Search found 32 matches
- 01 Oct 2016, 17:30
- Forum: Input Lag / Display Lag / Network Lag
- Topic: New device: GILT Game Input Lag Tester
- Replies: 71
- Views: 60728
Re: New device: GILT Game Input Lag Tester
Btw, I'm a skilled shader hacker, so I can make any game to flash the screen on keypress using a simple shader injection if you still insist on in-game testing.
- 01 Oct 2016, 17:23
- Forum: Input Lag / Display Lag / Network Lag
- Topic: New device: GILT Game Input Lag Tester
- Replies: 71
- Views: 60728
Re: New device: GILT Game Input Lag Tester
Luckily my device when used as a part of the camera test has the led controlled by software, so the problems with switch spuroius on/off transitions will not occur.
- 01 Oct 2016, 17:08
- Forum: Input Lag / Display Lag / Network Lag
- Topic: New device: GILT Game Input Lag Tester
- Replies: 71
- Views: 60728
Re: New device: GILT Game Input Lag Tester
With vsync off i draw to the front buffer and analyze many frames and select those with the smaller latency. That's why the accuracy is not 0.1ms like with the vsync on. I still limit the framerate to the monitor's refresh. I bought myself that 1200fps camera so I will post my measurements soon.
- 01 Oct 2016, 13:39
- Forum: Input Lag / Display Lag / Network Lag
- Topic: New device: GILT Game Input Lag Tester
- Replies: 71
- Views: 60728
Re: New device: GILT Game Input Lag Tester
That would be possible with the addition of a button I mentioned in one of my prefious posts. The app could sit in the background measuring the brightness spikes. Will think about making the GILT as versatile as possible. Measuring lag with a camera sucks. This is a much better idea. It doesn't if ...
- 01 Oct 2016, 13:32
- Forum: Input Lag / Display Lag / Network Lag
- Topic: New device: GILT Game Input Lag Tester
- Replies: 71
- Views: 60728
Re: New device: GILT Game Input Lag Tester
If it could send a signal like a left-mouse click to fire a gun and then measure when the screen flashes, that would be very useful, because then you would be able to measure the effects of various settings on latency. (V-Sync, Fast-Sync, G-Sync, Pre-rendered Frames, RTSS, Drive FPS cap etc.) That ...
- 01 Oct 2016, 13:24
- Forum: Input Lag / Display Lag / Network Lag
- Topic: New device: GILT Game Input Lag Tester
- Replies: 71
- Views: 60728
Re: New device: GILT Game Input Lag Tester
I would be very interested in something like this if it can measure latency in-game. Measuring latency inside a test application is not that useful to me; that's only going to give results similar to the Bodnar lag tester. (though being resolution-independent is nice) If it could send a signal like...
- 01 Oct 2016, 13:20
- Forum: Input Lag / Display Lag / Network Lag
- Topic: New device: GILT Game Input Lag Tester
- Replies: 71
- Views: 60728
Re: New device: GILT Game Input Lag Tester
I found a V1 for cheap. Will buy and measure the latencies again properly. Btw I'm thinking about adding a button to my tester and the LED. In the software you will have an option to assign a key stroke or a mouse button, so anyone curious about it's accuracy will be able to test it using a camera. ...
- 01 Oct 2016, 12:32
- Forum: Input Lag / Display Lag / Network Lag
- Topic: New device: GILT Game Input Lag Tester
- Replies: 71
- Views: 60728
Re: New device: GILT Game Input Lag Tester
It works with any output as the device is communicating with a PC via USB. It can support all the resolutions and refresh rates reported by the display. I tested my custom ones 52,54,56,58 Hz with it. I use them for MAME. Did you test it with 144Hz displays? I had 5-6ms avg. with different monitors...
- 01 Oct 2016, 12:20
- Forum: Input Lag / Display Lag / Network Lag
- Topic: New device: GILT Game Input Lag Tester
- Replies: 71
- Views: 60728
Re: New device: GILT Game Input Lag Tester
It looks like this so far
As you can see It will be very compact, smaller than Leo Bodnar
And this is the DirectX11 software to display the result
As you can see It will be very compact, smaller than Leo Bodnar
And this is the DirectX11 software to display the result
- 01 Oct 2016, 12:08
- Forum: Input Lag / Display Lag / Network Lag
- Topic: New device: GILT Game Input Lag Tester
- Replies: 71
- Views: 60728
Re: New device: GILT Game Input Lag Tester
It works with any output as the device is communicating with a PC via USB. It can support all the resolutions and refresh rates reported by the display. I tested my custom ones 52,54,56,58 Hz with it. I use them for MAME. Did you test it with 144Hz displays? I had 5-6ms avg. with different monitors...