Which blur reduction setup allows for variable framerates?
Posted: 11 Jan 2017, 15:31
I'm currently using two Asus V248QE monitors (NOT upgraded to G-Sync) in 1920x1080 144 Hz mode. They were my first higher than 60 Hz monitors and the difference amazed me, both visually and in online gaming performance.
I'm now looking into blur reduction to see how much of a difference that makes. I'm looking for a monitor that I can configure once (however long that takes) and then have it "just work" regardless of what kind of content I feed it (60 fps games, 60-120 fps games, 24 fps video, etc.) without having to change settings (such as enabling/disabling blur reduction).
Here are my requirements:
1. Monitor must have blur reduction that works well for games with framerates varying in the range of 60 fps to 120 fps
2. Monitor must accept at least 120 Hz video.
3. Monitor must have a DisplayPort input.
Here are additional features that I would appreciate:
1. Resolution of 1920x1080 in order to keep framerates high.
2. Good color calibration options, since I own an i1 Display Pro.
3. Panel better than my V248QE's. 8-bit instead of 6-bit+FRC, for example
Currently I'm looking at the XL2430 and the XL2720 (both Zowie-branded products):
http://www.bestbuy.com/site/benq-zowie- ... Id=5514304
http://www.bestbuy.com/site/benq-zowie- ... Id=5514402
I've heard good things about the XL2720 but I'm a bit concerned by the fact that it's 1080 at 27" instead of 24". I've heard both monitors use the same panel as my V248QE, which makes me think it would be less of an upgrade than I would like. Additionally, I'm not sure how well the blur reduction on these monitors works when the framerate dips below the refresh rate.
I've also heard good things about the Dell S2716DG:
http://www.bestbuy.com/site/dell-27-led ... Id=5293502
Unfortunately it's a 1440 panel which means lower framerates/graphics, but if the simultaneous G-Sync + ULMB hack works well for framerates varying between 60 fps and 144 fps it may still be the superior choice.
Questions:
1. Are there any monitors I haven't considered that would be better for my purposes?
2. Are the XL2430 and XL2720 equivalent in terms of features and performance (and bugs)?
3. Can the LG monitor G-Sync + ULMB hack be implemented without owning a 3D Vision kit (using ToastyX's utility, for example)?
4. Do games with framerates that vary between 60 fps and 144 fps cause problems for blur reduction technologies? Is there a monitor that has no problems with this use case? I'm guessing the LG S2716DG would be it. Do I need to cap the refresh rate at 144 fps? Do I need to manually set the monitor refresh rate to 60 Hz when playing 60 fps games with blur reduction enabled? Do I need to disable blur reduction when playing 24 fps videos?
5. Do any of the above monitors have better picture quality (post-calibration) than my V248QE?
6. Should I hold off on buying a new monitor until Nvidia adds official support for simultaneous G-Sync + ULMB, just like the LightBoost hack turned into ULMB?
I'm now looking into blur reduction to see how much of a difference that makes. I'm looking for a monitor that I can configure once (however long that takes) and then have it "just work" regardless of what kind of content I feed it (60 fps games, 60-120 fps games, 24 fps video, etc.) without having to change settings (such as enabling/disabling blur reduction).
Here are my requirements:
1. Monitor must have blur reduction that works well for games with framerates varying in the range of 60 fps to 120 fps
2. Monitor must accept at least 120 Hz video.
3. Monitor must have a DisplayPort input.
Here are additional features that I would appreciate:
1. Resolution of 1920x1080 in order to keep framerates high.
2. Good color calibration options, since I own an i1 Display Pro.
3. Panel better than my V248QE's. 8-bit instead of 6-bit+FRC, for example
Currently I'm looking at the XL2430 and the XL2720 (both Zowie-branded products):
http://www.bestbuy.com/site/benq-zowie- ... Id=5514304
http://www.bestbuy.com/site/benq-zowie- ... Id=5514402
I've heard good things about the XL2720 but I'm a bit concerned by the fact that it's 1080 at 27" instead of 24". I've heard both monitors use the same panel as my V248QE, which makes me think it would be less of an upgrade than I would like. Additionally, I'm not sure how well the blur reduction on these monitors works when the framerate dips below the refresh rate.
I've also heard good things about the Dell S2716DG:
http://www.bestbuy.com/site/dell-27-led ... Id=5293502
Unfortunately it's a 1440 panel which means lower framerates/graphics, but if the simultaneous G-Sync + ULMB hack works well for framerates varying between 60 fps and 144 fps it may still be the superior choice.
Questions:
1. Are there any monitors I haven't considered that would be better for my purposes?
2. Are the XL2430 and XL2720 equivalent in terms of features and performance (and bugs)?
3. Can the LG monitor G-Sync + ULMB hack be implemented without owning a 3D Vision kit (using ToastyX's utility, for example)?
4. Do games with framerates that vary between 60 fps and 144 fps cause problems for blur reduction technologies? Is there a monitor that has no problems with this use case? I'm guessing the LG S2716DG would be it. Do I need to cap the refresh rate at 144 fps? Do I need to manually set the monitor refresh rate to 60 Hz when playing 60 fps games with blur reduction enabled? Do I need to disable blur reduction when playing 24 fps videos?
5. Do any of the above monitors have better picture quality (post-calibration) than my V248QE?
6. Should I hold off on buying a new monitor until Nvidia adds official support for simultaneous G-Sync + ULMB, just like the LightBoost hack turned into ULMB?