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CSGO replay?

Posted: 19 May 2022, 11:45
by BTRY B 529th FA BN
Sometimes I'll check the replay of how I got killed and the smoothness of the replay is what intrigues me. Anyone know what this is exploiting?

Re: CSGO replay?

Posted: 21 May 2022, 12:42
by joseph_from_pilsen
- make sure you play with "cl_interpolate 1"
- when the server is laggy, the replay is choppy too
- the replay has lower tickrate than the original match
- the replay is what the server is seeing. The diff client replay vs server replay is up to insane 2 meters because stupid sv_unlag 0.2 (lagcompensation giving players late info from server to client about high pingers).

Re: CSGO replay?

Posted: 21 May 2022, 14:04
by BTRY B 529th FA BN
Thank you. I was wondering if there was a connection between client side performance and server replay. That seemed to answer my question :)

Is cl_interp_ratio the same thing?

Re: CSGO replay?

Posted: 23 May 2022, 10:29
by cobson
joseph_from_pilsen wrote:
21 May 2022, 12:42
- the replay has lower tickrate than the original match
- the replay is what the server is seeing.
That's a contradiction

Re: CSGO replay?

Posted: 23 May 2022, 14:45
by Chief Blur Buster
Replays (that looks same to all users) are often diverged because:

- Everybody had a completely different view of the game because of all the different latencies they had back while playing the game. This is due to the laws of physics of the open Internet and how a server tries to reconcile all of this via prediction algorithms.

- Replays unify the appearance of what happened (from the servers' pesrpective). When replaying, in most games, it is a replay of what the server thought happened.

Due to laws of physics, this necessarily diverges from the actual individual experience prior to the replay.

Still, it is annoying seeing a replay that's slightly different from individual experience prior to the replay.

Re: CSGO replay?

Posted: 24 May 2022, 06:41
by BTRY B 529th FA BN
Is there any way to change the view from the opponent who killed you to your first person view? I'm interested in seeing where my cross-hairs registered the shots, sometimes.

Re: CSGO replay?

Posted: 24 May 2022, 18:09
by mybad
This never happens, because that immediately shows how big the input lag is generated by the server.
I make a request about this a long time ago at old steampowered forum, of course, was ignored :).