Ah. But I read that RTSS might add an additional frame of input latency a few posts back with G-sync, with that youtube user.RealNC wrote:You only get that with vsync. With gsync there shouldn't be any added latency.MT_ wrote:Setting that at 57± fps and then while in-game testing, enabling RTSS in game reducing FPS to 55 to override that internal fps cap does not introduce any additional input lag.
Unless this already got debunked somehow?