Search found 13 matches

by Futuretech
24 Dec 2020, 09:46
Forum: Input Lag / Display Lag / Network Lag
Topic: I have the new Razer 8000 Hz prototype gaming mouse on my desk.
Replies: 283
Views: 48056

Re: I have the new Razer 8000 Hz prototype gaming mouse on my desk.

Well I mean come on it's not really a "trade secret" you basically got one of the major micro-controller providers to open up the USB 3.0+ system to basically operate at a higher speed and handle it. You could have been doing this as far back as 2012-2013 when USB 3.0 popped up. Both to the psuedo-...
by Futuretech
23 Dec 2020, 00:46
Forum: Input Lag / Display Lag / Network Lag
Topic: I have the new Razer 8000 Hz prototype gaming mouse on my desk.
Replies: 283
Views: 48056

Re: I have the new Razer 8000 Hz prototype gaming mouse on my desk.

We weren't exactly hiding the development process anyways. Tomshardware even posted a "review" in October. The NDAs with testers are mostly in place to ensure no teardowns or other "trade secrets" get leaked. Yes, it's a faster microcontroller with USB high-speed. Sensor is not the same as standard...
by Futuretech
23 Dec 2020, 00:23
Forum: News / Rumors / Conventions
Topic: Konka announce MicroLED Smart Watch and Sony teases a possible MicroLED display as well
Replies: 12
Views: 1049

Re: Konka announce MicroLED Smart Watch and Sony teases a possible MicroLED display as well

Also, theoretically, the individual pixels can be driven at retina refresh rates (>1000fps at >1000Hz), though refresh electronics speed will be tough on the huge number of pixels. I'm sure you know this seeing as your in a higher position than most on said subjects. But it has been tested in the m...
by Futuretech
21 Dec 2020, 16:27
Forum: News / Rumors / Conventions
Topic: JOLED to develop high-end OLED gaming monitors
Replies: 69
Views: 25237

Re: JOLED to develop high-end OLED gaming monitors

Are there are zero OLED or MicroLED 120+hz laptop displays? Couldn't find any... While there has been some OLED products released or more specifically unreleased. Basically engineering samples for potential future products. The reality is OLED is mostly a TV-Tech at this point. Yes there are compan...
by Futuretech
10 Dec 2020, 17:23
Forum: News / Rumors / Conventions
Topic: 110 Inch Home Market MicroLED Display revealed by Samsung
Replies: 16
Views: 1516

Re: 110 Inch Home Market MicroLED Display revealed by Samsung

I have a question on the whole Mini-LED/Micro-LED phenomena. We all know LEDs are somewhat harmful to the eyes depending on the person of course but is harmful in general due to production of UV-Light. Maybe some are more affected then others, some not at all; but in general like I said it affects e...
by Futuretech
24 Oct 2020, 01:29
Forum: Area 51: Display Science, Research & Engineering
Topic: LPD: Laser Phosphor Display - Successor to CRT?
Replies: 40
Views: 4181

Re: LPD: Laser Phosphor Display - Successor to CRT?

It seems as though with flat panels, we are designing everything around their flaws, and trying our best to mask them, while ignoring better ways to draw an image to a screen. A few years ago circa 2013/2014 era. The former [H]ardOCP now hardforum as [H]OCP ceased to exist with Kyle shutting down t...
by Futuretech
14 Oct 2020, 11:04
Forum: Input Lag / Display Lag / Network Lag
Topic: 360Hz monitor 333FPS/Hz factor for Quake 3(idtech3) engines
Replies: 5
Views: 1183

Re: 360Hz monitor 333FPS/Hz factor for Quake 3(idtech3) engines

...patched right away if the devs cared... I don't recall how long people had known about this but the devs already knew and probably didn't care as it was a non-issue. It's pretty much frame-rate dependent physics as it's known. Same with Unreal Tournament '99, they had to patch the game for high ...
by Futuretech
12 Oct 2020, 17:17
Forum: Area 51: Display Science, Research & Engineering
Topic: Next-generation scanrate: Global Scanrate/F-SRR
Replies: 6
Views: 891

Re: Next-generation scanrate: Global Scanrate/F-SRR

Now when you state infinite-speeds i.e. no speed limits. It implies that there is still a limitation such as for example 144,000FPS/144,000Hz some form of ultra-low microsecond or outright nanosecond based refresh rate or even Gigahertz refresh rate and beyond the various Hertz levels. QFT seems lik...
by Futuretech
12 Oct 2020, 16:51
Forum: Input Lag / Display Lag / Network Lag
Topic: 360Hz monitor 333FPS/Hz factor for Quake 3(idtech3) engines
Replies: 5
Views: 1183

Re: 360Hz monitor 333FPS/Hz factor for Quake 3(idtech3) engines

You bash CS engine, but you could easily rename this thread to "15-30 minute read as to why Q3 engine is bad", and it'd be true. Imagine playing at 360FPS and having worse hitreg than someone locked at 125, 250 or 333FPS; on top of that, the hitreg is even worse against those specific players and t...
by Futuretech
12 Oct 2020, 02:19
Forum: Input Lag / Display Lag / Network Lag
Topic: 360Hz monitor 333FPS/Hz factor for Quake 3(idtech3) engines
Replies: 5
Views: 1183

360Hz monitor 333FPS/Hz factor for Quake 3(idtech3) engines

Note: Academic discussion about quirks of Quake 3 engined games that has quirks with high frame rates, that players can tune for. Mainly of interest to Quake 3 engine users. Hello everyone. I don't plan on posting any information on a 360Hz monitor as you have specific threads on that and my inform...