Search found 9 matches
- 07 Jul 2025, 10:17
- Forum: Input Lag / Display Lag / Network Lag
- Topic: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
- Replies: 176
- Views: 129112
Re: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
I don't understand why people would choose to argue for 15 pages over a theory they don't like instead of just downloading free software, letting it run in the background, and actually providing some contradictory evidence. Or, you know, just ignore the topic if they deem it stupid and useless. It's ...
- 07 Jul 2025, 05:25
- Forum: Input Lag / Display Lag / Network Lag
- Topic: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
- Replies: 176
- Views: 129112
Re: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
– What was your average ping during these matches?
– Were all games played on the same server/region on FACEIT?
If none of these games had noticeable issues or advantages, perhaps your captured avg packet size range is close to a "baseline" for stable conditions?
My ping was around 20-30 ms ...
- 06 Jul 2025, 12:08
- Forum: Input Lag / Display Lag / Network Lag
- Topic: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
- Replies: 176
- Views: 129112
Re: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
(5/5)
Game 5:
Packets sent/s: 63.98
Packets received/s: 65.79
AVG packet size (received): 688.51
StdDev packet size (received): 338.05
FC5.png
FC5_Hist.png
Sadly (or perhaps not so sadly for me :D), I haven't had a terribly unplayable experience since I started gathering data, so there isn't ...
Game 5:
Packets sent/s: 63.98
Packets received/s: 65.79
AVG packet size (received): 688.51
StdDev packet size (received): 338.05
FC5.png
FC5_Hist.png
Sadly (or perhaps not so sadly for me :D), I haven't had a terribly unplayable experience since I started gathering data, so there isn't ...
- 06 Jul 2025, 12:08
- Forum: Input Lag / Display Lag / Network Lag
- Topic: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
- Replies: 176
- Views: 129112
Re: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
Games 4, 5 - Faceit: The servers felt good and properly responsive. Nothing really bad to say about these.
Game 4:
Packets sent/s: 63.98
Packets received/s: 66.62
AVG packet size (received): 688.51
StdDev packet size (received): 338.05
Game 4:
Packets sent/s: 63.98
Packets received/s: 66.62
AVG packet size (received): 688.51
StdDev packet size (received): 338.05
- 06 Jul 2025, 12:07
- Forum: Input Lag / Display Lag / Network Lag
- Topic: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
- Replies: 176
- Views: 129112
Re: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
(3/5)
Game 3:
Packets sent/s: 63.98
Packets received/s: 66.28
AVG packet size (received): 735.36
StdDev packet size (received): 313.89
Game 3:
Packets sent/s: 63.98
Packets received/s: 66.28
AVG packet size (received): 735.36
StdDev packet size (received): 313.89
- 06 Jul 2025, 12:07
- Forum: Input Lag / Display Lag / Network Lag
- Topic: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
- Replies: 176
- Views: 129112
Re: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
(2/5)
Game 2:
Packets sent/s: 63.98
Packets received/s: 66.66
AVG packet size (received): 716.49
StdDev packet size (received): 317.07
Game 2:
Packets sent/s: 63.98
Packets received/s: 66.66
AVG packet size (received): 716.49
StdDev packet size (received): 317.07
- 06 Jul 2025, 12:06
- Forum: Input Lag / Display Lag / Network Lag
- Topic: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
- Replies: 176
- Views: 129112
Re: The Game Feels Sluggish, Enemies Are Too Fast, and You Die in a Millisecond
Hi, your post really piqued my interest. I believe that performance, especially in CS2, is more dependent on the network and server than on hardware, as the game can feel totally different from match to match; otherwise, it wouldn't make much sense, given that nothing changes with my hardware ...
- 16 Apr 2025, 15:51
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Longstanding Floaty Aim Feel Issue Fixed with a Fiber Optic DisplayPort Cable...
- Replies: 145
- Views: 75132
Re: Longstanding Floaty Aim Feel Issue Fixed with a Fiber Optic DisplayPort Cable...
All of yours reports made me want to try this. I ordered the exact one from Amazon OP linked. I'm not having much hope as I believe the problem lies more in the game itself (CS2), but worst case scenario I'll just return it I guess, so why not give it a shot.
I will report when I get it, but it'll ...
I will report when I get it, but it'll ...
- 14 Jun 2024, 19:32
- Forum: Input Lag / Display Lag / Network Lag
- Topic: TPM 2.0 is a absolu disaster [Faceit players]
- Replies: 38
- Views: 46220
Re: TPM 2.0 is a absolu disaster [Faceit players]
Hi man, how's been going so far? I have literally the same problem as you, while playing Premier the game feels normal but on Faceit it's literally unplayable, like I was half a second behind everybody. I thought it was just me and I was going crazy over this but then I saw your post and it gave me ...
