Search found 3 matches

by xiaomantou
14 Jan 2025, 02:00
Forum: Test UFO Motion Tests
Topic: SYNC FAILURE on Dedicated GPU
Replies: 1
Views: 7240

SYNC FAILURE on Dedicated GPU

I am unable to achieve stable 240Hz synchronization on the UFO Test with my laptop. This issue occurs when using the dedicated GPU, but it works flawlessly with the integrated GPU. I have tried closing all background applications and disabling the dynamic tick option, but the problem persists. I am ...
by xiaomantou
28 Sep 2019, 23:47
Forum: Input Lag / Display Lag / Network Lag
Topic: Higher queued frames Higher Output lag?
Replies: 3
Views: 4556

Re: Higher queued frames Higher Output lag?

With vsync OFF, the max pre-rendered frames setting only has an effect on lag if the GPU is maxed out and becomes the bottleneck, and if the game itself doesn't use some method to limit pre-rendering itself.

This isn't very difficult to test yourself. Use a game that has high GPU load and supports ...
by xiaomantou
27 Sep 2019, 14:40
Forum: Input Lag / Display Lag / Network Lag
Topic: Higher queued frames Higher Output lag?
Replies: 3
Views: 4556

Higher queued frames Higher Output lag?

I am fighting with someone.I only found one testhttps://i.imgur.com/4lc78kN.png,so I drew some pic and I found the same result.
Just to make sure:

Without any sync,
Does it increase output lag when I add the mumbers of maximum pre-rendered frames(queued frames)?
How many buffers in total?