EDIT: Older Social Media Announcements
Updated social media posts on bluesky / x / facebook:
TestUFO 3.0 Webapp Launch Countdown T-3 Days!
<Feature Broadcast> 📺 webgl support and shadertoy support 📺 CRT electron beam simulator 📺 software based motion blur reduction demo 📺 realtime mode ...
Search found 11899 matches
- 02 Nov 2025, 17:54
- Forum: News / Rumors / Conventions
- Topic: 👾👽🛸 TestUFO Version 3.0 LAUNCHED! 👾👽🛸 Go see the big upgrade. 👾👽🛸
- Replies: 9
- Views: 16764
- 02 Nov 2025, 17:49
- Forum: Software Developers / Low-Lag Code / Game Programming
- Topic: Interesting video about the audio latency of PC gaming on Windows
- Replies: 4
- Views: 3993
Re: Interesting video about the audio latency of PC gaming on Windows
Some audios necessarily have to be sync'd to network (e.g. kill sounds) but mouselookin theory can rotate the sound in realtime without breaking netcode (etc).
Good audio processing in game engines could have done that. Games should be architectured for lagless mouselook-rotated sound synchronized ...
Good audio processing in game engines could have done that. Games should be architectured for lagless mouselook-rotated sound synchronized ...
- 02 Nov 2025, 16:23
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: New motion blur reduction ReShade shader - CRT Dusha
- Replies: 13
- Views: 3849
Re: New motion blur reduction ReShade shader - CRT Dusha
Phase Jumps/Phase Flip/Frame Drop, will. Will add as an option for convenience.
Yeah, just to cover our bases (users writing hate mail).
Even third parties: protect other open source authors...
Prevent people blaming Retroarch people, etc.
I also hated having to do this too, but I had to. That's ...
Yeah, just to cover our bases (users writing hate mail).
Even third parties: protect other open source authors...
Prevent people blaming Retroarch people, etc.
I also hated having to do this too, but I had to. That's ...
- 02 Nov 2025, 16:06
- Forum: Pursuit Camera Testing of Display Motion Blur
- Topic: The issue of Pursuit Camera With Motion Tests
- Replies: 3
- Views: 16695
Re: The issue of Pursuit Camera With Motion Tests
After I set up the test slider, all screens are tested with a shutter speed of 1/15s, right? This should be the fairest?
TestUFO 3.0 now supports configurable tick marks of 3, 4, 6 or 8. 3 is tickmarks means you can use 1/20sec shutter for 60Hz, while 8 tickmarks means you can keep a slower 1 ...
- 01 Nov 2025, 15:27
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: New motion blur reduction ReShade shader - CRT Dusha
- Replies: 13
- Views: 3849
Re: New motion blur reduction ReShade shader - CRT Dusha
Hi! Thanks! ReShade HLSL->WebGL2 cross compile sounds cool! Shader was a side project (took a few weeks of my main projects). Spent a week testing different LCD saver strategies, couldn't find a perfect solution and got tired :) But you are totally right, shader should probably have something ...
- 01 Nov 2025, 00:43
- Forum: News / Rumors / Conventions
- Topic: 👾👽🛸 TestUFO Version 3.0 LAUNCHED! 👾👽🛸 Go see the big upgrade. 👾👽🛸
- Replies: 9
- Views: 16764
Re: 🛸🛸🛸 TestUFO 3.0 Launch Countdown ✨ Big TestUFO Upgrade 🚀🚀🚀
EDIT: Older Social Media Announcements
TestUFO 3.0 Launch Countdown: 🚀 T-5 days
DAILY STATUS ✨ new version of worlds most popular display testing website ✨ countdown paused to fix bugs ✨ countdown resumed to launch after current holidays {Halloween, Día de Muertos} ✨ sneak preview of new native ...
TestUFO 3.0 Launch Countdown: 🚀 T-5 days
DAILY STATUS ✨ new version of worlds most popular display testing website ✨ countdown paused to fix bugs ✨ countdown resumed to launch after current holidays {Halloween, Día de Muertos} ✨ sneak preview of new native ...
- 01 Nov 2025, 00:26
- Forum: Eliminating Motion Blur — BFI / ULMB / ELMB / DyAc / framegen / LSS / etc
- Topic: New motion blur reduction ReShade shader - CRT Dusha
- Replies: 13
- Views: 3849
Re: New motion blur reduction ReShade shader - CRT Dusha
Hi everyone. I was looking for a good motion blur reduction ReShade shader, but couldn't find any good ones, so I have decided to make my own. It is simple to use, should work on different hardware and in different games, including old dx9 titles. Some basic presets are included, as well as many ...
- 30 Oct 2025, 19:48
- Forum: OLED Displays
- Topic: Can OLED, ULED XD, MicroLED,... be blur free under 60Hz?
- Replies: 11
- Views: 11673
Re: Can OLED, ULED XD, MicroLED,... be blur free under 60Hz?
On a slightly different topic, is 60 hz crt flicker more of an eyestrain, than say 120hz on a pc crt monitor?
For same display tech, CRT vs CRT, higher Hz is definitely less eyestrain.
But if you compare across display tech, a low-Hz CRT flicker may be less eyestrain than a high-Hz global ...
- 30 Oct 2025, 18:07
- Forum: General — Displays, Graphics & More
- Topic: ViewSonic XG2431 Discussion Thread [Blur Busters Approved XG2431 - 24" 240Hz IPS with Best Strobing]
- Replies: 1430
- Views: 1639739
Re: ViewSonic XG2431 Discussion Thread [Blur Busters Approved XG2431 - 24" 240Hz IPS with Best Strobing]
Oh thanks for all of this. To start uhh, i didn't realize there were more pages to your review. On mobile its broken. There is no previous and next button at 100-120% scale. Neither the tab works on either mobile/desktop. Once a user reads or skims all the pages. They will understand what perfect ...
- 30 Oct 2025, 18:03
- Forum: General — Displays, Graphics & More
- Topic: LG 27gx790a-b + GMKtec K8 Mini PC 8845HS 480Hz problem
- Replies: 2
- Views: 933
Re: LG 27gx790a-b + GMKtec K8 Mini PC 8845HS 480Hz problem
Hi, I have a problem. I am buying this configuration in order to achieve 480Hz for CRT beam simulation. The computer has a DP2.1 connection and I connect it to the monitor with a good cable.
Unfortunately, I can only get a maximum of 240Hz under Windows 11 and in Batocera, where I run CRT beam ...
