I'm curious to hear more about your process. Do you have an LED hooked up to your mouse or something?
Interesting stuff.
Search found 59 matches
- 26 Aug 2019, 14:05
- Forum: Input Lag / Display Lag / Network Lag
- Topic: higher input lag since switching to zen 2 (high speed test)
- Replies: 16
- Views: 14828
- 24 Aug 2019, 16:59
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: Using a reshade black frame insertion shader fx?
- Replies: 72
- Views: 127315
Re: Using a reshade black frame insertion shader fx?
What are you supposed to do with that code? That's just a code snippet I put into my own copy of the source code to get the program detecting my primary monitor; I have a multi-monitor setup. I didn't feel like putting it up on GitHub. I'm also not sure how good/appropriate of a solution it is.. I ...
- 24 Aug 2019, 02:36
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: Using a reshade black frame insertion shader fx?
- Replies: 72
- Views: 127315
Re: Using a reshade black frame insertion shader fx?
Well, I haven't had much luck with the program yet -- it just flickers like mad. I did something like this to get it working on the primary display: https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/content/d3dkmthk/nf-d3dkmthk-d3dkmtopenadapterfromhdc DISPLAY_DEVICE dd; memset(&dd, 0, s...
- 23 Aug 2019, 02:45
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: Using a reshade black frame insertion shader fx?
- Replies: 72
- Views: 127315
Re: Using a reshade black frame insertion shader fx?
No instructions, either the program applies BFI to the primary monitor or it fails. My code definitely isn't working with multi-monitors, and I'm not able to hook up a 2nd monitor to this computer so I'm flying a little blind trying to fix that. I made a small change that might make it work, but I'...
- 22 Aug 2019, 16:40
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: Using a reshade black frame insertion shader fx?
- Replies: 72
- Views: 127315
Re: Using a reshade black frame insertion shader fx?
I'm amazed just to see you made a working solution for BFI. But the program doesn't seem to work for me. "D3DKMTOpenAdapterFromHdc function received an invalid parameter."
Edit: I'm using a dual-monitor setup. Took a look at the code.
..Are there instructions I need to follow?
Edit: I'm using a dual-monitor setup. Took a look at the code.
..Are there instructions I need to follow?
- 15 Aug 2019, 18:58
- Forum: News / Rumors / Conventions
- Topic: LG unveils 1ms IPS 144hz two gaming monitors
- Replies: 13
- Views: 16331
Re: LG unveils 1ms IPS 144hz two gaming monitors
I wonder if they'll have a feature to reduce motion blur, or come out with a 4k model.
- 15 Apr 2019, 00:32
- Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
- Topic: Question: Black Frame Insertion
- Replies: 1
- Views: 2194
Question: Black Frame Insertion
is there any Black Frame Insertion software/technology that would work for virtually any 60fps games? E.g. turning it on as a setting in Nivida Control Panel. Also, if there isn't (I'm assuming there isn't), why not? I think I did see someone make it for some games (not mame, etc.) but it's been awh...
- 28 Mar 2019, 22:22
- Forum: News / Rumors / Conventions
- Topic: JOLED to develop high-end OLED gaming monitors
- Replies: 71
- Views: 80912
Re: JOLED to develop high-end OLED gaming monitors
They're coming out with those "Asus ProArt PQ22UC" art stations so that's a good sign, I hope. Just need patience.
- 25 Feb 2019, 16:37
- Forum: General — Displays, Graphics & More
- Topic: Bypassing motion blur with VR?
- Replies: 1
- Views: 1661
Bypassing motion blur with VR?
I guess putting a monitor in VR works too?
http://www.emuvr.net/ (emulator for retro games in VR)
http://www.emuvr.net/ (emulator for retro games in VR)
- 21 Feb 2019, 12:01
- Forum: General — Displays, Graphics & More
- Topic: 144hz Main Monitor stutter with 60hz secondary connected
- Replies: 16
- Views: 14504
Re: 144hz Main Monitor stutter with 60hz secondary connected
have you tried using riva tuner's scan line sync feature?