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Animation of G-SYNC framerate variability without stutter

Posted: 19 Dec 2013, 15:39
by Chief Blur Buster
Earlier, I created an animation for the G-SYNC preview at TestUFO to simulate a variable frame rate without stutters caused by frame rate transitions. This animation is only accurate in a stutter-free web browser (Certain browsers; Aero enabled, close all other browser windows and apps, and if using multimonitor move this window to the primary monitor).



Note, this animation is only accurate in a stutter-free web browser. The above animation is only a software-based approximation, using interpolation. The real hardware G-SYNC will generally look better and have less ghosting effects than this. This animation ramps slowly from 30fps->60fps on 60Hz displays (in most web browsers), and ramps slowly from 30fps->120fps on 120Hz displays (if using Chrome).