Search found 44 matches
- 22 Jul 2019, 14:23
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Large vertical totals for low input lag
- Replies: 17
- Views: 26278
Re: Large vertical totals for low input lag
I did some tests this is what I got. VT2810 (DOLPHIN 1920x1080 (IR: 1920x1584) ) Starts from the bottom >-1753 = (1057+) =NO TEARING -1753 = 1057 = NO TEARING -1757 = 1053 = BOTTOM -1900 = 910 = BOTTOM HALF -2200 = 610 = MIDDLE -2210 = 600 MIDDLE -2300 = 510 TEARING IN THE MIDDLE -2390 = 420 TEARING...
- 19 Jul 2019, 21:34
- Forum: General — Displays, Graphics & More
- Topic: Can't set AW2518h to 180hz
- Replies: 2
- Views: 2177
Re: Can't set AW2518h to 180hz
Use the 240hz in cru. increase vertical until you hit 180hz
- 17 Jul 2019, 17:54
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Large vertical totals for low input lag
- Replies: 17
- Views: 26278
Re: Large vertical totals for low input lag
Makes sense. again thank you for your comprehensive and detailed answers. So VT2810 . and scanline sync value of 2200 would be = -610 Ok one thing I think everyone is thinking is that . Does vsync line loop at 1080+1 or does it loop at the end of VT like at 2810+1 this if the resolution stays the sa...
- 17 Jul 2019, 06:33
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Large vertical totals for low input lag
- Replies: 17
- Views: 26278
Re: Large vertical totals for low input lag
Ok. I'm kind of loss for words. Like my whole world is turned upside down because so much different information. Let me clarify, and this might help the 60fps users too. So i'm running Aw2518h 60hz (144hz) QFT. i think its a little higher because its a 350.69 pixel clock . I've read that if you're g...
- 16 Jul 2019, 05:14
- Forum: Input Lag / Display Lag / Network Lag
- Topic: PresentMon: measure both frame throughput (fps) and latency
- Replies: 34
- Views: 30571
Re: PresentMon: measure both frame throughput (fps) and late
I get a perfect line when I limit the game to 59.9XXX on a 60fps dolphin game. When its uncapped I see the saw tooth. Do we want the saw tooth on the graph or not.
And if scanline sync is not on the latency in present will increase by a small amount like 0.6 or so. when with it on im getting 0.06
And if scanline sync is not on the latency in present will increase by a small amount like 0.6 or so. when with it on im getting 0.06
- 15 Jul 2019, 15:15
- Forum: Input Lag / Display Lag / Network Lag
- Topic: PresentMon: measure both frame throughput (fps) and latency
- Replies: 34
- Views: 30571
Re: PresentMon: measure both frame throughput (fps) and late
So vsync on no scanline sync I'm getting 16ms at 60hz. With vsync off scanline sync I'm getting 0.25ms(that cant be right and with Vulkan I'm getting 0.05(that doesn't seem right either)
- 14 Jul 2019, 15:59
- Forum: Input Lag / Display Lag / Network Lag
- Topic: PresentMon: measure both frame throughput (fps) and latency
- Replies: 34
- Views: 30571
Re: PresentMon: measure both frame throughput (fps) and late
i just ran the program when i ran dolphin and it told me the latency
- 14 Jul 2019, 11:33
- Forum: Input Lag / Display Lag / Network Lag
- Topic: PresentMon: measure both frame throughput (fps) and latency
- Replies: 34
- Views: 30571
Re: PresentMon: measure both frame throughput (fps) and late
I tested vsync and scanline syncs and different refresh rates in dolphin
- 14 Jul 2019, 06:57
- Forum: Input Lag / Display Lag / Network Lag
- Topic: PresentMon: measure both frame throughput (fps) and latency
- Replies: 34
- Views: 30571
Re: PresentMon: measure both frame throughput (fps) and late
It's pretty good to see if youre getting the reduced input lag with the current scanline sync value.
- 14 Jul 2019, 03:17
- Forum: Input Lag / Display Lag / Network Lag
- Topic: PresentMon: measure both frame throughput (fps) and latency
- Replies: 34
- Views: 30571
Re: PresentMon: measure both frame throughput (fps) and late
I tested with dolphin. I hope this seems accurate .
60hz(VT2810)
Scanline Sync 1x(1169) + Frame rate limit + Vsync On (0.01) = 16.81MS
Scanline Sync 1x(1169) + No Frame Limit + Vsync off = 0.25ms!!!!!
60hz(VT2810)
Scanline Sync 1x(1169) + Frame rate limit + Vsync On (0.01) = 16.81MS
Scanline Sync 1x(1169) + No Frame Limit + Vsync off = 0.25ms!!!!!