Search found 11697 matches
- 03 Dec 2024, 19:25
- Forum: BENQ Zowie Tweaking — Strobe Utility / Blur Reduction / DyAc
- Topic: ERROR: initialize DDC/CI
- Replies: 4
- Views: 237
Re: ERROR: initialize DDC/CI
Thank you, I did attempt what you told me including uninstalling and reinstalling GPU drivers. To no avail... I wish I was on DyAc+. It was working fine until I did stuff with my monitor drivers. And now I cant revert back. Try a complete uninstall of the monitor drivers too. The control signalling...
- 03 Dec 2024, 19:03
- Forum: General — Displays, Graphics & More
- Topic: ViewSonic XG2431 Discussion Thread [Blur Busters Approved XG2431 - 24" 240Hz IPS with Best Strobing]
- Replies: 1414
- Views: 1275202
Re: ViewSonic XG2431 Discussion Thread [Blur Busters Approved XG2431 - 24" 240Hz IPS with Best Strobing]
For all users doing ISET hacks to increase voltage-boost to strobe backlights: Repeating disclaimer to other forum members who do this instruction: While this definitely works, do at own risk; overvoltaging your backlight via ISET risks voiding warranty. I say this disclaimer simply because I worry...
- 03 Dec 2024, 19:02
- Forum: Area 51: Display Science, Research & Engineering
- Topic: New term: "Frame Rate Amplification" (1000fps in cheap GPUs)
- Replies: 67
- Views: 156652
Re: New term: "Frame Rate Amplification" (1000fps in cheap GPUs)
So far, frame generation has been a spotty mess with issues such as extreme input and perceived lag, artifacts etc. I'm not sure I can see it being able to generate 1000fps by 2030, and if it could, would it only work on modern games that support the feature right now, or universally? And if 1000 f...
- 03 Dec 2024, 16:47
- Forum: BENQ Zowie Tweaking — Strobe Utility / Blur Reduction / DyAc
- Topic: ERROR: initialize DDC/CI
- Replies: 4
- Views: 237
Re: ERROR: initialize DDC/CI
I have moved your post to the BenQ-related area for Strobe Utility, for Strobe Utility questions. Board Index -> BENQ Zowie Tweaking — Strobe Utility / Blur Reduction / DyAc Blur Busters = Name of business Strobe Utility = The software you are using Test UFO = a different product Try: - Temporarily ...
- 03 Dec 2024, 16:44
- Forum: Test UFO Motion Tests
- Topic: Animation Time Graph Spikes Normal ?
- Replies: 12
- Views: 669
Re: Animation Time Graph Spikes Normal ?
Give you example & comparing: 1: 2 screens from Karmak's Quake 3 perfect engine. These spikes are normal and not normal in the same time. I would not explain from which persepctive it is right or not. So Its 91fps, but you see that MS is "chaotic", but it must be plain nailed all the time in a perf...
- 03 Dec 2024, 15:36
- Forum: G-SYNC
- Topic: Gsync windowed mode output the wrong vrr framerate to monitor
- Replies: 6
- Views: 232
Re: Gsync windowed mode output the wrong vrr framerate to monitor
Windows limitation, sorry. Microsoft Windows is a single-Hz compositor until Win11 24H2. You can't run the metaphorical equivalent of two music beats (two Hz) reliably simultaneously in windowed mode. OPTIONS 1. Temporarily disable multimonitor (use Windows+P or Control Panel), to temporarily discon...
- 03 Dec 2024, 15:30
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Gaming VPN Experiences Thread [Help Internet Lag]
- Replies: 30
- Views: 35857
Re: Gaming VPN Experiences Thread [Help Internet Lag]
Hey, Chief, I’ve tried warp+ in couple of online games, and they are working much better in terms of latency and jitter than my own isp. In case if you’ll ever have an answer for that , all games are connecting fine with it, except cs2 and dota2, those both games can’t connect to the backbone and i...
- 02 Dec 2024, 14:38
- Forum: General — Displays, Graphics & More
- Topic: Windows 11 is getting multiple monitor refresh rate improvements
- Replies: 15
- Views: 6272
- 29 Nov 2024, 01:48
- Forum: G-SYNC
- Topic: The tearing is only related to the frame rate and not related to the refresh rate?
- Replies: 4
- Views: 227
Re: The tearing is only related to the frame rate and not related to the refresh rate?
I am making a video about the advantages of a high refresh rate monitor, and I got a lot of inspiration from BlurBusters. In my view, a higher refresh rate results in lower latency because the scan time for each frame is shorter; and less tearing because at the same frame rate, fewer frames appear ...
- 27 Nov 2024, 17:50
- Forum: Area 51: Display Science, Research & Engineering
- Topic: How does DSC affect image quality?
- Replies: 11
- Views: 17617
Re: How does DSC affect image quality?
Sure but unlike more complicated video codecs DSC cannot use previous frames to save quality, so increasing FPS at same bitrate will hurt DSC image much more than it would hurt literally anything else like MPEG4. Consequentially, the quality loss is uniform and can't be improved when the scene has ...