Search found 280 matches

by Glide
29 Apr 2017, 05:08
Forum: Input Lag / Display Lag / Network Lag
Topic: flood's input lag measurements
Replies: 436
Views: 195990

Re: flood's input lag measurements

I was afraid that would be the case. It's so convenient to use windowed mode now that I've tried it... Would I be right in thinking that Windowed Mode G-Sync would at least be lower latency than Fullscreen Mode V-Sync, even if there's an extra frame of lag vs Fullscreen G-Sync? What about D3D12 / Vu...
by Glide
29 Apr 2017, 03:01
Forum: Input Lag / Display Lag / Network Lag
Topic: flood's input lag measurements
Replies: 436
Views: 195990

Re: flood's input lag measurements

Does that still apply if you're using G-Sync in windowed mode?
I had always used fullscreen exclusive mode until I got a G-Sync monitor, and I have to admit that windowed mode is very convenient.

How does the new enhanced fullscreen mode in Win10 CU compare to true FSE Mode?
by Glide
28 Apr 2017, 10:38
Forum: G-SYNC
Topic: PG248Q... gsync don't works?
Replies: 14
Views: 6666

Re: PG248Q... gsync don't works?

TL;DR: Some games exploit the refresh rate they run at to render elements on the screen. With those games, a fixed refresh monitor cannot render these games correctly. That hasn't been an issue for years. Any decent emulator will reclock the games so that the framerate is synchronized to the refres...
by Glide
23 Apr 2017, 02:01
Forum: General — Displays, Graphics & More
Topic: OLED 4K 30" 60 Hz - Dell UP3017Q
Replies: 68
Views: 20133

Re: OLED 4K 30" 60 Hz - Dell UP3017Q

Ok let me explain it in words you might be able to understand If you flash the same image twice or more times at a speed which the human brain/eyes cannot detect the double image effect goes away. The reason we see double images when we double strobe is because the persistence is within our viewing...
by Glide
22 Apr 2017, 21:08
Forum: General — Displays, Graphics & More
Topic: OLED 4K 30" 60 Hz - Dell UP3017Q
Replies: 68
Views: 20133

Re: OLED 4K 30" 60 Hz - Dell UP3017Q

Reducing the strobe duration does not change the frequency of the strobe. It's still operating at 120Hz. And if you increase the frequency high enough that you no longer see the flicker, then it will be equal to a sample and hold display and start blurring the image again. Sigh...I give up, you cle...
by Glide
22 Apr 2017, 15:56
Forum: G-SYNC
Topic: G-Sync requiring very low FPS cap?
Replies: 61
Views: 19993

Re: G-Sync requiring very low FPS cap?

Dishonored 1
by Glide
22 Apr 2017, 00:46
Forum: General — Displays, Graphics & More
Topic: OLED 4K 30" 60 Hz - Dell UP3017Q
Replies: 68
Views: 20133

Re: OLED 4K 30" 60 Hz - Dell UP3017Q

Reducing the strobe duration is not going to improve double-images. If anything it would make them worse since each image will be more distinct. Except that's not how physics work when you get past a certain point. At some point when you go way too low an opposite effect appears It's like how numbe...
by Glide
22 Apr 2017, 00:26
Forum: General — Displays, Graphics & More
Topic: OLED 4K 30" 60 Hz - Dell UP3017Q
Replies: 68
Views: 20133

Re: OLED 4K 30" 60 Hz - Dell UP3017Q

Reducing the strobe duration is not going to improve double-images. If anything it would make them worse since each image will be more distinct. If you're displaying a 60 FPS source and strobing at 120Hz, the strobes are still going to be 8.33ms apart no matter how long or short the strobe duration ...
by Glide
20 Apr 2017, 16:17
Forum: G-SYNC
Topic: G-Sync requiring very low FPS cap?
Replies: 61
Views: 19993

Re: G-Sync requiring very low FPS cap?

The latest RTSS beta has an option to update the counters every frame now instead of polling, and the option to disable averaging. With Afterburner/RTSS being the only overlay injected, and RTSS handling framerate limiting (to 91 FPS) I'm still seeing it miss a lot of drops or times when it exceeds ...
by Glide
20 Apr 2017, 15:36
Forum: General — Displays, Graphics & More
Topic: OLED 4K 30" 60 Hz - Dell UP3017Q
Replies: 68
Views: 20133

Re: OLED 4K 30" 60 Hz - Dell UP3017Q

The whole screen is affected by a double-strobe, not just the moving object. But only moving objects show up double. It's the reason why viewing a static photograph at 5FPS is perfectly smooth with no stutter :mrgreen: When you eye is moving to track an object moving across the screen, even static ...