Search found 9019 matches

by Chief Blur Buster
Today, 14:44
Forum: Area 51: Display Science, Research & Engineering
Topic: Hacked ASUS VG279QM modified to single-strobe 60 fps capped VRR for emulators
Replies: 22
Views: 353

Re: Hacked ASUS VG279QM modified to single-strobe 60 fps capped VRR for emulators

tried all sorts of range limits, the panel with just go into LFC mode if any low framespikes occur and LFC usually gets stuck on until you go back to 240hz and back down again. LFC should only be sticky over a narrower range -- like about 20Hz-ish. But even with that, it may be sticky until above 6...
by Chief Blur Buster
Today, 14:28
Forum: General — Displays, Graphics & More
Topic: Forcing PC games to max refresh
Replies: 4
Views: 369

Re: Forcing PC games to max refresh

Another trick is 1920x1078 or 1920x1079 with only one refresh rate. (Create the custom resolution)

This works if you can disable scaling (so things don't go fuzzy).

Any game configured to use the custom resolution will be forced to use the only refresh rate available for that resolution.
by Chief Blur Buster
Today, 14:14
Forum: General — Displays, Graphics & More
Topic: New Framelag after OS reinstall that won't go away
Replies: 2
Views: 60

Re: New Framelag after OS reinstall that won't go away

1. What monitor are you using? About 1%-5% have a frameskipping issue that requires some tweaks.

2. Did you try complete graphics driver uninstall/reinstall?

3. Are you using multimonitor? Try disabling all monitors and/or making 144Hz the primary. Different-Hz multimonitor is a big problem.
by Chief Blur Buster
Today, 13:23
Forum: Input Lag / Display Lag / Network Lag
Topic: Confused about response time charts.
Replies: 3
Views: 84

Re: Confused about response time charts.

I specifically confused about the middle charts for both OD settings. For 20 OD it shows for Total Response Time (ms) that the average is 8.0 and the Dark Average is 9.1. But for 40 OD which they claim is better, it actually has a higher delay at 12.3 Average and 15.6 Dark Average which is what is ...
by Chief Blur Buster
Today, 12:49
Forum: Input Lag / Display Lag / Network Lag
Topic: Space heaters possible damage to computer/electricity
Replies: 4
Views: 199

Re: Space heaters possible damage to computer/electricity

No way that heaters can cause this lag. My heater is not connected to the socket but I still have this lag. It's definitely teeth implants, not heater. Stop trolling. Your warning. Rules will be enforced. Hello, i have been using a strong heater next to my computer for 6+ months, i only turn it up ...
by Chief Blur Buster
Today, 12:38
Forum: Input Lag / Display Lag / Network Lag
Topic: Confused about response time charts.
Replies: 3
Views: 84

Re: Confused about response time charts.

I am confused why they said that 40 OD is the best setting if the total response time is nearly double the 20 OD setting. Am I reading the chart wrong? The last chart is not response time. The last chart is overshoot error in percentage. Sometimes the overshoot is very faint (as the 2nd chart says)...
by Chief Blur Buster
Today, 03:12
Forum: Area 51: Display Science, Research & Engineering
Topic: Hacked ASUS VG279QM modified to single-strobe 60 fps capped VRR for emulators
Replies: 22
Views: 353

Re: Hacked ASUS VG279QM modified to single-strobe 60 fps capped VRR for emulators

Will probably leave that one to the experts fluctuating frame times is very difficult to deal with. ;) For now if you do this -- then for simplicity, avoid predictive future frametimes for this -- just use the micros() between two trailing VSYNCs. The easy peasy stuff. It's okay for the VSYNCs to j...
by Chief Blur Buster
Today, 02:33
Forum: Area 51: Display Science, Research & Engineering
Topic: Hacked ASUS VG279QM modified to single-strobe 60 fps capped VRR for emulators
Replies: 22
Views: 353

Re: Hacked ASUS VG279QM modified to single-strobe 60 fps capped VRR for emulators

this is my very basic program it's a wip to test if it would actually work. Nice and simple! If you want to support VRR strobing over a wider range for fluctuating framerates, you'll want to dynamically shorten/lengthen your pulse as a percentage of current refresh interval time (frametime), to try...
by Chief Blur Buster
Today, 02:32
Forum: Area 51: Display Science, Research & Engineering
Topic: Hacked ASUS VG279QM modified to single-strobe 60 fps capped VRR for emulators
Replies: 22
Views: 353

Re: Hacked ASUS VG279QM modified to single-strobe 60 fps capped VRR for emulators

I seen that very cool. I wouldn't know much about strobing or gsync if it wasn't for your informational posts :) the mechanical route seems interesting but it would be throwing away alot of brightness no? good for strobing experiments. Yes, that will be true. However, it's one of the only ways to r...
by Chief Blur Buster
Today, 02:15
Forum: Area 51: Display Science, Research & Engineering
Topic: Hacked ASUS VG279QM modified to single-strobe 60 fps capped VRR for emulators
Replies: 22
Views: 353

Re: How do customs large vertical totals interact with gsync?

when i fix rate 60hz strobe i just use a vt of 5125 280hz scanrate. I really think fixed rate strobing with gsync can be useful for it's automatic QFT handling not having to mess around with scanline sync is really nice. not all programs allow it or work correctly with it. Yes, VRR's natural QFT ef...