Search found 11460 matches
- 22 Jan 2017, 14:19
- Forum: Test UFO Motion Tests
- Topic: Crazy Thread: All TestUFO Tests Embedded
- Replies: 1
- Views: 3538
Crazy Thread: All TestUFO Tests Embedded
Crazy thread with most TestUFO motion tests embedded within! TestUFO supports <EMBED> HTML syntax as well as the use of custom [/testufo] forum tags. EDIT 2017: New TestUFO tests were added to TestUFO.com but not this thread This thread will probably malfunction or stutter badly on many computers (a...
- 22 Jan 2017, 14:12
- Forum: General — Displays, Graphics & More
- Topic: LG ProBeam: 1080p laser projector at 2000 lumen
- Replies: 9
- Views: 10463
Re: LG ProBeam: 1080p laser projector at 2000 lumen
Too bad it's not a scanning laser -- but it's still far more efficient an engine than LED engine. Modern diode lasers (especially modern blue laser diodes) have higher efficiency than LEDs, and are more focussable, so there's less light loss for a DLP chain. Wish it was a scanning laser, but it is w...
- 22 Jan 2017, 14:04
- Forum: General — Displays, Graphics & More
- Topic: NEW 2017 forum area: Test UFO Motion Test Discussion!
- Replies: 0
- Views: 3216
NEW 2017 forum area: Test UFO Motion Test Discussion!
Hello, As of Year 2017, we've created the new TestUFO topic area on popular demand -- discussion about http://www.testufo.com motion tests. So many people use them, even including several monitor manufacturers. Did You Know? A little known Blur Busters history fact is that it was also used during th...
- 22 Jan 2017, 13:50
- Forum: Test UFO Motion Tests
- Topic: PlayStation4 UFO Test Compatibility
- Replies: 8
- Views: 11980
Re: UFO Test Compatibility
Unsupported browsers are done by useragent detection. Supported browsers are listed at: http://www.testufo.com/browser.html Your PS4 browser may actually be supported (but at 60Hz). As long as it is 100% stutter-free and runs properly at the refresh rate you want to test it, then it can be usable. P...
- 22 Jan 2017, 13:26
- Forum: G-SYNC
- Topic: [Thread Superseded] G-Sync 101 w/Chart (WIP)
- Replies: 327
- Views: 408554
Re: G-Sync 101 w/Chart (WIP)
Fascinating analysis of FPS limiter lag -- I'm not sure what is causing the RTSS differences; maybe you could contact him and try to get to the bottom of things -- maybe run a diff between your RTSS configurations (find out what settings are different). Also, another theory is different framerate li...
- 22 Jan 2017, 13:20
- Forum: News / Rumors / Conventions
- Topic: Asus 240hz native new screen
- Replies: 64
- Views: 62950
Re: Asus 240hz native new screen
btw @chief: if you read this: you should change the speed selection on testufo to multiples of the refresh rate, so that there's no jitter from rounding It already automatically rounds-off to the nearest "Pixels Per Frame", so just select a few numbers and read the "Pixels Per Frame" value. It alwa...
- 22 Jan 2017, 13:05
- Forum: News / Rumors / Conventions
- Topic: Asus 240hz native new screen
- Replies: 64
- Views: 62950
Re: Asus 240hz native new screen
Since this monitor supports ULMB all the way to 240Hz -- I'm really curious how good/bad the crosstalk is at 240Hz. <Monitor Engineering Talk> To get cross-talk free 240Hz, you need to accelerate scan to free up a 1ms blanking interval. At 240Hz with reduced blanking interval, it would be 1/240sec =...
- 22 Jan 2017, 12:29
- Forum: Eliminating Motion Blur — LightBoost / ULMB / ELMB / DyAc
- Topic: G-Sync and ULMB at the same time is in fact possible!
- Replies: 292
- Views: 311960
Re: G-Sync and ULMB at the same time is in fact possible!
Update... This trick actually can do a lower-latency strobed VSYNC ON equivalent! In other words: A very forgiving nearly-fixed-framerate VSYNC ON smooth motion, with far less input lag than normal VSYNC ON For those who want strobed fixed-framerate VSYNC ON, I've found a new way to use this GSYNC+U...
- 22 Jan 2017, 12:22
- Forum: Input Lag / Display Lag / Network Lag
- Topic: NVIDIA Fast Sync
- Replies: 48
- Views: 60496
Re: NVIDIA Fast Sync
I'll admit I was a bit disappointed, I was hoping it was a refresh synchronous framerate cap, so you can get low latency vsync AND smooth animation, provided you have consistent frametimes. <AREA51> Monitor engineering Idea: I think Fast Sync could gain some clever additional tweaks even at the dri...
- 22 Jan 2017, 11:53
- Forum: General — Displays, Graphics & More
- Topic: Presenting the ZOWIE XL2540 240Hz
- Replies: 346
- Views: 245985
Re: Presenting the ZOWIE XL2540 240Hz
Hello, As most regular Blur Busters readers now know, most "blur reduction modes" in modern gaming monitors use a strobe backlight (similar to LightBoost), flashing the backlight once a refresh cycle to achieve the zero-motion CRT quality motion. That said, I see some relatively new forum members, s...