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RTSS Scanline Sync HOWTO

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Re: RTSS Scanline Sync HOWTO

Postby FireCulex » 30 Mar 2019, 15:23

adding SyncHotkeys=1 to [Framerate] does absolutely nothing. Whether its global or in a specific profile, ctrl-shift up/down doesn't work.
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Re: RTSS Scanline Sync HOWTO

Postby RealNC » 30 Mar 2019, 17:17

FireCulex wrote:adding SyncHotkeys=1 to [Framerate] does absolutely nothing. Whether its global or in a specific profile, ctrl-shift up/down doesn't work.

Disable scanline sync first (set it to 0.) Do the keys work then?
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Re: RTSS Scanline Sync HOWTO

Postby RXDimA » 08 Apr 2019, 05:04

I tried this with Shmupmame and it is BEAUTIFUL.
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Re: RTSS Scanline Sync HOWTO

Postby Chief Blur Buster » 08 Apr 2019, 12:32

RXDimA wrote:I tried this with Shmupmame and it is BEAUTIFUL.

Great to hear that RTSS Scanline Sync works wonderfully with Shmupmame!

Mind if you share your emulator-optimized configuration settings?
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Re: RTSS Scanline Sync HOWTO

Postby RXDimA » 11 Apr 2019, 01:56

Chief Blur Buster wrote:
RXDimA wrote:I tried this with Shmupmame and it is BEAUTIFUL.

Great to hear that RTSS Scanline Sync works wonderfully with Shmupmame!

Mind if you share your emulator-optimized configuration settings?


I still haven't done anything special, just enabled hotkeys and SyncScanline0. Is there a place with consolidated documentation about all the options related to Scanline Sync? Information about this is kinda all over the place (or I missed the thread explaining everything in detail).

Scanline Sync works well on my laptop (Intel HD 3000), but when I tried it on my desktop I couldn't get it to work (framerate is not limited to refresh rate). I didn't have much time to figure out why that happens though, so I will check this issue again when I have some time.

Edit: I can't get Scanline Sync to work on my PC. I opened a thread about this issue here: https://forums.blurbusters.com/viewtopic.php?f=10&t=5223
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Re: RTSS Scanline Sync HOWTO

Postby 7bhsq » 14 Apr 2019, 00:19

I've been using Scanline sync for a few games now, and while at first it appears to work well, there's a tendency for the tearline to crawl or move to unexpected places while playing. If I'm understanding this correctly, the tearline should be wherever you set it to be, with a bit of fluctuation depending on performance. Has anyone experienced this?
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