RealNC wrote:MT_ wrote:Setting that at 57± fps and then while in-game testing, enabling RTSS in game reducing FPS to 55 to override that internal fps cap does not introduce any additional input lag.
You only get that with vsync. With gsync there shouldn't be any added latency.
Ah. But I read that RTSS might add an additional frame of input latency a few posts back with G-sync, with that youtube user.
Unless this already got debunked somehow?