What happens when fps is lower than 120hz for ULMB?
Posted: 19 Jun 2016, 08:56
I am playing overwatch, and as discussed by somebody in this forum, it has a weird capping settings that +10fps on your refresh rate. So if i choose 120hzfor ULMB, my fps will be capped at130 fps. My questions will be
1. What happens when the fps in game is capped at LOWER than the refresh rate with ULMB on at 120hz? (eg. 110fps to 120hz) = Scenario A
2. What happens when the fps in game is capped at HIGHER than the refresh rate with ULMB on at 120hz? (eg 130 fps to 120hz) = Scenario B
3. Which scenario, A or B, gives me the lowest input lag?
4. How do i enable fast sync for gtx 980ti? I heard it will not be available for SLI?
Thanks in advance.
My setup is as follows
ASUS XB270HU
2 x GTX 980 ti
i7-6700k
1. What happens when the fps in game is capped at LOWER than the refresh rate with ULMB on at 120hz? (eg. 110fps to 120hz) = Scenario A
2. What happens when the fps in game is capped at HIGHER than the refresh rate with ULMB on at 120hz? (eg 130 fps to 120hz) = Scenario B
3. Which scenario, A or B, gives me the lowest input lag?
4. How do i enable fast sync for gtx 980ti? I heard it will not be available for SLI?
Thanks in advance.
My setup is as follows
ASUS XB270HU
2 x GTX 980 ti
i7-6700k