Search found 36 matches

by Meowchan
23 Nov 2020, 04:24
Forum: Input Lag / Display Lag / Network Lag
Topic: Frame time differences between NVidia and AMD?
Replies: 28
Views: 4125

Re: Frame time differences between NVidia and AMD?

schizobeyondpills, all that is well and good. But in the end of the day if the difference between AMD and NVidia cannot be measured in miliseconds then I don't see why should I care about it for gaming latency wise. Can it be shown or can't it? Last thing I want is another Roach with discussions tur...
by Meowchan
22 Nov 2020, 04:04
Forum: Input Lag / Display Lag / Network Lag
Topic: Frame time differences between NVidia and AMD?
Replies: 28
Views: 4125

Re: Frame time differences between NVidia and AMD?

What a nice video. Shame the creator hasn't done more. How does the latency difference manifest itself? Would there be measurable difference between an AMD and NVidia cards at same fps? What about the two at 100% utilization in GPU limited games? Even if AMD only shines with ultra optimized system, ...
by Meowchan
20 Nov 2020, 17:43
Forum: Input Lag / Display Lag / Network Lag
Topic: Frame time differences between NVidia and AMD?
Replies: 28
Views: 4125

Frame time differences between NVidia and AMD?

I am interested in the difference between the rtx 3080 and 6800 xt from an eSport perspective. This image is taken from Gamers Nexus review of the 6800 xt: https://i.imgur.com/fkLnd8B.png It's unlike a competitive shooter settings. It's 4k / Ultra / ~50fps instead of 1080p / lowest settings / ~300-5...
by Meowchan
13 Nov 2020, 06:26
Forum: General — Displays, Graphics & More
Topic: Alienware AW2521H 360hz Arrives!
Replies: 25
Views: 5066

Re: Alienware AW2521H 360hz Arrives!

I wonder if companies know how silly they look when they label their monitors '1 ms response time'.
by Meowchan
28 Oct 2020, 15:33
Forum: General — Displays, Graphics & More
Topic: BenQ Zowie XL2546K 240hz TN
Replies: 231
Views: 38623

Re: BenQ Zowie XL2546K 240hz TN

Functionally the two monitors should be the same, so I'd go with the cheaper option. Plus you have the peace of mind of knowing there are zero stuck pixels which is always a concern when buying a new monitor and warranty does not always cover stuck pixels depending on the position and amount.
by Meowchan
26 Oct 2020, 15:36
Forum: Input Lag / Display Lag / Network Lag
Topic: Special K can drastically reduce latency
Replies: 87
Views: 15022

Re: Special K can drastically reduce latency

Shucks ;/

Hopefully Kaldaien can get NVidia and AMD to implement it as part of their drivers. One can only hope.
by Meowchan
26 Oct 2020, 12:28
Forum: Input Lag / Display Lag / Network Lag
Topic: Special K can drastically reduce latency
Replies: 87
Views: 15022

Re: Special K can drastically reduce latency

Did anyone released a guide to Special K? How to use it to get the lowest input lag etc. https://www.pcgamingwiki.com/wiki/Special_K then scroll down till you find "Manually install local wrapper DLLs" and it will describe to you how to install it manually. I was unable to make it work with Overwat...
by Meowchan
26 Oct 2020, 12:24
Forum: General — Displays, Graphics & More
Topic: BenQ Zowie XL2546K 240hz TN
Replies: 231
Views: 38623

Re: BenQ Zowie XL2546K 240hz TN

eSports is not your casual gaming use game. We are talking 10-16 hours a day of the same static HUD elements / Crosshair on screen for the entire duration, and medium-high brightness as well. It would also need to be running at at least 240 hz.
by Meowchan
25 Oct 2020, 20:56
Forum: Input Lag / Display Lag / Network Lag
Topic: Debate about Multiple Mouse Tester Software
Replies: 10
Views: 1527

Re: Debate about Multiple Mouse Tester Software

Chief is making a website, so having a stand alone tool doesn't help him much. I've seen the call to make a replacement tool on Overclock.net and no such tool has been made yet. If someone wants to be my guest. I'm not sure having a better MouseTester (C++ / HTML or otherwise) is what the future of ...
by Meowchan
25 Oct 2020, 20:41
Forum: Input Lag / Display Lag / Network Lag
Topic: Human Benchmark implemented in C++ DirectX9
Replies: 38
Views: 5817

Re: Human Benchmark implemented in C++ DirectX9

The high intensity reaction time is what I was going for and what I am curious about. If the time window was larger, say 5, 15, 60 seconds, who's to say there are no peaks and valleys of your attention span and you just so happened to luck out and be extra focused on the narrow window when the scree...