Hello all,
I recently acquired the new AW2725 with 360 HZ.
I'm just a little confused about what settings I should choose for G-Sync.
When I had a 144HZ monitor I would enable G-Sync, V-Sync in the Nvidia control panel and set a fps limit with Riva tuner to about 140fps.
Now with the new monitor I don't reach 360fps in most games I play, so would a fps cap even make sense?
I currently have G-Sync and V-Sync enabled in the control panel without any FPS cap.
Is that the way to do it or am I missing something
G-SYNC setting's for 360HZ OLED
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Re: G-SYNC setting's for 360HZ OLED
If you play competitively -- a watchdog cap at ~345-350 would be good practice -- it minimizes the latency penalty of VRR range enter/exit events.
The correct esports way to do G-SYNC is indeed, of course doing what you did -- getting more VRR range than framerate range. That makes capping essentially unnecessary.
For casual gaming, you probably don't need to bother capping, unless you need to get a temperamental game (e.g. game not very well-behaved with VRR) to framepace better. Sometimes RTSS is used to do that, e.g. setting a 60fps cap for a 60fps-locked console game port, it may framepace better (less erratically). But this would only be a special-case cap.
The correct esports way to do G-SYNC is indeed, of course doing what you did -- getting more VRR range than framerate range. That makes capping essentially unnecessary.
For casual gaming, you probably don't need to bother capping, unless you need to get a temperamental game (e.g. game not very well-behaved with VRR) to framepace better. Sometimes RTSS is used to do that, e.g. setting a 60fps cap for a 60fps-locked console game port, it may framepace better (less erratically). But this would only be a special-case cap.
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Re: G-SYNC setting's for 360HZ OLED
Thank you very much
Would there be any downsides to still cap it?
Would there be any downsides to still cap it?
Re: G-SYNC setting's for 360HZ OLED
I cap my FPS to something that makes each game feel consistent by avoiding big changes in frame rate. Games feel different to me if they run at at 90FPS in one spot but 160 in another. (I'm on a 165Hz display.) So I would cap such a game to 100 to get more consistent motion blur and latency. But it's personal preference.
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The views and opinions expressed in my posts are my own and do not necessarily reflect the official policy or position of Blur Busters.