Search found 96 matches

by whitestar
13 Apr 2020, 17:53
Forum: Input Lag / Display Lag / Network Lag
Topic: RTSS Scanline Sync HOWTO
Replies: 53
Views: 62499

Re: RTSS Scanline Sync HOWTO

Never mind, I got it to work now. The hotkeys weren't acually hard coded into ACC. This is brilliant! Works really well. But...one problem: When I exit the game the position of the scan line isn't saved. Which means I have to repeat the procedure of hiding the tearline every time I start the game. ...
by whitestar
13 Apr 2020, 10:44
Forum: Input Lag / Display Lag / Network Lag
Topic: RTSS Scanline Sync HOWTO
Replies: 53
Views: 62499

Re: RTSS Scanline Sync HOWTO

Never mind, I got it to work now. The hotkeys weren't acually hard coded into ACC. This is brilliant! Works really well. But...one problem: When I exit the game the position of the scan line isn't saved. Which means I have to repeat the procedure of hiding the tearline every time I start the game. I...
by whitestar
12 Apr 2020, 15:20
Forum: Input Lag / Display Lag / Network Lag
Topic: RTSS Scanline Sync HOWTO
Replies: 53
Views: 62499

Re: RTSS Scanline Sync HOWTO

Hi all :) I'm trying to use this feature in Assetto Corsa Competizione (ACC), the GT3 simulator that uses Unreal Engine 4. However, there is a problem. The hotkeys for changing view height in that game are the same that scanline sync uses, i.e. CTRL+SHIFT+arrows up/down. And I do believe they are ha...
by whitestar
18 Jun 2019, 05:13
Forum: General — Displays, Graphics & More
Topic: Native 120Hz TVs
Replies: 1
Views: 561

Native 120Hz TVs

How common are these TVs now? Are they rare or becoming the new standard?

MS talks about 120Hz on their next console. Would owner's of TVs with "emulated" 120Hz TVs or native 60Hz benefit at all from 120Hz?
by whitestar
20 Mar 2019, 03:24
Forum: General — Displays, Graphics & More
Topic: Micro-stutter or just "frame skips"?
Replies: 4
Views: 989

Re: Micro-stutter or just "frame skips"?

Cyclic stutter is a good name for it I think. :) I'm pretty sure drivers are set to Application Settings (will double check), and in-game to vsync on. And yes, it only happens with vsync on. I've seen this phenomenon before but I can't remember in which game, as it's pretty rare nowadays. Is this so...
by whitestar
18 Mar 2019, 06:50
Forum: General — Displays, Graphics & More
Topic: Micro-stutter or just "frame skips"?
Replies: 4
Views: 989

Micro-stutter or just "frame skips"?

I have a fairly good understanding of what micro stuttering is and why it occurs. Have a look here for reference: https://www.pcgamer.com/what-is-microstutter-and-how-do-i-fix-it/. And here: https://testufo.com/stutter#demo=microstuttering&foreground=ffffff&background=000000&pps=720. But in Trials R...
by whitestar
05 Dec 2018, 05:03
Forum: General — Displays, Graphics & More
Topic: The mouse polling rate in games
Replies: 8
Views: 47952

Re: The mouse polling rate in games

Well, Just Cause 4 is out and the exact thing happens there. Also, even 60 Hz isn't even totally smooth in all places on the map. But I suppose that's more down to buggy code than anything else. Still, I think 75 Hz looks slightly better in this game than in JC3. I'll try the RTSS trick here also. @...
by whitestar
02 May 2018, 04:43
Forum: BENQ/Zowie Tweaking — Strobe Utility / Blur Reduction / DyAc
Topic: Strobe Utility 2.0 BETA Download!
Replies: 29
Views: 36457

Re: Strobe Utility 2.0 BETA Download!

Excellent work, thank you very much!
Works beautifully on my 3 XL2720 monitors (one XL2720Z and two Zowie XL2720).
by whitestar
02 May 2018, 03:34
Forum: General — Displays, Graphics & More
Topic: The mouse polling rate in games
Replies: 8
Views: 47952

Re: The mouse polling rate in games

I use 75Hz because there's no flicker (strobing) at that Hz. Btw, currently I'm using http://www.softpedia.com/get/Tweak/Video-Tweak/RefreshLock.shtml to lock the refresh rate in games. I only tested it in Arma3 and it works there at least. Just wondering; is there another and more "native" way of l...
by whitestar
01 May 2018, 15:48
Forum: General — Displays, Graphics & More
Topic: The mouse polling rate in games
Replies: 8
Views: 47952

Re: The mouse polling rate in games

Do you mean if the monitor is overclocked? No, it's a Benq XL2720Z running at 75Hz. I have no idea if it's frame skipping (is that actually a thing?).
My CPU is overclocked (8700K @ 4.7GHz).