Search found 14 matches
- 20 Jan 2024, 09:13
- Forum: General — Displays, Graphics & More
- Topic: Significant RetroArch BFI Update
- Replies: 3
- Views: 1476
Significant RetroArch BFI Update
As of the latest nightly, I've had a pretty decent sized update pushed into RetroArch for its internal software BFI. I am also the author of the previous version of BFI for RA. Available here: https://buildbot.libretro.com/nightly/ As per my commit notes: - Adds BFI to dx10/11/12 in general. - Updat...
- 20 Sep 2020, 15:22
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
- Replies: 26
- Views: 32834
Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
However, the majority of human-visible MPRT motion blur would be proportional to original video game graphics resolution. And that's what I meant by just effectively making the pixels larger with integer scaling. :) As they mentioned though, some of the emulation shaders are fairly advanced and cre...
- 20 Sep 2020, 08:23
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
- Replies: 26
- Views: 32834
Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
I tend to not use the shaders, and just use pure integer scaling myself, so depending on how much they modify things that is a different argument for sure. But by using integer scaling you still have the same low resolution, you've just made the size of the pixels 'effectively' larger. Instead of on...
- 19 Sep 2020, 16:25
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
- Replies: 26
- Views: 32834
Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Just an fyi, this first version has been merged upstream into RetroArch proper now.
- 18 Sep 2020, 13:51
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
- Replies: 26
- Views: 32834
Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Yes, I am not against the idea at all. I never have an issue with more options existing than I would personally take advantage of. The comma seperated list doesn't exactly match how Retroarch seems to have designed its menu options to be programmed, but you could still easily do a predetermined set ...
- 18 Sep 2020, 13:00
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
- Replies: 26
- Views: 32834
Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
The most important difference for me between this software bfi and hardware bfi at 60hz (of which I have 2 screens that can do, one benq and one with the ulmb hack), is that the 60hz flicker is -much- less straining to my eyes with software bfi. With the hardware 60hz strobe I have to use it in a pi...
- 17 Sep 2020, 22:33
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
- Replies: 26
- Views: 32834
Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Good news! I have reliably and repeatedly tracked down a major culprit of the intermittent flashing on my system, and now can run for an hour without a single flash, and it wasn't Retroarch itself causing it. MSI Afterburner was causing it. Not RTSS which I would have understood, with its serious ov...
- 16 Sep 2020, 13:45
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
- Replies: 26
- Views: 32834
Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
Yes, that is a good point about system speed. I am running an 8700k at a constant 5ghz oc, so solved for my system will still probably be far from solved for weaker systems. (Though I bet the overlap of people with 240hz screens and older systems isn't very high at the moment.) As for 1000hz screens...
- 15 Sep 2020, 08:54
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
- Replies: 26
- Views: 32834
Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
I appreciate all the concepts on how to combat the frame miss flashing, and no, you're not talking over my head, but it might be beyond my abilities to implement in a reasonable timeframe as a hobby project currently since graphics/emulation development is so far outside of my normal business system...
- 14 Sep 2020, 10:51
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
- Replies: 26
- Views: 32834
Re: RetroArch - Variable BFI Mod for 180Hz/240Hz/Etc
I was aware of that BFI v2 post when I made this mod, so I did have intentions to add more advanced BFI patterns. Though I can tell you from use of what I've done already, unless future super high hz displays can no longer sync to as 'low' as 180hz, that On/Off/Off at 180hz is a quite sufficient com...