Search found 4 matches

by Dwedit
22 Jun 2022, 16:54
Forum: General — Displays, Graphics & More
Topic: Running a monitor at refresh rate lower than its rating?
Replies: 0
Views: 1105

Running a monitor at refresh rate lower than its rating?

If you wanted to run a 144Hz or higher laptop display at 120Hz or 60Hz, would that interfere with its blur reduction/overdrive function?
by Dwedit
21 Jul 2020, 16:24
Forum: General — Displays, Graphics & More
Topic: Exceeding the max. pixel clock of a monitor harmful?
Replies: 4
Views: 9507

Re: Exceeding the max. pixel clock of a monitor harmful?

Topic hasn't had a response in a few months, but if you exceed the capabilities of an LCD panel, you get an unaligned shaky picture that randomly misses pixels on various scanlines, until you go back to a mode that it supports. May need to boot in Safe Mode to get back to a supported mode, so you ca...
by Dwedit
06 Jun 2018, 11:37
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: Emulator Developers: Lagless VSYNC ON Algorithm
Replies: 93
Views: 129667

Re: Emulator Developers: Lagless VSYNC ON Algorithm

So I was reading about DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL, DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING, and watching the Youtube video from Microsoft saying that you can do lagless partial updates in Borderless fullscreen mode as long as you cover up the whole screen. It also claims to support lagless windowed...
by Dwedit
06 Jun 2018, 09:09
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: Emulator Developers: Lagless VSYNC ON Algorithm
Replies: 93
Views: 129667

Re: Emulator Developers: Lagless VSYNC ON Algorithm

Hello, I think there is one program that needs more help with input lag than anything else, and that is Bizhawk. Not only does it have the 3 frames of input lag that all windowed-mode programs get, it also does not have the "lagfix" patch for Snes9x integrated in there, so that's an extra frame of l...