Search found 28 matches

by pneu
23 Dec 2018, 09:34
Forum: Test UFO Motion Tests
Topic: TestUFO Motion Resolution Test (MPRT) - FPD Test Pattern Blu-Ray
Replies: 9
Views: 2795

TestUFO Motion Resolution Test (MPRT) - FPD Test Pattern Blu

Apologies, I wasn't even aware of MPRT until now :oops: MPRT is the duration of time from the point at which a blur arises in the contour of an image in motion until the time it disappears, expressed in milliseconds. MPRT (ms) = BEW (pixel) /v (pixel/frame) x Tf (ms/frame). BEW stands for the percei...
by pneu
21 Dec 2018, 12:29
Forum: Test UFO Motion Tests
Topic: TestUFO Motion Resolution Test (MPRT) - FPD Test Pattern Blu-Ray
Replies: 9
Views: 2795

Re: Ideas of new TestUFO tests -- SUGGESTIONS HERE

May I suggest a test pattern which can be used to measure motion resolution. For example there is this test pattern from Chapter 31 of FPD Benchmark Blu-Ray https://i.lensdump.com/i/AYkJgD.jpg The pattern scrolls horizontally and wherever you can see interline contrast up to in the converging lines,...
by pneu
21 Dec 2018, 12:29
Forum: Test UFO Motion Tests
Topic: Ideas of new TestUFO tests -- SUGGESTIONS HERE
Replies: 19
Views: 6585

Re: Ideas of new TestUFO tests -- SUGGESTIONS HERE

May I suggest a test pattern which can be used to measure motion resolution. For example there is this test pattern from Chapter 31 of FPD Benchmark Blu-Ray https://i.lensdump.com/i/AYkJgD.jpg The pattern scrolls horizontally and wherever you can see interline contrast up to in the converging lines,...
by pneu
16 May 2017, 15:36
Forum: G-SYNC
Topic: [Thread Superseded] G-Sync 101 w/Chart (WIP)
Replies: 327
Views: 167718

Re: G-Sync 101 w/Chart (WIP)

Understood, thanks.

I am still interested to know whether in-game vsync vs NVCP vsync is affecting the input lag. I don't know if it's a placebo but I seem to feel the input lag is lesser with the in-game vsync instead.
by pneu
15 May 2017, 23:05
Forum: G-SYNC
Topic: [Thread Superseded] G-Sync 101 w/Chart (WIP)
Replies: 327
Views: 167718

Re: G-Sync 101 w/Chart (WIP)

@RealNC, The Witcher 3 has an asset streaming system that is prone to creating frequent frametime spikes (at least on initial load) I hope you are running it off SSD because I have noticed the same thing on Witcher 2 SSD vs HDD, where the former is free of frame spikes on asset loading, or, the lat...
by pneu
15 May 2017, 23:00
Forum: G-SYNC
Topic: [Thread Superseded] G-Sync 101 w/Chart (WIP)
Replies: 327
Views: 167718

Re: G-Sync 101 w/Chart (WIP)

RTSS Update (01/24/2017): A recent video by Battle(non)sense (https://youtu.be/rs0PYCpBJjc?t=2m32s) has posed the possibility that RTSS is adding 1 frame of input latency with G-Sync. I'm currently investigating the cause of this discrepancy, and will update here when I learn more. RTSS Update (03/...
by pneu
13 Feb 2017, 23:25
Forum: G-SYNC
Topic: [Thread Superseded] G-Sync 101 w/Chart (WIP)
Replies: 327
Views: 167718

Re: G-Sync 101 w/Chart (WIP)

Just wanted to add that for lowest input lag we must also set max prerendered frames to 1 in NVCP, and also in the game if it has the option. Maybe this has something to do with why people have reported input lag when using gsync+vsync? Another thing to mention is the Windows "bcdedit /set useplatfo...
by pneu
01 Nov 2015, 20:26
Forum: General — Displays, Graphics & More
Topic: Why can't monitors receive 120hz over HDMI?
Replies: 10
Views: 5711

Re: Why can't monitors receive 120hz over HDMI?

What monitor is this, that can handle 1920x1080@120hz over HDMI on a PC? Yep, on my R9270 I ran 3 of them in eyefinity at 1080p120hz , 2 via DVI and the center monitor via HDMI. Which itself is a small miracle seeing as though the R9270 has to share a clock between 2 of the monitors :) As I said I ...
by pneu
30 Oct 2015, 01:55
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: Black frame insertion software for non-ULMB monitors
Replies: 6
Views: 5089

Re: Black frame insertion software for non-ULMB monitors

I wonder if it's possible to simulate different durations of BFI using dithering. For example if we wanted to increase the black frame duration to something a bit longer than 50%, the active frame could have a spatially randomised dithered black field pattern overlayed on top. The longer the duratio...
by pneu
29 Oct 2015, 20:13
Forum: General — Displays, Graphics & More
Topic: Why can't monitors receive 120hz over HDMI?
Replies: 10
Views: 5711

Re: Why can't monitors receive 120hz over HDMI?

It's 100% working with hdmi 1.4a on my R9 270. It's even listed in the monitor's manual.

Image

I also was able to overclock it to 144hz using CRU, but would get occasional picture dropouts.