Nvidia and CS GO Lowest Input LAG
Re: Nvidia and CS GO Lowest Input LAG
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Re: Nvidia and CS GO Lowest Input LAG
Just wondering here does BenQ XL2411Z's "specs" be the same even when you use 120hz instead of 144hz ? I mean gtg response time and stuff like that?
Re: Nvidia and CS GO Lowest Input LAG
I guess specs won't be the same. They will differ a bit.viq wrote:Just wondering here does BenQ XL2411Z's "specs" be the same even when you use 120hz instead of 144hz ? I mean gtg response time and stuff like that?
Look at 144hz and 240hz http://www.tftcentral.co.uk/reviews/asu ... #overdrive
Re: Nvidia and CS GO Lowest Input LAG
Q83Ia7ta wrote:I guess specs won't be the same. They will differ a bit.viq wrote:Just wondering here does BenQ XL2411Z's "specs" be the same even when you use 120hz instead of 144hz ? I mean gtg response time and stuff like that?
Look at 144hz and 240hz http://www.tftcentral.co.uk/reviews/asu ... #overdrive
I see. Thanks for the info.
If 144hz and 240hz differences are that minimal, I guess 144hz and 120hz differences are close to "none".
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Re: Nvidia and CS GO Lowest Input LAG
Depends. There is a hugely dramatic difference between 120Hz non-strobed and 120Hz strobed.viq wrote:I see. Thanks for the info.Q83Ia7ta wrote:I guess specs won't be the same. They will differ a bit.viq wrote:Just wondering here does BenQ XL2411Z's "specs" be the same even when you use 120hz instead of 144hz ? I mean gtg response time and stuff like that?
Look at 144hz and 240hz http://www.tftcentral.co.uk/reviews/asu ... #overdrive
If 144hz and 240hz differences are that minimal, I guess 144hz and 120hz differences are close to "none".
See 60Hz vs 120Hz vs LightBoost.
(BENQ Blur Reduction on XL2411Z is similiar to LightBoost).
TFTCentral also confirms this in their photos too as well.
That said, if you're focussed on input lag of specific refresh rates (and want to avoid strobing due to slight extra lag), 120Hz and 144Hz are indeed minimal, but not negligible. For even lower lag than any 144Hz monitor, one can also consider a 240Hz TN such as the BENQ XL2540.
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Re: Nvidia and CS GO Lowest Input LAG
I'm curious, have you done any benchmarks of motionblur with ULMB, MBR, @144Hz and above? Would be interesting to know what my XL2540 visible motion blur is compared to 120Hz 10%Chief Blur Buster wrote:Depends. There is a hugely dramatic difference between 120Hz non-strobed and 120Hz strobed.viq wrote:I see. Thanks for the info.Q83Ia7ta wrote:I guess specs won't be the same. They will differ a bit.viq wrote:Just wondering here does BenQ XL2411Z's "specs" be the same even when you use 120hz instead of 144hz ? I mean gtg response time and stuff like that?
Look at 144hz and 240hz http://www.tftcentral.co.uk/reviews/asu ... #overdrive
If 144hz and 240hz differences are that minimal, I guess 144hz and 120hz differences are close to "none".
See 60Hz vs 120Hz vs LightBoost.
(BENQ Blur Reduction on XL2411Z is similiar to LightBoost).
TFTCentral also confirms this in their photos too as well.
That said, if you're focussed on input lag of specific refresh rates (and want to avoid strobing due to slight extra lag), 120Hz and 144Hz are indeed minimal, but not negligible. For even lower lag than any 144Hz monitor, one can also consider a 240Hz TN such as the BENQ XL2540.
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Re: Nvidia and CS GO Lowest Input LAG
We plan to benchmark the blur of 240Hz monitors this year -- keep tuned.
However, the guaranteed minimum motion blur is easy to mathematically calculate -- non-strobed 240Hz has an absolute minimum of 1/240sec motion blur (~4.1ms). That's still more motion blur than 120Hz LightBoost but less motion blur than 144Hz non-LightBoost. In reality, LCD GtG (~1ms) will add to it. For 240Hz (~4.1ms refresh cycle), that additional 1ms of motion blur makes a bigger difference than at 60Hz or 120Hz.
That said, blur reduction is also available on XL2540. Blur reduction is dictated by strobe length, and historically the older Z-Series could do blur reduction as small as less than 0.5ms (clearer than LightBoost 10% but also much dimmer picture).
However, the guaranteed minimum motion blur is easy to mathematically calculate -- non-strobed 240Hz has an absolute minimum of 1/240sec motion blur (~4.1ms). That's still more motion blur than 120Hz LightBoost but less motion blur than 144Hz non-LightBoost. In reality, LCD GtG (~1ms) will add to it. For 240Hz (~4.1ms refresh cycle), that additional 1ms of motion blur makes a bigger difference than at 60Hz or 120Hz.
That said, blur reduction is also available on XL2540. Blur reduction is dictated by strobe length, and historically the older Z-Series could do blur reduction as small as less than 0.5ms (clearer than LightBoost 10% but also much dimmer picture).
Head of Blur Busters - BlurBusters.com | TestUFO.com | Follow @BlurBusters on Twitter
Forum Rules wrote: 1. Rule #1: Be Nice. This is published forum rule #1. Even To Newbies & People You Disagree With!
2. Please report rule violations If you see a post that violates forum rules, then report the post.
3. ALWAYS respect indie testers here. See how indies are bootstrapping Blur Busters research!