I also has this problem yesterday.
It seems fixed now but since then there are some icons missing:
Search found 43 matches
- 13 Feb 2021, 12:55
- Forum: Forum System / Registration / Suggestions
- Topic: I keep getting logged out immediately after logging in?
- Replies: 10
- Views: 348
- 18 Jan 2021, 17:06
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Viewsonic XG2703-GS QFT Success [Quick Frame Transport Lag Reduction]
- Replies: 5
- Views: 594
Re: Viewsonic XG2703-GS QFT Success Re: Viewsonic XG2703-GS QFT Success [Quick Frame Transport Lag Reduction]
So, after doing that, should i use G-Sync or ULMB? *confused*
Edit: OP deleted his comment
Edit: OP deleted his comment

- 03 Jan 2021, 19:09
- Forum: General — Displays, Graphics & More
- Topic: SLOW ALT-TAB FIX (con: HDR brokes)
- Replies: 14
- Views: 2226
Re: SLOW ALT-TAB FIX (con: HDR brokes)
I'm a bit confused with the "delete-all-refresh-rates" trick.
Can we do this and still maintain G-SYNC? For example, can i delete all refresh rates except 165hz on my monitor and G-Sync should still operate correctly with fps inside the hz range?
Can we do this and still maintain G-SYNC? For example, can i delete all refresh rates except 165hz on my monitor and G-Sync should still operate correctly with fps inside the hz range?
- 29 Dec 2020, 21:37
- Forum: Forum System / Registration / Suggestions
- Topic: Bug with thread title/information
- Replies: 3
- Views: 492
Re: Bug with thread title/information
Indeed, it was the browser fault, my bad for not testing that prior to reporting the issue here!
I was browsing the forum on Chromium. I'll try and report this to them.
I was browsing the forum on Chromium. I'll try and report this to them.
- 29 Dec 2020, 16:53
- Forum: Forum System / Registration / Suggestions
- Topic: Bug with thread title/information
- Replies: 3
- Views: 492
Bug with thread title/information
Anyone else seeing these?
- 22 Oct 2020, 16:04
- Forum: Input Lag / Display Lag / Network Lag
- Topic: I have the new Razer 8000 Hz prototype gaming mouse on my desk.
- Replies: 433
- Views: 71602
Re: I have the new Razer 8000 Hz prototype gaming mouse on my desk.
I use 800 on Apex and also wanted to try higher DPI, but as soon as one uses the loot inventory, mouse will fly through the monitor, makes it unplayable. Wish devs put more effort into adding options to control in-game menus sensitivity
- 01 Oct 2020, 11:46
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Special K can drastically reduce latency
- Replies: 87
- Views: 16542
Re: Special K can drastically reduce latency
Congrats @jorimt, well deserved getting LDAT!
Thanks to @Darktalon for sharing the info and of course to AndyBNV from ResetEra as well!
All for better findings
Thanks to @Darktalon for sharing the info and of course to AndyBNV from ResetEra as well!
All for better findings

- 29 Sep 2020, 15:28
- Forum: Input Lag / Display Lag / Network Lag
- Topic: NVIDIA Low Latency Mode question
- Replies: 21
- Views: 3430
Re: NVIDIA Low Latency Mode question
that's what i was thinking, thanks for your input @jorimt
and sorry @speancer for the slightly thread hijack

and sorry @speancer for the slightly thread hijack

- 29 Sep 2020, 12:11
- Forum: Input Lag / Display Lag / Network Lag
- Topic: NVIDIA Low Latency Mode question
- Replies: 21
- Views: 3430
Re: NVIDIA Low Latency Mode question
Forgot to mention that i already capped my frames, and i'm only talking about one game, which i locked at 120fps (with GSYNC) but as you can see above, it still goes to 95%+ GPU Usage in some frames My confusion comes from Battle(non)sense video (https://youtu.be/Gub1bI12ODY?t=277) where in the smoo...
- 28 Sep 2020, 22:51
- Forum: Input Lag / Display Lag / Network Lag
- Topic: NVIDIA Low Latency Mode question
- Replies: 21
- Views: 3430
Re: NVIDIA Low Latency Mode question
btw and sorry to (kinda) hijack the thread
when a game reaches 95%+ of GPU usage for a couple of frames, like this:

would this be considered "GPU bound"? and so the need to use LLM?
when a game reaches 95%+ of GPU usage for a couple of frames, like this:

would this be considered "GPU bound"? and so the need to use LLM?