Search found 155 matches

by Trip
24 Apr 2014, 15:15
Forum: Input Lag
Topic: GSYNC Input Lag Test Results in Chivalry: Medieval Warfare
Replies: 28
Views: 10978

Re: GSYNC Input Lag Test Results in Chivalry: Medieval Warfa

Got a great idea for everyone to test input lag. Simply bind an action (like fire a gun) to the capslock, scroll lock or num lock in the game and record the light. :D Now you only need a good camera.
by Trip
24 Apr 2014, 14:19
Forum: Area 51: Display Science, Research & Engineering
Topic: ULMB(lighboost) & G-sync? [What are technical challenges?]
Replies: 28
Views: 21654

Re: ULMB(lighboost) & G-sync? [What are technical challenges

I think I might have formulated it a bit wrong by saying the response time will be improved. What I meant is that the pixel is activated earlier meaning it has more time to transition between colors right? But if this is the case what about ips displays that in general have slow response times. By u...
by Trip
24 Apr 2014, 13:08
Forum: Area 51: Display Science, Research & Engineering
Topic: ULMB(lighboost) & G-sync? [What are technical challenges?]
Replies: 28
Views: 21654

Re: ULMB(lighboost) & G-sync? [What are technical challenges

Great stuff I can really see you love this subject. And I also see how little I actually know about the technology. Especially the vblank stuff and it being not being long enough to allow these increasing strobe times. I had actually no clue about those colours I assumed an led would remain correctl...
by Trip
24 Apr 2014, 11:37
Forum: Area 51: Display Science, Research & Engineering
Topic: ULMB(lighboost) & G-sync? [What are technical challenges?]
Replies: 28
Views: 21654

Re: ULMB(lighboost) & G-sync?

Strobe length needs to be ultra precise, so software controlling exactly when the light comes on, and when the light comes off, is extremely hard. With 1 millisecond persistence, a 10 microsecond mistake in the strobe length causes a 1% brightness variances. (1/100th of 1 millisecond flash, equals ...
by Trip
23 Apr 2014, 16:45
Forum: Area 51: Display Science, Research & Engineering
Topic: ULMB(lighboost) & G-sync? [What are technical challenges?]
Replies: 28
Views: 21654

ULMB(lighboost) & G-sync? [What are technical challenges?]

I have been browsing the forums a bit. And I see that the combination of both lightboost and g-sync is not a possibility at the same time. But what I think is strange is that Mark says it would not be possible via software (http://forums.blurbusters.com/viewtopic.php?f=5&t=564). It seems rather weir...