Search found 2480 matches
- 09 May 2020, 09:55
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Advantages of high refreshrates?
- Replies: 16
- Views: 10999
Re: Advantages of high refreshrates?
Yeah but considering the same setup except different monitors. Same mouse, same graphics card, playing in the same game with exact same ISP but one is on a 144Hz monitor and another on a 240Hz monitor. Then the difference is only like 3 or 4 milliseconds right between 144Hz and 240Hz? Depends on ho...
- 09 May 2020, 08:54
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Advantages of high refreshrates?
- Replies: 16
- Views: 10999
Re: Advantages of high refreshrates?
Its basicly this part im questioning. I am all for high refreshrates and the minimum of input lag as possible, but its more the advertisement from nVIDIA "See the enemy first" i am having a hard time understand. To be entirely fair to that comparison screen, the fact that 240Hz looks like way less ...
- 09 May 2020, 08:15
- Forum: G-SYNC
- Topic: Blur Buster's G-SYNC 101 Series Discussion
- Replies: 645
- Views: 615147
Re: Blur Buster's G-SYNC 101 Series Discussion
TL:DR Is there any explanation why using Ultra Low Latency Mode combined with G-Sync Compatible & V-sync ON limits the fps under the monitor's max refresh rate? e.g. a 240Hz monitor will be limited to 225fps Thanks https://blurbusters.com/gsync/gsync101-input-lag-tests-and-settings/14/: Low Latency...
- 08 May 2020, 21:25
- Forum: G-SYNC
- Topic: Driver 441.08: Ultra-Low Latency Now with G-SYNC Support
- Replies: 231
- Views: 189950
Re: Driver 441.08: Ultra-Low Latency Now with G-SYNC Support
It's not that I try to be against GSync+Vsync on principle. I simply like experimenting and this tearing thing seemed a little weird at first (compared my paper shaped expectations). Yeah, compulsive reflex on my part, not necessarily directed at the core of your comment; just a lot of people are t...
- 08 May 2020, 18:44
- Forum: G-SYNC
- Topic: Driver 441.08: Ultra-Low Latency Now with G-SYNC Support
- Replies: 231
- Views: 189950
Re: Driver 441.08: Ultra-Low Latency Now with G-SYNC Support
What I am wondering about if it's normal to have tearing with a low fps cap and G-Sync without V-Sync. Off the topic but since I wish to refer back to this... I managed to get FreeSync working on the LG C9 and a Ryzen+Vega notebook. It behaves the same as G-Sync Compatible: occasional and small but...
- 08 May 2020, 11:34
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Advantages of high refreshrates?
- Replies: 16
- Views: 10999
Re: Advantages of high refreshrates?
I think you get way better edge by having better motion clarity. Motion clarity, framerate, and refresh rate are all directly connected. 240Hz at 240 FPS has more motion clarity than 144Hz at 144 FPS due the increased amount of refreshes per second. This also reduces input lag. I think many forget ...
- 08 May 2020, 09:36
- Forum: General — Displays, Graphics & More
- Topic: Omen x 25 odd vertical lines on textures while moving
- Replies: 9
- Views: 4919
- 08 May 2020, 08:24
- Forum: Input Lag / Display Lag / Network Lag
- Topic: Advantages of high refreshrates?
- Replies: 16
- Views: 10999
Re: Advantages of high refreshrates?
Why doesnt it matter? You will get less input lag and better motion clarity. But seeing an enemy 10ms faster still requires someone to react to that change. I just dont see how that is possible. I just reacted to what nVIDIA is claiming here. "See your enemy earlier" which i doubt anyone will do go...
- 08 May 2020, 08:05
- Forum: G-SYNC
- Topic: Optimal settings for modern warfare?
- Replies: 11
- Views: 18485
Re: Optimal settings for modern warfare?
Why you suggest v3 limiter? I tried it both on laptop with gtx950m and pc 1070ti - this method give tearing and stutters. I only suggested it over legacy Nvidia Inspector v1 and v2 FPS limiting methods, which were never officially available, and have higher input lag than other external FPS limitin...
- 07 May 2020, 17:17
- Forum: Input Lag / Display Lag / Network Lag
- Topic: V-Sync ON/OFF when FPS < max Hz (+VRR)
- Replies: 7
- Views: 6895
Re: V-Sync ON/OFF when FPS < max Hz (+VRR)
This question was most likely answered many times but I can't find the answers... I have a 240Hz monitor and I play a game that has a 200 FPS limiter. For the lowest input lag, do I use only VRR or VRR + V-Sync + RTSS? V-Sync isn't activated so there shouldn't be any need for it, right? For V-SYNC ...