Search found 897 matches

by flood
17 Dec 2016, 23:59
Forum: Input Lag
Topic: flood's input lag measurements
Replies: 436
Views: 163792

Re: flood's input lag measurements

k old pc gpu underclocked in afterburner (416 core, 324 mem) max csgo settings at 1600x1200, lexlazootin's map uncapped fps: 95-97 6 measurements A: mqm0, uncapped B: mqm1, uncapped C: mqm2, uncapped D: mqm0, capped with fps_max 80 (actual fps ~79.5 or so) E: mqm1, capped with fps_max 80 (actual fps...
by flood
17 Dec 2016, 21:48
Forum: Input Lag
Topic: flood's input lag measurements
Replies: 436
Views: 163792

Re: flood's input lag measurements

And out of bullshit curiosity: Mind checking whether running Steam/CS:GO in admin mode changes anything? Likewise, running Steam from a shortcut with the "-no-browser" parameter to prevent the web helper from being co-launched. These probably change next to nothing/negligibly affect performance at ...
by flood
17 Dec 2016, 21:31
Forum: Input Lag
Topic: flood's input lag measurements
Replies: 436
Views: 163792

Re: flood's input lag measurements

lexlazootin's map, max graphics settings, 1600x1200 mqm0: ~280fps mqm1: ~280fps mqm2: ~400fps so not entirely gpu-limited (otherwise they'd all be nearly the same framerate) @lexlazootin do you mind making a more graphically complicated map with a black/white box? (or should i just learn how to myse...
by flood
16 Dec 2016, 00:28
Forum: Input Lag
Topic: Measure button to pixel full input lag
Replies: 27
Views: 13452

Re: Measure button to pixel full input lag

subjective notes to be tested tomorrow: old pc, de_nuke ct spawn, max graphics settings (heavily gpu-limited rendering) mat_queue_mode 0: ~111fps, reference mat_queue_mode 1: ~111fps, feels same as reference mat_queue_mode 2: ~111fps, feels laggier than reference fps_max 100 all three settings now f...
by flood
15 Dec 2016, 23:36
Forum: Input Lag
Topic: Measure button to pixel full input lag
Replies: 27
Views: 13452

Re: Measure button to pixel full input lag

ah yes the latch method
but the danger is if the switch is so worn that the release isn't registered
by flood
13 Dec 2016, 23:14
Forum: General — Displays, Graphics & More
Topic: Advice please regarding eye-strain.
Replies: 10
Views: 2849

Re: Advice please regarding eye-strain.

@op sorry if you've already done so, but have you tried during down the brightness? like way down, such that the monitor is as bright as a piece of paper next to it. also stuff like sitting further away, being in a well-lit area... these are just the obvious things of which I know. This is consisten...
by flood
13 Dec 2016, 22:49
Forum: Input Lag
Topic: flood's input lag measurements
Replies: 436
Views: 163792

Re: flood's input lag measurements

to be resumed on weekend probably
lexlazootin wrote: Flood, what CS:GO team you on?
none, no time. although i'd probably make time for it if i found the right people.
by flood
12 Dec 2016, 22:52
Forum: Input Lag
Topic: flood's input lag measurements
Replies: 436
Views: 163792

Re: flood's input lag measurements

something like 500, maybe
also helps reduce temperature
by flood
12 Dec 2016, 22:34
Forum: Input Lag
Topic: flood's input lag measurements
Replies: 436
Views: 163792

Re: flood's input lag measurements

i'm not so sure about that
also in actual gameplay fps fluctuates so much that it's probably best to just use uncapped (or fpsmax 1000 to avoid glitches with source engine)
by flood
12 Dec 2016, 21:33
Forum: Input Lag
Topic: flood's input lag measurements
Replies: 436
Views: 163792

Re: flood's input lag measurements

These probably change next to nothing/negligibly affect performance at most, but hey, they are easy enough to test well then i should also test if flushing my toilet does anything :P it is easy in the sense that it would take like 10min or so but nowadays i have only a hour or so a day on weekdays....