Search found 11742 matches
- 03 Feb 2025, 20:23
- Forum: Area 51: Display Science, Research & Engineering
- Topic: Stroboscopic Glasses
- Replies: 11
- Views: 7866
Re: Stroboscopic Glasses
And what about this, eg 60fps content, 60hz strobe per eye: frame: eye open 1 : L 1 : R 2 : L 2 : R There's artifacts in both 2D use cases (shutter glasses as motion blur reduction) and 3D use cases (shutter glasses for 3D). For 2D For 2D that will create double images, like the equivalent of CRT 3...
- 03 Feb 2025, 20:17
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: DLSS4. We need proper tests for motion quality of frame generation
- Replies: 16
- Views: 1164
Re: DLSS4. We need proper tests for motion quality of frame generation
1. the car speed will be 30 km\h FG off 30fps 2. the car speed will be 120 km\h FG off 120fps BTW, for the record, I am not a fan of pre-framegen framerates of lower than flicker fusion threshold. If I *have* to use framegen as a blur busting technology (where the temporal clarity exceeds spatial b...
- 03 Feb 2025, 15:13
- Forum: G-SYNC
- Topic: VRR Stutter Outside Refresh Rate Division
- Replies: 6
- Views: 261
Re: VRR Stutter Outside Refresh Rate Division
Hi, today I noticed that if I cap my fps to 90 (using either in-game fps cap or RTSS), I achieve perfect stutter-free motion. If I use a cap of 100 (or anything above) the stutters return. This also applies to uncapped fps. I understand 90 is 1/2 of 180hz, but as I am using GSYNC + VSYNC, surely a ...
- 03 Feb 2025, 14:04
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: DLSS4. We need proper tests for motion quality of frame generation
- Replies: 16
- Views: 1164
Re: DLSS4. We need proper tests for motion quality of frame generation
The human eye can't see more than 24 fps, and reputable people have confirmed this with tests. Naturally, I provide a link to this topic. Success is guaranteed for many years. + - 10 hairs on the Site Admin head. Not a big loss. Fortunately, I have lost no further hair over this. The hair loss from...
- 03 Feb 2025, 14:00
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: Potentially low MPRT on Samsung QLED 4K TVs QN90D and QN95D + 8K QN900A/B/C/D models
- Replies: 13
- Views: 1635
Re: Potentially low MPRT on Samsung QN90D and QN95D QLED TVs
Yeah but the amount of money you are charging to do this is too high. Why do you use the word "you"? Please sincerely answer the question. I don't sell the Retrotink 4K. They simply hired me for some services. Ooh I thought you were selling it? I thought it was your company that was making it. No. ...
- 26 Jan 2025, 21:38
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: Potentially low MPRT on Samsung QLED 4K TVs QN90D and QN95D + 8K QN900A/B/C/D models
- Replies: 13
- Views: 1635
Re: Potentially low MPRT on Samsung QN90D and QN95D QLED TVs
Why do you use the word "you"?Supermodel_Evelynn wrote: ↑23 Jan 2025, 09:58Yeah but the amount of money you are charging to do this is too high.
Please sincerely answer the question.
I don't sell the Retrotink 4K. They simply hired me for some services.
- 26 Jan 2025, 21:35
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: DLSS4. We need proper tests for motion quality of frame generation
- Replies: 16
- Views: 1164
- 23 Jan 2025, 21:09
- Forum: News / Rumors / Conventions
- Topic: Nvidia Reflex 2 Frame Warp
- Replies: 21
- Views: 4470
Re: Nvidia Reflex 2 Frame Warp
A question is, Reflex1 can actually reduce latency by reducing the frame queue, for example, allowing for an earlier view of enemies during sniping, but Reflex2 only makes the post-operation visual feedback faster, and it cannot see enemies earlier than Reflex1, which is not helpful for competitive...
- 21 Jan 2025, 21:13
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: Potentially low MPRT on Samsung QLED 4K TVs QN90D and QN95D + 8K QN900A/B/C/D models
- Replies: 13
- Views: 1635
Re: Potentially low MPRT on Samsung QN90D and QN95D QLED TVs
[...] I released a CRT simulation shader recently at www.blurbusters.com/crt as a proof of concept. Just wanted to say thank you and congratulations. This is finally a reality and it's incredible. We just entered the post-CRT era thanks to your hard work! You are welcome! I'm going to release more ...
- 21 Jan 2025, 21:12
- Forum: General — Displays, Graphics & More
- Topic: random and cyclical frametime spikes/stuttering
- Replies: 7
- Views: 751
Re: random and cyclical frametime spikes/stuttering
Do you see the random frametime spikes when you're just running www.testufo.com/animation-time-graph ? Are you running any monitoring software (e.g. aggressive settings of Afterburner GPU monitoring, or Task Manager) or RGB software in the background? Temporarily turn off all the RGB software and ex...