Search found 81 matches

by GFresha
02 Aug 2019, 01:39
Forum: G-SYNC
Topic: Should I give up on making Fortnite smooth?
Replies: 4
Views: 908

Should I give up on making Fortnite smooth?

I don't know what to do anymore I tried it all from gsync to no sync to ULMB to in game cap to RTSS cap to gsync + vsync on (in control panel) to gsync on and vsync off to everything. Hell even fast sync as well. Literally every game is so smooth its crazy, I tried Apex legends, CSGO, OW and all are...
by GFresha
21 Jul 2019, 12:37
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: RTS Scanline not locking FPS to refresh rate in some games?!
Replies: 10
Views: 1434

Re: RTS Scanline not locking FPS to refresh rate in some gam

I unlocked Apex to 162 FPS lock and used gsync instead of 100 hz and 100 fps ULMB and man it was way too smooth. I feel like FPS games prob don't benefit from ULMB? Or my eyes too used to 165 hz i don't know... For example Fortnite ULMB is absolute beauty.
by GFresha
18 Jul 2019, 18:43
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: RTS Scanline not locking FPS to refresh rate in some games?!
Replies: 10
Views: 1434

Re: RTS Scanline not locking FPS to refresh rate in some gam

But in your post you mention: 1. Your MUST have a framerate range above your refresh rate I meant: 1. With capping turned off , you MUST have a framerate range above your refresh rate Before turning on any frame rate capping. And yes, fps=Hz. Any framerate under Hz, means it's not possible to maint...
by GFresha
18 Jul 2019, 15:28
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: RTS Scanline not locking FPS to refresh rate in some games?!
Replies: 10
Views: 1434

Re: RTS Scanline not locking FPS to refresh rate in some gam

RTSS Scanline Sync is extremely difficult with modern games. 1. Your MUST have a framerate range above your refresh rate 2. You should use VSYNC OFF (easiest) with Scanline Sync. 3. You may need to limit RTSS Scanline Sync to older games Reduce Your Refresh Rate To Cover Your Frametime Spikes Your ...
by GFresha
17 Jul 2019, 22:47
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: RTS Scanline not locking FPS to refresh rate in some games?!
Replies: 10
Views: 1434

Re: RTS Scanline not locking FPS to refresh rate in some gam

Oh wow I didn't know about that process. Fortnite is pretty smooth right now with 120hz and 120 fps with s-sync but Apex does look a little jittery so I might perform that process you mentioned. The issue with Apex is not s-sync not working, I don't see a tear so it is working but when I put -80 for...
by GFresha
17 Jul 2019, 13:15
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: RTS Scanline not locking FPS to refresh rate in some games?!
Replies: 10
Views: 1434

Re: RTS Scanline not locking FPS to refresh rate in some gam

RealNC wrote:Did you create an RTSS profile for Fortnite by mistake and have RTSS disabled there?
Nope, I have a profile for Fortnite and a profile for Apex and FPS is only capped for Fortnite and Apex. I read online and found Apex is locked in game to 144, so I guess that is the reason why.
by GFresha
16 Jul 2019, 23:20
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: RTS Scanline not locking FPS to refresh rate in some games?!
Replies: 10
Views: 1434

RTS Scanline not locking FPS to refresh rate in some games?!

So when I used to play Fortnite and run ULMB, I used RTS s-sync to help me out with tearing and set it at -50 while leaving FPS limit in RTS to 0 and FPS limit in Fortnite to unlimited while vsync was off in both game and control panel. With -50 scanline my FPS was at 120 locked to my refresh rate. ...
by GFresha
15 Jul 2019, 13:20
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: Can someone explain to me why high DPI is important in ULMB?
Replies: 4
Views: 898

Re: Can someone explain to me why high DPI is important in U

Perfect! Last thing

should I check or uncheck "disable full screen optimizations" ?
by GFresha
14 Jul 2019, 23:37
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: Can someone explain to me why high DPI is important in ULMB?
Replies: 4
Views: 898

Can someone explain to me why high DPI is important in ULMB?

1) Why is it recommended to use high DPI and lower in game sens especially when using ULMB? 2) Why don't I see this same thing recommended for things like gsync, no sync, etc... Why is it more important in ULMB compared to other sync methods? 3) My software has 12000 DPI as max, should I go for 50% ...
by GFresha
14 Jul 2019, 13:35
Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
Topic: Frametime with in game cap vs RTS cap is night and day?
Replies: 2
Views: 556

Re: Frametime with in game cap vs RTS cap is night and day?

If I am using scanline sync with ULMB should I only worry about the scanline sync or should I change other settings in profiles folder for .cfg file for the game? For example what the heck do all those mean (pulled from another post): Limit=0 LimitDenominator=1 LimitTime=0 SyncDisplay=0 SyncFlush=1 ...