Search found 437 matches

by masterotaku
15 Oct 2024, 04:17
Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
Topic: Software BFI on high refresh rate monitor
Replies: 6
Views: 3175

Re: Software BFI on high refresh rate monitor

i_apocalypseon wrote:
14 Oct 2024, 07:19
I tried retroarch bfi on my 60 hz sony lcd. And it flickers a lot. Is this the game not being able to maintain a locked 60? Frame pacing issues?
If the display is working at 60Hz and you enable BFI in RetroArch, you're getting 30Hz flickering and not 60Hz. If I remember correctly.
by masterotaku
09 Oct 2019, 03:57
Forum: Area 51: Display Science, Research & Engineering
Topic: Strobing with active shutter glasses?
Replies: 3
Views: 8390

Re: Strobing with active shutter glasses?

I have done a bunch of experiments like this. There is a program that can change the timings of the Nvidia 3D Vision glasses (https://www.nvidia.com/en-us/geforce/forums/3d-vision/41/1011/using-the-3d-vision-glasses-you-can-now-tweak-you/). You can see the effects after just alt+tabbing into the ...
by masterotaku
04 Dec 2018, 04:32
Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
Topic: G-Sync and ULMB at the same time is in fact possible!
Replies: 292
Views: 383308

Re: G-Sync and ULMB at the same time is in fact possible!

Not saying Rivatuner Scanline Sync is bad or anything. It's just different. The point of G-Sync+ULMB is getting low input lag, getting almost zero motion blur, never getting tearing, and never getting repeated frames (above 40fps) and their associated judder. At the cost of variable brightness and ...
by masterotaku
17 Sep 2018, 12:28
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: PCSX2 (and others) with software-based black frame insertion
Replies: 8
Views: 19089

Re: PCSX2 (and others) with black frame insertion

I have updated the Sega fix with 3 more hotkeys that control the black frame insertion blending. One of them with 10% steps from 0% to 100% (first press starting at 10%), and two "hold" type hotkeys for better fine tuning (+-0.25% per frame held).

Values over 30% are pretty useless, but options are ...
by masterotaku
16 Sep 2018, 13:39
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: PCSX2 (and others) with software-based black frame insertion
Replies: 8
Views: 19089

Re: PCSX2 with black frame insertion

Before reading your comment, instead of checking RetroArch again I added BFI to my SEGA Mega Drive & Genesis Classics (https://helixmod.blogspot.com/2018/06/sega-mega-drive-genesis-classics.html). The special thing about this one is that BFI only applies to the TV in the virtual room and the ...
by masterotaku
12 Sep 2018, 02:20
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: PCSX2 (and others) with software-based black frame insertion
Replies: 8
Views: 19089

Re: PCSX2 with black frame insertion

I'm limited to what 3Dmigoto can do. I don't think I can analyze for example the color of a pixel and save it to then change a variable on the next frame. I would have to ask the 3Dmigoto developers about that or request it. Then even if I can get an average of the pixels or a hash or whatever, then ...
by masterotaku
10 Sep 2018, 02:02
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: PCSX2 (and others) with software-based black frame insertion
Replies: 8
Views: 19089

PCSX2 (and others) with software-based black frame insertion

I have been adding more and more features to my PCSX2 3D Vision fix: https://helixmod.blogspot.com/2018/01/pcsx2-dx11.html

Most of them related to 3D, and some others that can work for everyone. The one I'm going to talk about is black frame insertion.

30fps games in this emulator always show ...
by masterotaku
11 Jun 2018, 05:21
Forum: News / Rumors / Conventions
Topic: Acer X27: Linus Shows Off New 4k 144hz Panel/Monitor
Replies: 15
Views: 29368

Re: Acer X27: Linus Shows Off New 4k 144hz Panel/Monitor

no ULMB.

So the Asus has it (IIRC) but not the Acer? I wonder why, because these two monitors are basically the same thing, right?

Thanks for the review. It would be cool if someone tested G-Sync + ULMB on the Asus, and maybe 3D Vision too (maybe it'll have to use ULMB instead of Lightboost ...
by masterotaku
09 Apr 2018, 04:40
Forum: General — Displays, Graphics & More
Topic: How do I enable 60hz ULMB?
Replies: 34
Views: 21318

Re: How do I enable 60hz ULMB?


One theoretical possibility is that PG278QR isn't compatible with the ULMB 60Hz hack

We had a PM conversation a day after this. And yes, everything works fine in the Asus PG278QR, which is my monitor. It can single strobe from 37Hz to 127Hz. For single strobing with ULMB+G-Sync, the more ...
by masterotaku
31 Mar 2018, 10:50
Forum: G-SYNC
Topic: ULMB+GSYNC "Hack" // How to tell it's working?
Replies: 7
Views: 18825

Re: ULMB+GSYNC "Hack" // How to tell it's working?


Isn't the (ULMB+G-Sync) hack only working witin 85-120Hz or is it more exactly, 75-120Hz?

No. The hack works in single strobed mode from ~40Hz to your maximum refresh rate (defined by your custom resolution). Under that ~40Hz number it will start to double strobe.

Flickering heavily depends on ...