Search found 162 matches

by andrelip
14 Nov 2022, 14:36
Forum: Input Lag / Display Lag / Network Lag
Topic: FrameView measures "PC Latency" now
Replies: 17
Views: 17873

Re: FrameView measures "PC Latency" now

8ms of latency in Fortnite with Reflex on + Boost against 10.5 ms of it off. Curious thing is that this behaviour happens even with an extremely low GPU usage and locked frequency overclock (2050 mhz). If the benchmark is accurate, then it shows that Reflex does more than managing the GPU queue. Wit...
by andrelip
06 Nov 2022, 15:52
Forum: Input Lag / Display Lag / Network Lag
Topic: Bufferbloat on FTTH
Replies: 29
Views: 8365

Re: Bufferbloat on FTTH

It's similar to my connection (Vodafone 1Gb) receiving A or B. I had a second router, Ac68u, that runs the custom firmware (Merlin) that supports fq_codel. I noticed that for 1Gb, the router could not sustain the QoS and the CPU reached 100%. I had to reduce the bandwidth to 25Mb, and now I can hav...
by andrelip
05 Nov 2022, 15:06
Forum: Input Lag / Display Lag / Network Lag
Topic: Bufferbloat on FTTH
Replies: 29
Views: 8365

Re: Bufferbloat on FTTH

It's similar to my connection (Vodafone 1Gb) receiving A or B. I had a second router, Ac68u, that runs the custom firmware (Merlin) that supports fq_codel. I noticed that for 1Gb, the router could not sustain the QoS and the CPU reached 100%. I had to reduce the bandwidth to 25Mb, and now I can have...
by andrelip
06 Oct 2022, 16:39
Forum: Input Lag / Display Lag / Network Lag
Topic: DLDSR reduces input lag (Confirmed by Frameview + video)
Replies: 16
Views: 13120

Re: DLDSR makes the game faster / mouse more responsible

I think they are doing additional PS management other than p-states.

All the tests were conducted in p0 (according to nvidia-smi) and prefer maximum performance was on.

If the GPU render time is shorter, it should have the opposite effect.
by andrelip
05 Oct 2022, 17:29
Forum: Input Lag / Display Lag / Network Lag
Topic: DLDSR reduces input lag (Confirmed by Frameview + video)
Replies: 16
Views: 13120

Re: DLDSR makes the game faster / mouse more responsible

I did other tests creating DLDSR on top of a minimal resolution (800x600) using CRU and could not reproduce the effect. The game felt draggy in both resolutions. So my conclusions: - The GPU usage does matter . Not intuitive, but the game felt better with higher GPU usage (50~80). - 100% reproductiv...
by andrelip
04 Oct 2022, 14:20
Forum: Input Lag / Display Lag / Network Lag
Topic: DLDSR reduces input lag (Confirmed by Frameview + video)
Replies: 16
Views: 13120

Re: DLDSR makes my game fast / moure more responsible

## Technical comment: I don't know if that translates directly to lower latency, but the mouse is clearly more responsive. Theory 1: Maybe the GPU just deactivates the power savings to be "always ready" for deep learning processing? So it highly affects CPU-bound games. Theory 2: Maybe it's just th...
by andrelip
04 Oct 2022, 13:45
Forum: Input Lag / Display Lag / Network Lag
Topic: DLDSR reduces input lag (Confirmed by Frameview + video)
Replies: 16
Views: 13120

DLDSR reduces input lag (Confirmed by Frameview + video)

Hey, I'm testing DLDSR with 2.5x and you can feel the difference immediately from switching from the default resolution to the upscaled one. It's not a placebo and is easily reproducible. Just switch from the original resolution to the DLDSR one and check your game feel. Get used to the DLDSR one an...
by andrelip
01 Sep 2022, 08:18
Forum: Input Lag / Display Lag / Network Lag
Topic: Display scaling and CRU
Replies: 16
Views: 7143

Re: Display scaling and CRU

I made a 1280x720 resolution at 240hz, but the option to choose between “full screen” and “aspect ratio” on my monitor is still greyed out 🤔 What resolution does the monitor say it's receiving? It should say somewhere in the OSD. This is the important clue -- this determines whether or not the moni...
by andrelip
04 Aug 2022, 14:18
Forum: Input Lag / Display Lag / Network Lag
Topic: Comparison Local Pc + Nvidia GeForce Now
Replies: 11
Views: 3281

Re: Comparison Local Pc + Nvidia GeForce Now

I think it is because the mouse capture is decoupled from the game. In Geforce Now you capture 100% of the mouse events at constant intervals and send that buffer to the server. When you render the game yourself: 1) The game reads at irregular times 2) The game can block mouse capture 3) You may hav...
by andrelip
09 May 2022, 04:13
Forum: Input Lag / Display Lag / Network Lag
Topic: 5950X Ram Timings Effect mouse responsiveness massively??
Replies: 18
Views: 7156

Re: 5950X Ram Timings Effect mouse responsiveness massively??

Always the same 2 or 3 names involved in uneducated discussions. Warning after warning. The more space we give to these users, less good people in this forum. Chief, quick suggestion: Integrate with Github and show some metrics. Or try to add some follower-like feature (or thumbs up). That way we ca...