Hz, games from now on, will switch to ULMB from 3D/Lightboost automatically.
When in Lightboost, videos (be it youtube, flash or mp4) turn ON ULMB when they go full screen (3 second and video goes darker), fixed by turning OFF G-sync, or changing G-sync to fixed refresh rate in Nvidia CP 3D graphic options.
Sorry for the wall of text. Please reply if I have missed anything or you need any clarifications.
Edit: Just retested it from a scratch. Display Driver Uninstaller from Safe Mode and fresh Nvidia drivers. Custom resolution is not needed. Everything works with native resolution straight away. 144 Hz does not work, so no point in choosing it in ToastyX Strobelight. Only 120 Hz provides you with Lightboost, 121 Hz just your normal refresh. G-sync switches Lightboost OFF (forces it to normal 120 Hz). Hence, you can switch ULMB ON in OSD with 121 Hz and with 120 Hz if G-sync is ON. If G-sync and ULMB are ON, both 120 Hz and 121 Hz will provide you with the right results. So, for this particular monitor it's just the ToastyX Strobelight that is needed.
With best regards,
Last edited by Fluffy
on 05 Mar 2017, 01:40, edited 1 time in total.