Search found 89 matches

by thatoneguy
27 May 2021, 11:04
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: Would a universal ML based CRT shader be preferable to something like DLSS?
Replies: 7
Views: 1923

Re: Would a universal ML based CRT shader be preferable to something like DLSS?

If you have enough resolution to render the phosphor mask of say a FW900 then I suppose you could do that. Not sure how much would be needed for that. For a standard consumer CRT TV for example it can be above 8K resolution to render every phosphor. As Chief puts it however overkill resolution is th...
by thatoneguy
05 Mar 2021, 22:56
Forum: Area 51: Display Science, Research & Engineering
Topic: Strobed Motion Blur Reduction Is Same As PWM (but good kind of PWM)
Replies: 8
Views: 2672

Re: Strobed Motion Blur Reduction Is Same As PWM (but good kind of PWM)

However, increasing number of strobes per frame will approximate motion blur with increasing accuracy. Hence, 60 fps on 6000 Hz strobed display would look basically identical to 60 fps on 60 Hz sample and hold display. That doesn't make any goddamn sense though. At [email protected] you would get 100x m...
by thatoneguy
05 Mar 2021, 14:38
Forum: Area 51: Display Science, Research & Engineering
Topic: Strobed Motion Blur Reduction Is Same As PWM (but good kind of PWM)
Replies: 8
Views: 2672

Re: Strobed Motion Blur Reduction Is Same As PWM (but good kind of PWM)

Just came across this again and I started to wonder... As far as I know PWM works by showing duplicate frames right? And a mismatch refresh rate and framerate can be harsh on the eyes. As I understand it the higher the PWM Refresh Rate the more duplicate frames produced and those duplicate frames cr...
by thatoneguy
07 Feb 2021, 08:47
Forum: High Frame Rate Video (HFR, UltraHFR, 120fps, 240fps, 1000fps)
Topic: Artifactless AI-Based Interpolation
Replies: 12
Views: 4531

Re: Artifactless AI-Based Interpolation

Impossible. That would violate the laws of physics. Why Your Request Violate Laws Of Physics Figured as much. But my thought process was basically this. Imagine a flipbook animation at 24 drawn sheets a second in real life. https://laughingsquid.com/wp-content/uploads/2018/12/Home-Alone-Flipbook-An...
by thatoneguy
06 Feb 2021, 23:54
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: Good News Everyone: 60Hz Single Strobe Options
Replies: 92
Views: 24540

Re: Good News Everyone: 60Hz Single Strobe Options

You don't need 1000 nits on the 100% window for a 1000 nit strobe. You do if you want the brightest scenes to be 1ms persistence too. Like not every scene will be 100 nits in SDR material but the scenes that are you absolutely need around 1600-1700 nits for scenes that reach peak 100 nit if you wan...
by thatoneguy
05 Feb 2021, 04:36
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: Good News Everyone: 60Hz Single Strobe Options
Replies: 92
Views: 24540

Re: Good News Everyone: 60Hz Single Strobe Options

LG CX does 799 nits on a 2% window only on HDR. You need to force HDR to make the strobe even useful.
You need 1000 nits on a 100% window for 1.7 MPRT.
In reality neither of these models reach that brightness.
by thatoneguy
30 Jan 2021, 17:21
Forum: High Frame Rate Video (HFR, UltraHFR, 120fps, 240fps, 1000fps)
Topic: Artifactless AI-Based Interpolation
Replies: 12
Views: 4531

Re: Artifactless AI-Based Interpolation

Well long story short but my question was basically: Would it be possible to recreate the look of say a [email protected] 1ms CRT without the flicker using this kind of AI tech? Like retain that jerky look but have no persistence blur. ---- And damn reading all that stuff that you just wrote about AI is pr...
by thatoneguy
22 Jan 2021, 00:13
Forum: High Frame Rate Video (HFR, UltraHFR, 120fps, 240fps, 1000fps)
Topic: Artifactless AI-Based Interpolation
Replies: 12
Views: 4531

Re: Artifactless AI-Based Interpolation

For example: The whole point of stop-motion animation is that jerky low framerate look to it. When you interpolate that it no longer looks like stop-motion and starts looking like a CGI animation. On a low persistence CRT or Strobed display you get the intended jerky low framerate look with no motio...
by thatoneguy
21 Jan 2021, 23:01
Forum: High Frame Rate Video (HFR, UltraHFR, 120fps, 240fps, 1000fps)
Topic: Artifactless AI-Based Interpolation
Replies: 12
Views: 4531

Re: Artifactless AI-Based Interpolation

This is some rudimentary lego animation though. It's cool but I'm not entirely blown away. I'd like to see it with some live action content like films or live sports broadcasts. Like say interpolate 24fps film to 120fps flawlessly or 60fps sports to 120fps(or higher). I would think interpolation wil...
by thatoneguy
14 Jan 2021, 15:36
Forum: News / Rumors / Conventions
Topic: 110 Inch Home Market MicroLED Display revealed by Samsung
Replies: 16
Views: 12945

Re: 110 Inch Home Market MicroLED Display revealed by Samsung

Where does it say the pixels are rectangular?
Also, that's an article from a year ago.