Search found 280 matches

by Glide
20 Apr 2017, 15:05
Forum: General — Displays, Graphics & More
Topic: OLED 4K 30" 60 Hz - Dell UP3017Q
Replies: 68
Views: 45438

Re: OLED 4K 30" 60 Hz - Dell UP3017Q

Haste wrote:Only the moving UFO should have the double image effect, not the rest for the image.
You should get a much better idea once Vega has time to make a clearer photo.
The whole screen is affected by a double-strobe, not just the moving object.
by Glide
20 Apr 2017, 00:44
Forum: G-SYNC
Topic: G-Sync requiring very low FPS cap?
Replies: 61
Views: 47938

Re: G-Sync requiring very low FPS cap?

Strange, RTSS works just fine for me if it's already running before I start the game. Using the game's framerate limiter I still have to cap it to 92 FPS to prevent it from ever hitting 100 during gameplay. Is that all the "smooth framerate" option does though? At least when it's inside the specifie...
by Glide
19 Apr 2017, 16:55
Forum: G-SYNC
Topic: G-Sync requiring very low FPS cap?
Replies: 61
Views: 47938

Re: G-Sync requiring very low FPS cap?

Yes, I'm using the Win10 CU and have tried those settings too.
I just built a new PC so I haven't used G-Sync with anything else.
by Glide
19 Apr 2017, 01:55
Forum: G-SYNC
Topic: G-Sync requiring very low FPS cap?
Replies: 61
Views: 47938

Re: G-Sync requiring very low FPS cap?

Same problem with Dxtory. Dxtory's OSD at least reports some of the framerates above the cap though, unlike RTSS. I assume that I would be better off just allowing the game to run at 100Hz uncapped than using NVIDIA's Framerate Limiter though, since it seems to add as much latency as V-Sync - and po...
by Glide
18 Apr 2017, 21:12
Forum: G-SYNC
Topic: G-Sync requiring very low FPS cap?
Replies: 61
Views: 47938

Re: G-Sync requiring very low FPS cap?

I'm still not sure why you think the display's monitor would be wrong, since it consistently tore when V-Sync was disabled as soon as that hit 100Hz. All it does is report the refresh rate that the panel is currently updating at. Anyway: I removed the custom update rate for RTSS and set the framerat...
by Glide
18 Apr 2017, 04:22
Forum: G-SYNC
Topic: G-Sync requiring very low FPS cap?
Replies: 61
Views: 47938

Re: G-Sync requiring very low FPS cap?

Is there somewhere that documents all these hidden options for RTSS? I tried setting it to 1ms, and it still doesn't catch these fluctuations. Loaded up Dishonored in a spot where I can just flick the mouse back and forth and cause the monitor to report 88-94Hz, meanwhile RTSS just reports a constan...
by Glide
17 Apr 2017, 22:37
Forum: General — Displays, Graphics & More
Topic: OLED 4K 30" 60 Hz - Dell UP3017Q
Replies: 68
Views: 45438

Re: OLED 4K 30" 60 Hz - Dell UP3017Q

60Hz OLED with 4.4ms persistence? That sounds fantastic.
Surprised to hear that it's worse than 60Hz CRT flicker though.
by Glide
17 Apr 2017, 22:21
Forum: G-SYNC
Topic: G-Sync requiring very low FPS cap?
Replies: 61
Views: 47938

Re: G-Sync requiring very low FPS cap?

Dishonored 2 is an exceptional disaster when it comes to frametime delivery. If at any point it misses its internal target (which it does frequently, regardless of the system running it; the game's poor asset streaming management doesn't help either), it outright skips or repeats frames. The engine...
by Glide
17 Apr 2017, 20:56
Forum: G-SYNC
Topic: G-Sync requiring very low FPS cap?
Replies: 61
Views: 47938

Re: G-Sync requiring very low FPS cap?

Sounds like something weird is going on, or the built-in meter isn't accurate, and is giving false "100 Hz" positives; I'd defer to RTSS readouts in this instance. Either way, if you're not sustaining 100 fps/Hz for long periods, and it simply spikes infrequently, there isn't going to be time for n...
by Glide
17 Apr 2017, 19:35
Forum: G-SYNC
Topic: G-Sync requiring very low FPS cap?
Replies: 61
Views: 47938

Re: G-Sync requiring very low FPS cap?

You need to do four things: Yes, I've enabled V-Sync now instead of letting the application decide, but I still need to cap at 91 FPS to prevent the monitor's FPS counter from ever hitting 100 in-game. So far. It may have to be lower once I start testing more games. With V-Sync disabled it had to b...