Search found 40 matches

by CorvusCorax
08 Aug 2023, 06:51
Forum: G-SYNC
Topic: MAME emulator and 240Hz monitor
Replies: 8
Views: 11657

Re: MAME emulator and 240Hz monitor

Thank you very much for your extensive answer. Everything is clear, I will set 71-240Hz (because below 70Hz on my monitor there are slight artifacts in the form of a visible pixel grid). Thanks for the hint in the previous post about the CRU program. I really like shmups on MAME, and they mostly ru...
by CorvusCorax
02 Aug 2023, 06:42
Forum: G-SYNC
Topic: MAME emulator and 240Hz monitor
Replies: 8
Views: 11657

Re: MAME emulator and 240Hz monitor

I've set the Freesync operating range to 65-240 in the CRU as you suggested. It works great, but the question arises: Isn't it better to set, for example, 110-240? This way games running at 110fps will be displayed at 220Hz. Are there any advantages to this? There are diminishing returns involved, ...
by CorvusCorax
30 Jul 2023, 15:36
Forum: G-SYNC
Topic: MAME emulator and 240Hz monitor
Replies: 8
Views: 11657

Re: MAME emulator and 240Hz monitor

On a related note -- for 240Hz-and-up monitors, where you prioritize image quality, I now universally recommend editing FreeSync ranges (via ToastyX CRU) from 48-240Hz into 55-240 or 65-240, even if you don't have the (C) problem (reduce occurrence of 1-second blackouts). You notice I include a saf...
by CorvusCorax
12 Jul 2023, 07:52
Forum: FreeSync
Topic: Is it worth buying a new GPU for Freesync Premium?
Replies: 0
Views: 4252

Is it worth buying a new GPU for Freesync Premium?

I'm currently using a GTX 1660S paired with a Dell Alienware AW2521HF monitor with 240Hz. This monitor supports Freesync Premium, but also works in G-Sync Compatible mode. Is there any justification for buying a card from AMD only for Freesync Premium? Will I notice any difference?
by CorvusCorax
03 Dec 2022, 14:18
Forum: Input Lag / Display Lag / Network Lag
Topic: How to setup game with 240Hz monitor (w/o. G-Sync)
Replies: 12
Views: 4099

Re: How to setup game with 240Hz monitor (w/o. G-Sync)

Continuing convo from here: https://forums.blurbusters.com/viewtopic.php?f=10&t=10737#p87434 I know that I can't eliminate tearing without sync, but as I wrote above you can make it less visible. For my case it is a 93fps for fixed 240Hz display panel without V-Sync. No idea why 93fps works BTW ;) ...
by CorvusCorax
03 Dec 2022, 08:42
Forum: Input Lag / Display Lag / Network Lag
Topic: Low lag Vsync with multiples of Hz
Replies: 5
Views: 2168

Re: Low lag Vsync with multiples of Hz

For example my screen refresh rate is 239.713Hz and minimal fps in game I want to run is for example 100fps. So I divided 239.713 / 3 and set framelimit in RTSS for this value and yes, input lag is low but screen tearing is still visible. You can't remove tearing without a syncing method, no matter...
by CorvusCorax
02 Dec 2022, 06:30
Forum: Input Lag / Display Lag / Network Lag
Topic: Low lag Vsync with multiples of Hz
Replies: 5
Views: 2168

Re: Low lag Vsync with multiples of Hz

Hi, I have similar question on this forum and sadly nobody can answer me. But I made some progress to testing it and it looks like you can't divide your screen refresh rate for no tearing and low input lag. For example my screen refresh rate is 239.713Hz and minimal fps in game I want to run is for ...
by CorvusCorax
29 Nov 2022, 18:11
Forum: Input Lag / Display Lag / Network Lag
Topic: Frame cap + V-Sync on a fixed 240Hz monitor?
Replies: 0
Views: 1067

Frame cap + V-Sync on a fixed 240Hz monitor?

Hi, I've been reading so much about this lately that it's starting to get a bit confusing. Please forgive me if what I am asking makes no sense. My question is: If we have a monitor with G-Sync it is good to turn on V-Sync and frame limit, will it work similarly when the monitor is set to fixed 240H...
by CorvusCorax
29 Nov 2022, 05:27
Forum: Input Lag / Display Lag / Network Lag
Topic: Scanline sync + Framerate limit. Why this works?
Replies: 2
Views: 1406

Re: Scanline sync + Framerate limit. Why this works?

Oh, that's interesting. Thank you for your response. I didn't know about this bug in the Nvidia Pandulum Demo. It seems that I hit the point with 90fps where screen tearing is very little visible, because in the game the image is really smooth and I thought it was thanks to Scanline sync. It's going...
by CorvusCorax
28 Nov 2022, 18:11
Forum: Input Lag / Display Lag / Network Lag
Topic: Scanline sync + Framerate limit. Why this works?
Replies: 2
Views: 1406

Scanline sync + Framerate limit. Why this works?

I've read in various guides that Scanline sync doesn't work in conjunction with the frame limit. I made a small test using the Nvidia Pendulum Demo program (A moving vertical strip test). I used the slow motion mode in the phone camera for this. It turned out that with a monitor set to a fixed refre...