Search found 10 matches

by lc155
04 Jul 2020, 09:28
Forum: FreeSync
Topic: Some Freesync Questions
Replies: 19
Views: 10843

Re: Some Freesync Questions

So it turns out that the 38GN950 doesn't have the 1ms MBR, despite advertising it as a feature set on LG's website. Just saw a video of someone going through the monitor OSD.

Guess I won't need to worry about that part after all, then! Higher Hz it is.
by lc155
02 Jul 2020, 17:27
Forum: FreeSync
Topic: Some Freesync Questions
Replies: 19
Views: 10843

Re: Some Freesync Questions

Yes, 144Hz will be about 2.4x clearer motion. For your next gaming monitor, you should at least include VRR and 120Hz+. 1. Go look at www.testufo.com 2. Different refresh rates will look like this: https://blurbusters.com/wp-content/uploads/2019/04/motion_blur_from_persistence_on_sample-and-hold-di...
by lc155
02 Jul 2020, 11:15
Forum: FreeSync
Topic: Some Freesync Questions
Replies: 19
Views: 10843

Re: Some Freesync Questions

Thanks for the very insightful response. At least in my situation it won't be something I will have to encounter as I'll probably stick with UW and move on from my planned monitor when 5k2k 144Hz is a thing. Could be many years from now. Still, that info is probably useful to anyone coming across t...
by lc155
01 Jul 2020, 22:38
Forum: FreeSync
Topic: Some Freesync Questions
Replies: 19
Views: 10843

Re: Some Freesync Questions

So in practical terms, to see if I understand this correctly, given my first example: With a 144Hz G-SYNC Compatible 38GN950, I can safely leave the monitor at 144Hz (or 160Hz with the supported OC) and, while running Dolphin, LFC will ensure G-SYNC is always activated even if the game is running a...
by lc155
01 Jul 2020, 22:36
Forum: FreeSync
Topic: Some Freesync Questions
Replies: 19
Views: 10843

Re: Some Freesync Questions

If you use RTSS or a well framepaced 8bit emulator, one only needs about 60.5Hz for VRR to engage at 60fps. Emulators and RTSS have consistent framepacing. RTSS is precise enough and the refresh rate slow enough (half Hz = 8ms) that a 0.5fps cap-below helps emulators a LOT. Also GPU use closer to 5...
by lc155
01 Jul 2020, 22:35
Forum: FreeSync
Topic: Some Freesync Questions
Replies: 19
Views: 10843

Re: Some Freesync Questions

I was vaguely aware, but have no personal experience with it as I'm just used to just having all my emulators separated, perhaps I'll give it a try. I just remembered hearing about RetroArch specific issues and figured it was perhaps more involved than a simple aggregate interface. Do they develop ...
by lc155
01 Jul 2020, 17:16
Forum: FreeSync
Topic: Some Freesync Questions
Replies: 19
Views: 10843

Re: Some Freesync Questions

Thanks for the info about those two emulators. It is probably the older ones (like the GBA and SNES, etc.) emulators that would lack dedicated support for this, I imagine. Not sure if you're aware, but RetroArch is simply an aggregate interface for some of the more popular emulators. You should tak...
by lc155
01 Jul 2020, 15:59
Forum: FreeSync
Topic: Some Freesync Questions
Replies: 19
Views: 10843

Re: Some Freesync Questions

Thanks for the great and knowledgable responses, guys! As for the clean division, I recall Blur Buster mentioning that frame doubling or tripling can reduce lag even if the original content is only outputting at say, 60 frames, while the monitor is set to 120 due to something to do with frame update...
by lc155
01 Jul 2020, 10:38
Forum: FreeSync
Topic: Some Freesync Questions
Replies: 19
Views: 10843

Re: Some Freesync Questions

it seems quite involved to get things working properly, especially on a per-game basis, it seems. Not necessarily. General recommendation for 100% tear-free G-SYNC is: G-SYNC on + V-SYNC on (NVCP) + V-SYNC off (in-game) + LLM "On" + minimum -3 FPS in-game or external FPS limit. Well, for someone wh...
by lc155
30 Jun 2020, 21:39
Forum: FreeSync
Topic: Some Freesync Questions
Replies: 19
Views: 10843

Some Freesync Questions

Hi, To preface, I have been ignorant of the Freesync/high refresh rate world as I have used a standard 60Hz 1440p display up until now. I have tried to do some reading into it, but damn, it seems quite involved to get things working properly, especially on a per-game basis, it seems. I'm currently p...