Search found 18 matches
- 03 Dec 2018, 05:38
- Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
- Topic: G-Sync and ULMB at the same time is in fact possible!
- Replies: 292
- Views: 315124
Re: G-Sync and ULMB at the same time is in fact possible!
Just to update, I managed to get it working again on drivers 416.94 and Windows 10 1607. But I wanted to bring light to something that I find personally to be a far better solution than hacking g-sync to work with ULMB. Rivatuner Scanline Sync. Basically you get the benefits of super low input lag w...
- 21 Feb 2018, 15:56
- Forum: General — Displays, Graphics & More
- Topic: Actual refresh rate varying from time to time?
- Replies: 10
- Views: 13171
Re: Actual refresh rate varying from time to time?
Thanks for confirming my suspicions. One thing to note is the behavior is visible even with just fullscreen mode g-sync engaged. Perhaps it's a flaw that requires a restart to fully change, but it was showing the same lower than expected refresh rate just toggling on fullscreen only mode on and off.
- 21 Feb 2018, 05:09
- Forum: General — Displays, Graphics & More
- Topic: Actual refresh rate varying from time to time?
- Replies: 10
- Views: 13171
Re: Actual refresh rate varying from time to time?
It turns out it's from g-sync being on. I turned it off and my refresh rate is always spot on 144.00hz again. As soon as I turn g-sync back on it starts to fluctuate in these web browser tests, typically 143.5-8hz.
- 21 Feb 2018, 01:56
- Forum: General — Displays, Graphics & More
- Topic: Actual refresh rate varying from time to time?
- Replies: 10
- Views: 13171
Actual refresh rate varying from time to time?
Using: https://www.vsynctester.com/ My ASUS PG279Q's real fresh rate varies from time to time and I have no idea what is causing the variation. Sometimes it's as low as 143.55Hz, other time it's spot on 144.00Hz. Right now it's 143.81Hz. What's going on and is this indicative of a problem with my di...
- 15 Nov 2017, 02:42
- Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
- Topic: G-Sync and ULMB at the same time is in fact possible!
- Replies: 292
- Views: 315124
Re: G-Sync and ULMB at the same time is in fact possible!
Strange. Was it a driver upgrade? Can you try the tweak using ToastyX CRU, instead of NVIDIA Custom Resolution? (Or vice versa, if you did it the other way before) If you did via ToastyX, maybe try ToastyX "reset-all.exe" I did use CRU the first time. Did try it in Nvidia control panel and still no...
- 15 Nov 2017, 02:39
- Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
- Topic: ULMB 60Hz Guide
- Replies: 23
- Views: 27580
Re: ULMB 60Hz Guide
Yes, the GearVR strobing mode hack. Lots of fun on Android OLED phones! Did you do the VT trick in NVIDIA Control Panel, or via ToastyX? The VT tricks are MUCH more reliable in ToastyX. (That said: With that, you need to reboot or run restart64.exe for it to take effect -- a little more cumbersome ...
- 04 Nov 2017, 12:34
- Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
- Topic: G-Sync and ULMB at the same time is in fact possible!
- Replies: 292
- Views: 315124
Re: G-Sync and ULMB at the same time is in fact possible!
Cannot get this working on my PG279Q anymore. That's the weird part, it used to work just fine when I first got it. Now it just stays stuck in g-sync only mode when I enter a game. Desktop is ULMB only while the Nvidia Control Panel shows g-sync should be enabled. No idea what I'm doing wrong, or if...
- 04 Nov 2017, 11:22
- Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
- Topic: ULMB 60Hz Guide
- Replies: 23
- Views: 27580
Re: ULMB 60Hz Guide
Was anyone able to achieve this on a PG279Q? I personally don't mind flickering, was never bothered by 60hz CRTs growing up and still not bothered today. I in fact use 60hz strobing on my OLED phone (Note 5) since I can exploit the Oculus GearVR service to force the phone into low persistence mode d...