Search found 13 matches

by ophidon
20 Sep 2020, 15:22
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Replies: 26
Views: 2047

Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc

However, the majority of human-visible MPRT motion blur would be proportional to original video game graphics resolution. And that's what I meant by just effectively making the pixels larger with integer scaling. :) As they mentioned though, some of the emulation shaders are fairly advanced and cre...
by ophidon
20 Sep 2020, 08:23
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Replies: 26
Views: 2047

Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc

I tend to not use the shaders, and just use pure integer scaling myself, so depending on how much they modify things that is a different argument for sure. But by using integer scaling you still have the same low resolution, you've just made the size of the pixels 'effectively' larger. Instead of on...
by ophidon
19 Sep 2020, 16:25
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Replies: 26
Views: 2047

Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc

Just an fyi, this first version has been merged upstream into RetroArch proper now.
by ophidon
18 Sep 2020, 13:51
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Replies: 26
Views: 2047

Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc

Yes, I am not against the idea at all. I never have an issue with more options existing than I would personally take advantage of. The comma seperated list doesn't exactly match how Retroarch seems to have designed its menu options to be programmed, but you could still easily do a predetermined set ...
by ophidon
18 Sep 2020, 13:00
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Replies: 26
Views: 2047

Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc

The most important difference for me between this software bfi and hardware bfi at 60hz (of which I have 2 screens that can do, one benq and one with the ulmb hack), is that the 60hz flicker is -much- less straining to my eyes with software bfi. With the hardware 60hz strobe I have to use it in a pi...
by ophidon
17 Sep 2020, 22:33
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Replies: 26
Views: 2047

Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc

Good news! I have reliably and repeatedly tracked down a major culprit of the intermittent flashing on my system, and now can run for an hour without a single flash, and it wasn't Retroarch itself causing it. MSI Afterburner was causing it. Not RTSS which I would have understood, with its serious ov...
by ophidon
16 Sep 2020, 13:45
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Replies: 26
Views: 2047

Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc

Yes, that is a good point about system speed. I am running an 8700k at a constant 5ghz oc, so solved for my system will still probably be far from solved for weaker systems. (Though I bet the overlap of people with 240hz screens and older systems isn't very high at the moment.) As for 1000hz screens...
by ophidon
15 Sep 2020, 08:54
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Replies: 26
Views: 2047

Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc

I appreciate all the concepts on how to combat the frame miss flashing, and no, you're not talking over my head, but it might be beyond my abilities to implement in a reasonable timeframe as a hobby project currently since graphics/emulation development is so far outside of my normal business system...
by ophidon
14 Sep 2020, 10:51
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Replies: 26
Views: 2047

Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc

I was aware of that BFI v2 post when I made this mod, so I did have intentions to add more advanced BFI patterns. Though I can tell you from use of what I've done already, unless future super high hz displays can no longer sync to as 'low' as 180hz, that On/Off/Off at 180hz is a quite sufficient com...
by ophidon
12 Sep 2020, 14:33
Forum: Software Developers / Low-Lag Code / Game Programming
Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Replies: 26
Views: 2047

RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc

So I've done a side project to mod Retroarch to add support for bfi at 180 Hz, 240 Hz, etc. As discussed in previous threads, this eliminates the problem of image retention that is present at 120 Hz software bfi, further increases clarity (but decreases brightness ofc). Overall, I'm extremely happy ...