Search found 929 matches
- 03 Oct 2019, 17:39
- Forum: OLED Displays
- Topic: Digital Foundry - CRT better then 4K OLED
- Replies: 69
- Views: 66919
Re: Digital Foundry - CRT better then 4K OLED
i can't figure out what scanskew is doing; i'm not too interested at the moment. of course it's easy to see the lag of the cursor: use a noncompositing window manager (i.e. such that dragging windows around has tearing) and see how the cursor can lag behind objects you drag around but if you're not ...
- 03 Oct 2019, 16:46
- Forum: OLED Displays
- Topic: Digital Foundry - CRT better then 4K OLED
- Replies: 69
- Views: 66919
Re: Digital Foundry - CRT better then 4K OLED
i don't mean when dragging something around, but just like the motion of a cursor by itself.
crt phosphors aren't charcterized by a single timescale for decay.
but anyway, as a point of reference, on fw900 i can easily see 1 pixel details on testufo for the ufo moving at 960px/s
crt phosphors aren't charcterized by a single timescale for decay.
but anyway, as a point of reference, on fw900 i can easily see 1 pixel details on testufo for the ufo moving at 960px/s
- 03 Oct 2019, 15:12
- Forum: OLED Displays
- Topic: Digital Foundry - CRT better then 4K OLED
- Replies: 69
- Views: 66919
Re: Digital Foundry - CRT better then 4K OLED
what is the strobe length of the best lcd's nowadays? i think, ignoring phosphor ghosting/whatever, crt's are superior unless the strobe length is <0.5ms, in which case it doesn't really matter there's still this annoying thing however if you're not in fullscreen exclusive mode: https://forums.blurb...
- 02 Oct 2019, 20:11
- Forum: OLED Displays
- Topic: Digital Foundry - CRT better then 4K OLED
- Replies: 69
- Views: 66919
Re: Digital Foundry - CRT better then 4K OLED
as a fan of CRTs and current owner of an fw900, i have to say the video in the op is kind of underwhelming one thing: all the camera shots showing only the monitor have colors adjusted to crush black levels. for a room where the illumination is such that the bezels are as bright as in the video, the...
- 02 Oct 2019, 19:06
- Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
- Topic: ULMB vs CRT
- Replies: 15
- Views: 12584
Re: ULMB vs CRT
Usually, CRTs are around 1600x1200@120Hz. that corresponds to a horizontal scan rate of above 144kHz, which is no crt monitor can achieve. (highest is around 140kHz in 2070sb + rebrands, 137kHz in sony gdm f520). Will the CRT give me less motion blur than my current LCD monitor during fast flicks i...
- 12 Jul 2019, 04:11
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Full latency input/rendering/output chain test 960fps
- Replies: 4
- Views: 3820
Re: Full latency input/rendering/output chain test 960fps
i would assume using the timing of the firing animation is quite inaccurate (i.e. the fire might register before the animation) motion latency should be generally lower back when i was playing with input lag testing with a photodiode and a teensy board to emulate a mouse, i could get a few ms full c...
- 12 Jul 2019, 04:05
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Interesting project about mouse/ gamepad latency
- Replies: 98
- Views: 63065
Re: Interesting project about mouse/ gamepad latency
comment:
i think the humanbenchmark test works by turning green at a random time, but this random time is selected between 2s and 5s
which means that anyone who's done this test enough times, will (consciously or subconsciously or both) anticipate more and more if the color stays red for longer.
i think the humanbenchmark test works by turning green at a random time, but this random time is selected between 2s and 5s
which means that anyone who's done this test enough times, will (consciously or subconsciously or both) anticipate more and more if the color stays red for longer.
- 11 Jul 2019, 13:11
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Interesting project about mouse/ gamepad latency
- Replies: 98
- Views: 63065
Re: Interesting project about mouse/ gamepad latency
been a while since last posting here... spacediver alerted me to this discussion 1. my old 148ms is not fake and not cheating. it did not have an outlier that was less than 140ms; i wouldn't report the average if i just got lucky... i tend to cluster between 150ms and 170ms. sometimes with outliers ...
- 25 Jul 2017, 22:52
- Forum: Input Lag / Display Lag / Network Lag
- Topic: flood's input lag measurements
- Replies: 434
- Views: 361635
Re: flood's input lag measurements
lol haven't checked this thread in a while idk honestly... i don't have the time or interest that i used to i'm still offering to give the rig away to anyone who wants :P (assuming that it still works) Woah. :o Are you serious? Send it to me. I can take it. k added you on steam (asdf) too busy with ...
- 21 May 2017, 16:34
- Forum: Input Lag / Display Lag / Network Lag
- Topic: flood's input lag measurements
- Replies: 434
- Views: 361635
Re: flood's input lag measurements
idk honestly...
i don't have the time or interest that i used to
i'm still offering to give the rig away to anyone who wants (assuming that it still works)
i don't have the time or interest that i used to
i'm still offering to give the rig away to anyone who wants (assuming that it still works)